[Mesa-dev] [PATCH 6/6] mesa: Set new renderbuffers to RGBA4 on all GLES contexts.

Eric Anholt eric at anholt.net
Thu Aug 17 16:10:44 UTC 2017


Before we were doing RGBA4 on GLES3 only, but as of GLES2 2.0.22 it should
be RGBA4 as well.  Fixes DEQP
functional.state_query.rbo.renderbuffer_internal_format.

Tested-by: Matt Turner <mattst88 at gmail.com>
---
 src/mesa/main/renderbuffer.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 5046f9d5f422..925001a76a38 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -66,7 +66,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
     * specs. If the context is not current, we cannot determine the
     * API, so default to GL_RGBA.
     */
-   if (ctx && _mesa_is_gles3(ctx)) {
+   if (ctx && _mesa_is_gles(ctx)) {
       rb->InternalFormat = GL_RGBA4;
    } else {
       rb->InternalFormat = GL_RGBA;
-- 
2.14.1



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