[Mesa-dev] [PATCH 04/11] i965: enable STD430 packing by default on IVB+

Timothy Arceri tarceri at itsqueeze.com
Thu Aug 17 23:45:05 UTC 2017



On 18/08/17 00:33, Jason Ekstrand wrote:
> On Thu, Aug 17, 2017 at 4:03 AM, Timothy Arceri <tarceri at itsqueeze.com 
> <mailto:tarceri at itsqueeze.com>> wrote:
> 
>     ---
>       src/mesa/drivers/dri/i965/brw_context.c | 6 ++++++
>       1 file changed, 6 insertions(+)
> 
>     diff --git a/src/mesa/drivers/dri/i965/brw_context.c
>     b/src/mesa/drivers/dri/i965/brw_context.c
>     index d97a24fbf8..8485e8a30c 100644
>     --- a/src/mesa/drivers/dri/i965/brw_context.c
>     +++ b/src/mesa/drivers/dri/i965/brw_context.c
>     @@ -668,20 +668,26 @@ brw_initialize_context_constants(struct
>     brw_context *brw)
>             ctx->Const.MaxVertexStreams = MIN2(4, MAX_VERTEX_STREAMS);
> 
>          /* ARB_framebuffer_no_attachments */
>          ctx->Const.MaxFramebufferWidth = 16384;
>          ctx->Const.MaxFramebufferHeight = 16384;
>          ctx->Const.MaxFramebufferLayers = ctx->Const.MaxArrayTextureLayers;
>          ctx->Const.MaxFramebufferSamples = max_samples;
> 
>          /* OES_primitive_bounding_box */
>          ctx->Const.NoPrimitiveBoundingBoxOutput = true;
>     +
>     +   /* TODO: we should be able to use STD430 packing by default on
>     all hardware
>     +    * but some CTS tests currently fail on SNB when this is enabled.
> 
> 
> There is a very good reason for this.  I know because I've come across 
> it before.  However, grepping through the code, I can't figure out why. 
> :(  What CTS tests start failing?

     Project: piglit-test
     Test: 
piglit.spec.glsl-1_50.uniform_buffer.gs-float-array-variable-index
     Status: fail
     Platform/arch:
     snb/m64
     Command line: /tmp/build_root/m64/lib/piglit/bin/shader_runner
 
/tmp/build_root/m64/lib/piglit/tests/spec/glsl-1.50/uniform_buffer/gs-float-
     array-variable-index.shader_test -auto -fbo
     Project: piglit-test
     Test: 
piglit.spec.glsl-1_40.uniform_buffer.vs-float-array-variable-index
     Status: fail
     Platform/arch:
     snb/m64
     Command line: /tmp/build_root/m64/lib/piglit/bin/shader_runner
 
/tmp/build_root/m64/lib/piglit/tests/spec/glsl-1.40/uniform_buffer/vs-float-
     array-variable-index.shader_test -auto -fbo


> 
>     +    */
>     +   if (brw->gen >= 7)
>     +      ctx->Const.UseSTD430AsDefaultPacking = true;
>       }
> 
>       static void
>       brw_initialize_cs_context_constants(struct brw_context *brw)
>       {
>          struct gl_context *ctx = &brw->ctx;
>          const struct intel_screen *screen = brw->screen;
>          struct gen_device_info *devinfo = &brw->screen->devinfo;
> 
>          /* FINISHME: Do this for all platforms that the kernel supports */
>     --
>     2.13.4
> 
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> 
> 


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