[Mesa-dev] [PATCH] st/va: exclude the buffer reallocation for encode case

Leo Liu leo.liu at amd.com
Wed Aug 23 18:32:25 UTC 2017



On 08/23/2017 02:10 PM, Christian König wrote:
> Am 23.08.2017 um 19:21 schrieb Leo Liu:
>> Since encoder only support de-interlaced buffers.
>>
>> Signed-off-by: Leo Liu <leo.liu at amd.com>
>> ---
>>   src/gallium/state_trackers/va/picture.c | 3 ++-
>>   1 file changed, 2 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/state_trackers/va/picture.c 
>> b/src/gallium/state_trackers/va/picture.c
>> index b2be7af8c4..ea86ce1b3b 100644
>> --- a/src/gallium/state_trackers/va/picture.c
>> +++ b/src/gallium/state_trackers/va/picture.c
>> @@ -625,7 +625,8 @@ vlVaEndPicture(VADriverContextP ctx, VAContextID 
>> context_id)
>> PIPE_VIDEO_ENTRYPOINT_BITSTREAM,
>> PIPE_VIDEO_CAP_SUPPORTS_INTERLACED);
>>   -   if (surf->buffer->interlaced != interlaced) {
>> +   if (context->decoder->entrypoint != PIPE_VIDEO_ENTRYPOINT_ENCODE &&
>> +       surf->buffer->interlaced != interlaced) {
>
> I think it would be better to just use context->decoder->entrypoint in 
> the call above.
>
> That should return false for interlaced when there is some encoding 
> going on.

Yeah. That should work too. v2 will address that, but the approach just 
to fix the regression.

Look at the encode interlaced handling, it's a bit messy. since in order 
to make Encode work on VAAPI, we have to use env 
"VAAPI_DISABLE_INTERLACE=true" to allocate the deinterlaced buffer in 
the beginning.

The problem is when buffer re-allocate to de-interlaced, the content of 
YUV is there already, so the simply reallocation will lose the first few 
frames.
Since I have done the similar thing on OMX to copy back YUV from 
interlaced buffer to deinterlaced, I may try to do that on VAAPI to 
remove env "VAAPI_DISABLE_INTERLACE"

Regards,
Leo


>
> Regards,
> Christian.
>
>>         surf->templat.interlaced = screen->get_video_param(screen, 
>> context->decoder->profile,
>> PIPE_VIDEO_ENTRYPOINT_BITSTREAM,
>> PIPE_VIDEO_CAP_PREFERS_INTERLACED);
>
>



More information about the mesa-dev mailing list