[Mesa-dev] [PATCH 09/18] gallium/u_blitter: use draw_rectangle callback for layered clears
Marek Olšák
maraeo at gmail.com
Thu Aug 17 18:31:30 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
They are done with instancing.
---
src/gallium/auxiliary/util/u_blitter.c | 52 +++++++++++++--------------
src/gallium/auxiliary/util/u_blitter.h | 5 +--
src/gallium/drivers/r300/r300_context.h | 2 +-
src/gallium/drivers/r300/r300_render.c | 8 +++--
src/gallium/drivers/radeon/r600_pipe_common.c | 13 +++++--
src/gallium/drivers/radeon/r600_pipe_common.h | 3 +-
6 files changed, 47 insertions(+), 36 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 37a92d2..de2a27a 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1246,39 +1246,40 @@ static void blitter_draw(struct blitter_context_priv *ctx,
return;
u_upload_unmap(pipe->stream_uploader);
pipe->set_vertex_buffers(pipe, ctx->base.vb_slot, 1, &vb);
util_draw_arrays_instanced(pipe, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
0, num_instances);
pipe_resource_reference(&vb.buffer.resource, NULL);
}
void util_blitter_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
switch (type) {
case UTIL_BLITTER_ATTRIB_COLOR:
blitter_set_clear_color(ctx, (uint32_t*)attrib->color);
break;
case UTIL_BLITTER_ATTRIB_TEXCOORD:
set_texcoords_in_vertices(attrib, &ctx->vertices[0][1][0], 8);
break;
default:;
}
- blitter_draw(ctx, x1, y1, x2, y2, depth, 1);
+ blitter_draw(ctx, x1, y1, x2, y2, depth, num_instances);
}
static void *get_clear_blend_state(struct blitter_context_priv *ctx,
unsigned clear_buffers)
{
struct pipe_context *pipe = ctx->base.pipe;
int index;
clear_buffers &= PIPE_CLEAR_COLOR;
@@ -1359,32 +1360,31 @@ static void util_blitter_clear_custom(struct blitter_context *blitter,
util_blitter_common_clear_setup(blitter, clear_buffers,
custom_blend, custom_dsa);
sr.ref_value[0] = stencil & 0xff;
pipe->set_stencil_ref(pipe, &sr);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
bind_fs_write_all_cbufs(ctx);
+ union blitter_attrib attrib;
+ memcpy(attrib.color, color->ui, sizeof(color->ui));
+
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, FALSE, TRUE);
- blitter_set_clear_color(ctx, color->ui);
- blitter_draw(ctx, 0, 0, width, height, depth, num_layers);
- }
- else {
- union blitter_attrib attrib;
-
- memcpy(attrib.color, color->ui, sizeof(color->ui));
+ blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
+ num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+ } else {
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, 0, 0, width, height, (float) depth,
- UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+ 1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
}
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
void util_blitter_clear(struct blitter_context *blitter,
unsigned width, unsigned height, unsigned num_layers,
@@ -1618,21 +1618,21 @@ static void do_blits(struct blitter_context_priv *ctx,
fb_state.zsbuf = dst;
} else {
fb_state.cbufs[0] = dst;
}
pipe->set_framebuffer_state(pipe, &fb_state);
/* Draw. */
pipe->set_sample_mask(pipe, ~0);
ctx->base.draw_rectangle(&ctx->base, dstbox->x, dstbox->y,
dstbox->x + dstbox->width,
- dstbox->y + dstbox->height, 0,
+ dstbox->y + dstbox->height, 0, 1,
UTIL_BLITTER_ATTRIB_TEXCOORD, &coord);
} else {
/* Draw the quad with the generic codepath. */
int dst_z;
for (dst_z = 0; dst_z < dstbox->depth; dst_z++) {
struct pipe_surface *old;
float dst2src_scale = srcbox->depth / (float)dstbox->depth;
/* Scale Z properly if the blit is scaled.
*
@@ -2075,33 +2075,32 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
/* set a framebuffer state */
fb_state.width = dstsurf->width;
fb_state.height = dstsurf->height;
fb_state.nr_cbufs = 1;
fb_state.cbufs[0] = dstsurf;
fb_state.zsbuf = 0;
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, ~0);
+ union blitter_attrib attrib;
+ memcpy(attrib.color, color->ui, sizeof(color->ui));
+
num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, FALSE, TRUE);
- blitter_set_clear_color(ctx, color->ui);
- blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, 0, num_layers);
- }
- else {
- union blitter_attrib attrib;
-
- memcpy(attrib.color, color->ui, sizeof(color->ui));
+ blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
+ num_layers, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+ } else {
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
- UTIL_BLITTER_ATTRIB_COLOR, &attrib);
+ 1, UTIL_BLITTER_ATTRIB_COLOR, &attrib);
}
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
/* Clear a region of a depth stencil surface. */
@@ -2157,26 +2156,27 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
fb_state.height = dstsurf->height;
fb_state.nr_cbufs = 0;
fb_state.cbufs[0] = 0;
fb_state.zsbuf = dstsurf;
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, ~0);
num_layers = dstsurf->u.tex.last_layer - dstsurf->u.tex.first_layer + 1;
if (num_layers > 1 && ctx->has_layered) {
blitter_set_common_draw_rect_state(ctx, FALSE, TRUE);
- blitter_draw(ctx, dstx, dsty, dstx+width, dsty+height, (float) depth, num_layers);
- }
- else {
+ blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
+ depth, num_layers,
+ UTIL_BLITTER_ATTRIB_NONE, NULL);
+ } else {
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height,
- (float) depth,
+ depth, 1,
UTIL_BLITTER_ATTRIB_NONE, NULL);
}
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
@@ -2222,21 +2222,21 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
} else {
fb_state.cbufs[0] = NULL;
fb_state.nr_cbufs = 0;
}
fb_state.zsbuf = zsurf;
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, sample_mask);
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, 0, 0, zsurf->width, zsurf->height, depth,
- UTIL_BLITTER_ATTRIB_NONE, NULL);
+ 1, UTIL_BLITTER_ATTRIB_NONE, NULL);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
void util_blitter_copy_buffer(struct blitter_context *blitter,
struct pipe_resource *dst,
@@ -2421,21 +2421,21 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
fb_state.width = src->width0;
fb_state.height = src->height0;
fb_state.nr_cbufs = 2;
fb_state.cbufs[0] = srcsurf;
fb_state.cbufs[1] = dstsurf;
fb_state.zsbuf = NULL;
pipe->set_framebuffer_state(pipe, &fb_state);
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, 0, 0, src->width0, src->height0,
- 0, 0, NULL);
+ 0, 1, 0, NULL);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
}
@@ -2470,18 +2470,18 @@ void util_blitter_custom_color(struct blitter_context *blitter,
fb_state.width = dstsurf->width;
fb_state.height = dstsurf->height;
fb_state.nr_cbufs = 1;
fb_state.cbufs[0] = dstsurf;
fb_state.zsbuf = 0;
pipe->set_framebuffer_state(pipe, &fb_state);
pipe->set_sample_mask(pipe, ~0);
blitter_set_common_draw_rect_state(ctx, FALSE, FALSE);
blitter->draw_rectangle(blitter, 0, 0, dstsurf->width, dstsurf->height,
- 0, 0, NULL);
+ 0, 1, 0, NULL);
util_blitter_restore_vertex_states(blitter);
util_blitter_restore_fragment_states(blitter);
util_blitter_restore_fb_state(blitter);
util_blitter_restore_render_cond(blitter);
util_blitter_unset_running_flag(blitter);
}
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index 07429f6..304d27e 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -74,21 +74,21 @@ struct blitter_context
* to the GENERIC0 varying slot of a fragment shader.
*
* \param attrib See type.
*
* \note A driver may optionally override this callback to implement
* a specialized hardware path for drawing a rectangle, e.g. using
* a rectangular point sprite.
*/
void (*draw_rectangle)(struct blitter_context *blitter,
int x1, int y1, int x2, int y2,
- float depth,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib);
/* Whether the blitter is running. */
boolean running;
/* Private members, really. */
struct pipe_context *pipe; /**< pipe context */
void *saved_blend_state; /**< blend state */
@@ -147,21 +147,22 @@ struct pipe_context *util_blitter_get_pipe(struct blitter_context *blitter)
/**
* Override PIPE_CAP_TEXTURE_MULTISAMPLE as reported by the driver.
*/
void util_blitter_set_texture_multisample(struct blitter_context *blitter,
boolean supported);
/* The default function to draw a rectangle. This can only be used
* inside of the draw_rectangle callback if the driver overrides it. */
void util_blitter_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib);
/*
* These states must be saved before any of the following functions are called:
* - vertex buffers
* - vertex elements
* - vertex shader
* - geometry shader (if supported)
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index a99d50f..84b8748 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -737,21 +737,21 @@ void r300_translate_index_buffer(struct r300_context *r300,
unsigned *index_size, unsigned index_offset,
unsigned *start, unsigned count);
/* r300_render_stencilref.c */
void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
/* r300_render.c */
void r500_emit_index_bias(struct r300_context *r300, int index_bias);
void r300_blitter_draw_rectangle(struct blitter_context *blitter,
int x1, int y1, int x2, int y2,
- float depth,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib);
/* r300_state.c */
enum r300_fb_state_change {
R300_CHANGED_FB_STATE = 0,
R300_CHANGED_HYPERZ_FLAG,
R300_CHANGED_MULTIWRITE,
R300_CHANGED_CMASK_ENABLE,
};
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index e1fabe4..1f896da 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -1107,39 +1107,41 @@ struct draw_stage* r300_draw_stage(struct r300_context* r300)
* End of SW TCL functions *
***************************************************************************/
/* This functions is used to draw a rectangle for the blitter module.
*
* If we rendered a quad, the pixels on the main diagonal
* would be computed and stored twice, which makes the clear/copy codepaths
* somewhat inefficient. Instead we use a rectangular point sprite. */
void r300_blitter_draw_rectangle(struct blitter_context *blitter,
int x1, int y1, int x2, int y2,
- float depth,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib)
{
struct r300_context *r300 = r300_context(util_blitter_get_pipe(blitter));
unsigned last_sprite_coord_enable = r300->sprite_coord_enable;
unsigned width = x2 - x1;
unsigned height = y2 - y1;
unsigned vertex_size =
type == UTIL_BLITTER_ATTRIB_COLOR || !r300->draw ? 8 : 4;
unsigned dwords = 13 + vertex_size +
(type == UTIL_BLITTER_ATTRIB_TEXCOORD ? 7 : 0);
static const union blitter_attrib zeros;
CS_LOCALS(r300);
/* XXX workaround for a lockup in MSAA resolve on SWTCL chipsets, this
* function most probably doesn't handle type=NONE correctly */
- if (!r300->screen->caps.has_tcl && type == UTIL_BLITTER_ATTRIB_NONE) {
- util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
+ if ((!r300->screen->caps.has_tcl && type == UTIL_BLITTER_ATTRIB_NONE) ||
+ num_instances > 1) {
+ util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth,
+ num_instances, type, attrib);
return;
}
if (r300->skip_rendering)
return;
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
r300->sprite_coord_enable = 1;
r300_update_derived_state(r300);
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
index 9619031..90127dc 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -198,21 +198,22 @@ void r600_gfx_wait_fence(struct r600_common_context *ctx,
radeon_emit(cs, PKT3(PKT3_WAIT_REG_MEM, 5, 0));
radeon_emit(cs, WAIT_REG_MEM_EQUAL | WAIT_REG_MEM_MEM_SPACE(1));
radeon_emit(cs, va);
radeon_emit(cs, va >> 32);
radeon_emit(cs, ref); /* reference value */
radeon_emit(cs, mask); /* mask */
radeon_emit(cs, 4); /* poll interval */
}
void r600_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib)
{
struct r600_common_context *rctx =
(struct r600_common_context*)util_blitter_get_pipe(blitter);
struct pipe_viewport_state viewport;
struct pipe_resource *buf = NULL;
unsigned offset = 0;
float *vb;
@@ -267,22 +268,28 @@ void r600_draw_rectangle(struct blitter_context *blitter,
vb[5] = attrib->texcoord.y1;
vb[12] = attrib->texcoord.x1;
vb[13] = attrib->texcoord.y2;
vb[20] = attrib->texcoord.x2;
vb[21] = attrib->texcoord.y1;
break;
default:; /* Nothing to do. */
}
/* draw */
- util_draw_vertex_buffer(&rctx->b, NULL, buf, blitter->vb_slot, offset,
- R600_PRIM_RECTANGLE_LIST, 3, 2);
+ struct pipe_vertex_buffer vbuffer = {};
+ vbuffer.buffer.resource = buf;
+ vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = offset;
+
+ rctx->b.set_vertex_buffers(&rctx->b, blitter->vb_slot, 1, &vbuffer);
+ util_draw_arrays_instanced(&rctx->b, R600_PRIM_RECTANGLE_LIST, 0, 3,
+ 0, num_instances);
pipe_resource_reference(&buf, NULL);
}
static void r600_dma_emit_wait_idle(struct r600_common_context *rctx)
{
struct radeon_winsys_cs *cs = rctx->dma.cs;
/* NOP waits for idle on Evergreen and later. */
if (rctx->chip_class >= CIK)
radeon_emit(cs, 0x00000000); /* NOP */
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index d9cd659..8be11ef 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -746,21 +746,22 @@ void r600_replace_buffer_storage(struct pipe_context *ctx,
/* r600_common_pipe.c */
void r600_gfx_write_event_eop(struct r600_common_context *ctx,
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
uint32_t new_fence, unsigned query_type);
unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
void r600_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask);
void r600_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
const union blitter_attrib *attrib);
bool r600_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws);
void r600_destroy_common_screen(struct r600_common_screen *rscreen);
void r600_preflush_suspend_features(struct r600_common_context *ctx);
void r600_postflush_resume_features(struct r600_common_context *ctx);
bool r600_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen,
unsigned context_flags);
--
2.7.4
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