[Mesa-dev] [PATCH 14/27] i965: add shader cache support for pull param pointers
Jordan Justen
jordan.l.justen at intel.com
Sat Aug 19 07:44:30 UTC 2017
From: Timothy Arceri <timothy.arceri at collabora.com>
---
src/mesa/drivers/dri/i965/brw_disk_cache.c | 29 ++++++++++++++++++++++++++++-
1 file changed, 28 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_disk_cache.c b/src/mesa/drivers/dri/i965/brw_disk_cache.c
index 4a6f3f340e..793f946af2 100644
--- a/src/mesa/drivers/dri/i965/brw_disk_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_disk_cache.c
@@ -162,7 +162,30 @@ load_program_data(struct gl_program *glprog, struct blob_reader *binary,
nr_pull_params);
for (unsigned i = 0; i < nr_pull_params; i++) {
- /* FIXME: We need to fixup pull_params pointers here. */
+ uint64_t pull_param = blob_read_uint64(binary);
+ struct gl_program_parameter_list *param_list = glprog->Parameters;
+
+ ptrdiff_t u_offset =
+ (pull_param - uniform_data_slots_base) / sizeof(gl_constant_value);
+ ptrdiff_t i_offset =
+ (pull_param - image_params_base) / sizeof(gl_constant_value);
+ ptrdiff_t p_offset =
+ (pull_param - parameter_values_base) / sizeof(gl_constant_value);
+
+ if (param_list && p_offset >= 0 &&
+ p_offset < 4 * param_list->NumParameters) {
+ prog_data->pull_param[i] =
+ ((gl_constant_value *) param_list->ParameterValues) + p_offset;
+ } else if (u_offset >= 0 &&
+ u_offset < glprog->sh.data->NumUniformDataSlots) {
+ prog_data->pull_param[i] =
+ glprog->sh.data->UniformDataSlots + u_offset;
+ } else if (i_offset >= 0 && i_offset < image_upper_boundary) {
+ prog_data->pull_param[i] =
+ ((gl_constant_value *) prog_data->image_param) + i_offset;
+ } else {
+ prog_data->pull_param[i] = &zero;
+ }
}
}
@@ -431,6 +454,10 @@ write_program_data(struct brw_context *brw, struct gl_program *prog,
}
blob_write_uint32(binary, prog_data->nr_pull_params);
+ for (unsigned i = 0; i < prog_data->nr_pull_params; i++) {
+ blob_write_uint64(binary,
+ ptr_to_uint64_t((void *) prog_data->pull_param[i]));
+ }
_mesa_sha1_format(buf, sha1);
if (brw->ctx._Shader->Flags & GLSL_CACHE_INFO) {
--
2.14.0
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