[Mesa-dev] [PATCH 03/47] glsl: Add "built-in" function to do sign(fp64)
Elie Tournier
tournier.elie at gmail.com
Wed Aug 23 11:07:33 UTC 2017
Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
---
src/compiler/glsl/builtin_float64.h | 49 +++++++++++++++++++++++++++++++++
src/compiler/glsl/builtin_functions.cpp | 4 +++
src/compiler/glsl/builtin_functions.h | 3 ++
src/compiler/glsl/float64.glsl | 12 ++++++++
src/compiler/glsl/glcpp/glcpp-parse.y | 1 +
5 files changed, 69 insertions(+)
diff --git a/src/compiler/glsl/builtin_float64.h b/src/compiler/glsl/builtin_float64.h
index d8c25da825..d41d114b84 100644
--- a/src/compiler/glsl/builtin_float64.h
+++ b/src/compiler/glsl/builtin_float64.h
@@ -89,3 +89,52 @@ fneg64(void *mem_ctx, builtin_available_predicate avail)
sig->replace_parameters(&sig_parameters);
return sig;
}
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail)
+{
+ ir_function_signature *const sig =
+ new(mem_ctx) ir_function_signature(glsl_type::uvec2_type, avail);
+ ir_factory body(&sig->body, mem_ctx);
+ sig->is_defined = true;
+
+ exec_list sig_parameters;
+
+ ir_variable *const r001E = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "a", ir_var_function_in);
+ sig_parameters.push_tail(r001E);
+ ir_variable *const r001F = body.make_temp(glsl_type::uvec2_type, "return_value");
+ ir_variable *const r0020 = new(mem_ctx) ir_variable(glsl_type::uvec2_type, "retval", ir_var_auto);
+ body.emit(r0020);
+ /* IF CONDITION */
+ ir_expression *const r0022 = lshift(swizzle_y(r001E), body.constant(int(1)));
+ ir_expression *const r0023 = bit_or(r0022, swizzle_x(r001E));
+ ir_expression *const r0024 = equal(r0023, body.constant(0u));
+ ir_if *f0021 = new(mem_ctx) ir_if(operand(r0024).val);
+ exec_list *const f0021_parent_instructions = body.instructions;
+
+ /* THEN INSTRUCTIONS */
+ body.instructions = &f0021->then_instructions;
+
+ body.emit(assign(r001F, ir_constant::zero(mem_ctx, glsl_type::uvec2_type), 0x03));
+
+
+ /* ELSE INSTRUCTIONS */
+ body.instructions = &f0021->else_instructions;
+
+ body.emit(assign(r0020, body.constant(0u), 0x01));
+
+ ir_expression *const r0025 = bit_and(swizzle_y(r001E), body.constant(2147483648u));
+ body.emit(assign(r0020, bit_or(r0025, body.constant(1072693248u)), 0x02));
+
+ body.emit(assign(r001F, r0020, 0x03));
+
+
+ body.instructions = f0021_parent_instructions;
+ body.emit(f0021);
+
+ /* END IF */
+
+ body.emit(ret(r001F));
+
+ sig->replace_parameters(&sig_parameters);
+ return sig;
+}
diff --git a/src/compiler/glsl/builtin_functions.cpp b/src/compiler/glsl/builtin_functions.cpp
index 0445f733ab..1e3101bac3 100644
--- a/src/compiler/glsl/builtin_functions.cpp
+++ b/src/compiler/glsl/builtin_functions.cpp
@@ -3332,6 +3332,10 @@ builtin_builder::create_builtins()
generate_ir::fneg64(mem_ctx, integer_functions_supported),
NULL);
+ add_function("__builtin_fsign64",
+ generate_ir::fsign64(mem_ctx, integer_functions_supported),
+ NULL);
+
#undef F
#undef FI
#undef FIUD_VEC
diff --git a/src/compiler/glsl/builtin_functions.h b/src/compiler/glsl/builtin_functions.h
index adec424292..7954373154 100644
--- a/src/compiler/glsl/builtin_functions.h
+++ b/src/compiler/glsl/builtin_functions.h
@@ -73,6 +73,9 @@ fabs64(void *mem_ctx, builtin_available_predicate avail);
ir_function_signature *
fneg64(void *mem_ctx, builtin_available_predicate avail);
+ir_function_signature *
+fsign64(void *mem_ctx, builtin_available_predicate avail);
+
}
#endif /* BULITIN_FUNCTIONS_H */
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index cef939323b..6561c0e7e6 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -50,3 +50,15 @@ fneg64(uvec2 a)
a.y ^= (1u<<31);
return a;
}
+
+uvec2
+fsign64(uvec2 a)
+{
+ if ((a.y << 1 | a.x) == 0u)
+ return uvec2(0u, 0u);
+
+ uvec2 retval;
+ retval.x = 0u;
+ retval.y = (a.y & 0x80000000u) | 0x3FF00000u;
+ return retval;
+}
diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y
index 4486326d86..72011dec68 100644
--- a/src/compiler/glsl/glcpp/glcpp-parse.y
+++ b/src/compiler/glsl/glcpp/glcpp-parse.y
@@ -2451,6 +2451,7 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio
add_builtin_define(parser, "__have_builtin_builtin_imod64", 1);
add_builtin_define(parser, "__have_builtin_builtin_fabs64", 1);
add_builtin_define(parser, "__have_builtin_builtin_fneg64", 1);
+ add_builtin_define(parser, "__have_builtin_builtin_fsign64", 1);
}
}
--
2.14.1
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