[Mesa-dev] [PATCH 20/47] glsl: Add a lowering pass for 64-bit float neg()
Elie Tournier
tournier.elie at gmail.com
Wed Aug 23 11:07:50 UTC 2017
Signed-off-by: Elie Tournier <elie.tournier at collabora.com>
---
src/compiler/glsl/ir_optimization.h | 1 +
src/compiler/glsl/lower_64bit.cpp | 7 +++++++
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 3 ++-
3 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ir_optimization.h b/src/compiler/glsl/ir_optimization.h
index 6cc0909a80..ad76a7032e 100644
--- a/src/compiler/glsl/ir_optimization.h
+++ b/src/compiler/glsl/ir_optimization.h
@@ -63,6 +63,7 @@
#define DIV64 (1U << 2)
#define MOD64 (1U << 3)
#define ABS64 (1U << 4)
+#define NEG64 (1U << 5)
/**
* \see class lower_packing_builtins_visitor
diff --git a/src/compiler/glsl/lower_64bit.cpp b/src/compiler/glsl/lower_64bit.cpp
index 4887e5538c..91b972fe82 100644
--- a/src/compiler/glsl/lower_64bit.cpp
+++ b/src/compiler/glsl/lower_64bit.cpp
@@ -412,6 +412,13 @@ lower_64bit_visitor::handle_rvalue(ir_rvalue **rvalue)
}
break;
+ case ir_unop_neg:
+ if (lowering(NEG64)) {
+ if (ir->type->base_type == GLSL_TYPE_DOUBLE)
+ *rvalue = handle_op(ir, "__builtin_fneg64", generate_ir::fneg64);
+ }
+ break;
+
case ir_unop_sign:
if (lowering(SIGN64)) {
*rvalue = handle_op(ir, "__builtin_sign64", generate_ir::sign64);
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 991eae4917..3b0b19be53 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -7058,7 +7058,8 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
*/
if (!pscreen->get_param(pscreen, PIPE_CAP_DOUBLES) &&
ctx->Const.GLSLVersion >= 130) {
- unsigned lower_inst = ABS64;
+ unsigned lower_inst = ABS64 |
+ NEG64;
lower_64bit_double_instructions(ir, lower_inst);
}
--
2.14.1
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