[Mesa-dev] [PATCH v2] From: Emil Velikov <emil.velikov at collabora.com>

Emil Velikov emil.l.velikov at gmail.com
Mon Aug 21 14:08:49 UTC 2017


As said in the EGL_KHR_platform_android extensions

    For each EGLConfig that belongs to the Android platform, the
    EGL_NATIVE_VISUAL_ID attribute is an Android window format, such as
    WINDOW_FORMAT_RGBA_8888.

Although it should be applicable overall.

Even though we use HAL_PIXEL_FORMAT here, those are numerically
identical to the WINDOW_FORMAT_ and AHARDWAREBUFFER_FORMAT_ ones.

Barring HAL_PIXEL_FORMAT_BGRA_8888 which does not have an equivalent.

Keep in mind that even if we try to use the said format, you'll get
caught by droid_create_surface(). The function compares the format of
the underlying window, against the NATIVE_VISUAL_ID of the config.

Unfortunately it only prints a warning, rather than error out, likely
leading to visual corruption.

Users can call ANativeWindow_setBuffersGeometry() with the wrong format,
and in the case of SDL ignore the [expected] failure.

v2: Keep the format in the EGL image path. The camera uses it on some
platforms (Tomasz Figa).

Cc: mesa-stable at lists.freedesktop.org
Cc: Chad Versace <chadversary at google.com>
Cc: Tomasz Figa <tfiga at chromium.org>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
 src/egl/drivers/dri2/platform_android.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
index beb474025f7..8778a118ac2 100644
--- a/src/egl/drivers/dri2/platform_android.c
+++ b/src/egl/drivers/dri2/platform_android.c
@@ -1036,8 +1036,15 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
       { HAL_PIXEL_FORMAT_RGBA_8888, { 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 } },
       { HAL_PIXEL_FORMAT_RGBX_8888, { 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000 } },
       { HAL_PIXEL_FORMAT_RGB_565,   { 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 } },
-      { HAL_PIXEL_FORMAT_BGRA_8888, { 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 } },
    };
+   /* Do not expose visuals with HAL_PIXEL_FORMAT_BGRA_8888 format.
+    *
+    * The formats exposed must align with the WINDOW_FORMAT_ enum, which is
+    * missing instance for BGRA8888.
+    *
+    * At the same time, the format is allowed when EGL image is created as
+    * it is used by camera et al. - as mentioned by Tomasz Figa.
+    */
 
    unsigned int format_count[ARRAY_SIZE(visuals)] = { 0 };
    int config_count = 0;
-- 
2.14.0



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