[Mesa-dev] [PATCH shader-db 1/1] shaders: Add Dolphin’s übershaders
Emil Velikov
emil.l.velikov at gmail.com
Thu Aug 17 15:54:53 UTC 2017
On 17 August 2017 at 16:23, Emmanuel Gil Peyrot <linkmauve at linkmauve.fr> wrote:
> On Thu, Aug 17, 2017 at 02:04:25PM +0100, Emil Velikov wrote:
>> Hi Emmanuel,
>
> Hi Emil,
>
>>
>> On 5 August 2017 at 04:35, Emmanuel Gil Peyrot <linkmauve at linkmauve.fr> wrote:
>> > These shaders have been generated by Dolphin 9649494f67 on Mesa
>> > 8c26b52349 for an HD4000 GPU.
>> >
>> > They include a lot of uniform branches, mostly on integers, as well as
>> > switch statements branching on small and bounded integers.
>> >
>> > Signed-off-by: Emmanuel Gil Peyrot <linkmauve at linkmauve.fr>
>> > ---
>> >
>> > The actual patch isn’t included because it was more than 1 MiB, I
>> > hosted it on my website instead:
>> > https://linkmauve.fr/files/0001-shaders-Add-Dolphin-s-bershaders.patch
>> >
>> I think these are fine to land, although we'll need a note about the
>> license they're under.
>>
>> Please add a few lines to COPYING and the full license under licenses/
>> Latter if needed, I don't recall which GPL was applicable here.
>
> The COPYING file already lists shaders/dolphin/* as being under GPL2+,
> so I don’t need to do anything more and this patch can land as-is.
>
You're right - the copyright info is already there.
Pushed the patch to master.
Thanks
Emil
More information about the mesa-dev
mailing list