[Mesa-dev] [PATCH] radeonsi/gfx9: add shader binary overallocation back
Nicolai Hähnle
nhaehnle at gmail.com
Fri Aug 18 11:17:56 UTC 2017
So... do we really need this? I thought the summary of the internal
discussion was that gfx9 prefetch was not supposed to cross page boundaries?
Cheers,
Nicolai
On 17.08.2017 00:49, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> Cc: 17.2 <mesa-stable at lists.freedesktop.org>
> ---
> src/gallium/drivers/radeonsi/si_shader.c | 10 ++++++++++
> 1 file changed, 10 insertions(+)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index 3f4d847..6976537 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -4913,20 +4913,30 @@ int si_shader_binary_upload(struct si_screen *sscreen, struct si_shader *shader)
> (!epilog ? mainb->rodata_size : 0);
> unsigned char *ptr;
>
> assert(!prolog || !prolog->rodata_size);
> assert(!previous_stage || !previous_stage->rodata_size);
> assert(!prolog2 || !prolog2->rodata_size);
> assert((!prolog && !previous_stage && !prolog2 && !epilog) ||
> !mainb->rodata_size);
> assert(!epilog || !epilog->rodata_size);
>
> + /* GFX9 can fetch two cache lines after the end of the shader.
> + * Prevent VM faults by overallocating the shader binary.
> + */
> + if (sscreen->b.chip_class >= GFX9) {
> + const unsigned icache_line_size = 64;
> +
> + bo_size = align(bo_size, icache_line_size) +
> + icache_line_size * 2;
> + }
> +
> r600_resource_reference(&shader->bo, NULL);
> shader->bo = (struct r600_resource*)
> pipe_buffer_create(&sscreen->b.b, 0,
> PIPE_USAGE_IMMUTABLE,
> align(bo_size, SI_CPDMA_ALIGNMENT));
> if (!shader->bo)
> return -ENOMEM;
>
> /* Upload. */
> ptr = sscreen->b.ws->buffer_map(shader->bo->buf, NULL,
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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