[Mesa-dev] [PATCH 04/11] i965: enable STD430 packing by default on IVB+
Timothy Arceri
tarceri at itsqueeze.com
Thu Aug 17 23:45:05 UTC 2017
On 18/08/17 00:33, Jason Ekstrand wrote:
> On Thu, Aug 17, 2017 at 4:03 AM, Timothy Arceri <tarceri at itsqueeze.com
> <mailto:tarceri at itsqueeze.com>> wrote:
>
> ---
> src/mesa/drivers/dri/i965/brw_context.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c
> b/src/mesa/drivers/dri/i965/brw_context.c
> index d97a24fbf8..8485e8a30c 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -668,20 +668,26 @@ brw_initialize_context_constants(struct
> brw_context *brw)
> ctx->Const.MaxVertexStreams = MIN2(4, MAX_VERTEX_STREAMS);
>
> /* ARB_framebuffer_no_attachments */
> ctx->Const.MaxFramebufferWidth = 16384;
> ctx->Const.MaxFramebufferHeight = 16384;
> ctx->Const.MaxFramebufferLayers = ctx->Const.MaxArrayTextureLayers;
> ctx->Const.MaxFramebufferSamples = max_samples;
>
> /* OES_primitive_bounding_box */
> ctx->Const.NoPrimitiveBoundingBoxOutput = true;
> +
> + /* TODO: we should be able to use STD430 packing by default on
> all hardware
> + * but some CTS tests currently fail on SNB when this is enabled.
>
>
> There is a very good reason for this. I know because I've come across
> it before. However, grepping through the code, I can't figure out why.
> :( What CTS tests start failing?
Project: piglit-test
Test:
piglit.spec.glsl-1_50.uniform_buffer.gs-float-array-variable-index
Status: fail
Platform/arch:
snb/m64
Command line: /tmp/build_root/m64/lib/piglit/bin/shader_runner
/tmp/build_root/m64/lib/piglit/tests/spec/glsl-1.50/uniform_buffer/gs-float-
array-variable-index.shader_test -auto -fbo
Project: piglit-test
Test:
piglit.spec.glsl-1_40.uniform_buffer.vs-float-array-variable-index
Status: fail
Platform/arch:
snb/m64
Command line: /tmp/build_root/m64/lib/piglit/bin/shader_runner
/tmp/build_root/m64/lib/piglit/tests/spec/glsl-1.40/uniform_buffer/vs-float-
array-variable-index.shader_test -auto -fbo
>
> + */
> + if (brw->gen >= 7)
> + ctx->Const.UseSTD430AsDefaultPacking = true;
> }
>
> static void
> brw_initialize_cs_context_constants(struct brw_context *brw)
> {
> struct gl_context *ctx = &brw->ctx;
> const struct intel_screen *screen = brw->screen;
> struct gen_device_info *devinfo = &brw->screen->devinfo;
>
> /* FINISHME: Do this for all platforms that the kernel supports */
> --
> 2.13.4
>
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