[Mesa-dev] [PATCH 00/47] V2 anv: SPV_KHR_16bit_storage/VK_KHR_16bit_storage for gen8+
Alejandro Piñeiro
apinheiro at igalia.com
Thu Aug 24 13:54:15 UTC 2017
Hello,
this is the V2 series for the implementation of the
SPV_KHR_16bit_storage and VK_KHR_16bit_storage extensions on the anv
vulkan driver, in addition to the GLSL and NIR support needed.
The original series can be found here [1].
In short V2 includes the following:
* Updates on several patches after Jason Ekstrand's review of the
original series. This includes some squashes.
* Updates of several patches after some rebases against a more recent
mesa master.
* Four new patches with improvements over the original V1 series. We
decided to keep them at the end of the series. Probably they can be
reordered, or even squashed with existing patches, but we think
that for the review it is easier this way.
Finally an updated overview of the patches:
Patches 1-2 add 16-bit float, int and uint types to GLSL. This is
needed because NIR uses GLSL types internally. We use the enums
already defined at AMD_gpu_shader_half_float and NV_gpu_shader
extensions. Patch 4 updates mesa/st, in order to avoid warnings for
types not handled on a switch.
Patches 3-6 add NIR support for those new GLSL 16-bit types,
conversion opcodes, and rounding modes for float to half-float
conversions.
Patches 7-9 add the SPIR-V (SPV_KHR_16bit_storage) to NIR support.
Patches 10-17 add general 16-bit support for i965. This includes
handling of new types on several general purpose methods,
update/remove some asserts, setting the stride to 2 on most cases
(details on each patch), and support for copy propagation.
Patches 18-22 add support for 32 to 16-bit conversions for i965,
including rounding mode opcodes (needed for float to half-float
conversions), and an optimization that removes superfluous rounding
mode sets.
Patch 23 adds 16-bit support for constant location.
Patches 24-28 add and use two new messages: byte scattered read and
write. Those were needed because untyped surface message has a fixed
32-bit write size. Those messages are used on the 16-bit support of
store SSBO, load SSBO, load UBO and load shared.
Patches 29-33 implement 16-bit vertex attribute inputs support on
i965. These include changes on anv. This was needed because 16-bit
surface formats do implicit conversion to 32-bit. To workaround this,
we override the 16-bit surface format, and use 32-bit ones.
Patches 34-40 implements 16-bit store output support for fragment
shaders on i965.
Patch 41 adds a custom optimization that helps to reduce the pressure
on the register allocator. Without this optimization, some CTS tests
need several minutes to compile.
Patches 42-45 are the new patches since V1. Three of them are
improvements over V1 that doesn't fix any execution problem, but are
probably more performant as get less scattered messages used (not
tested though). 16bit CTS tests passes without them. The other one
would fix a real problem (patch 45), but unfourtunately no CTS test
yet catching it.
Patches 46-47 enable both extensions on anv vulkan driver.
[1] https://lists.freedesktop.org/archives/mesa-dev/2017-July/162791.html
Alejandro Piñeiro (18):
i965/vec4: Handle 16-bit types at type_size_xvec4
i965/fs: Add brw_reg_type_from_bit_size utility method
i965/fs: Remove BRW_REGISTER_TYPE_HF assert at get_exec_type
i965/fs: Retype 16-bit/stride2 movs to UD on nir_op_vecX
i965/fs: Need to allocate as minimum 32-bit register
i965/fs: Update assertion on copy propagation
i965/fs: Handle 32-bit to 16-bit conversions
i965/fs: Define new shader opcodes to set rounding modes
i965/fs: Enable rounding mode on f2f16 ops
i965/fs: Add remove_extra_rounding_modes optimization
i965/fs: Adjust type_size/type_slots on store_ssbo
i965/fs: Use byte_scattered_write on 16-bit store_ssbo
anv/pipeline: Use 32-bit surface formats for 16-bit formats
anv/cmd_buffer: Add a padding to the vertex buffer
i965/fs: Use half_precision data_format on 16-bit fb writes
i965/fs: Add reuse_16bit_conversions_register optimization
i965/fs: Predicate byte scattered writes if needed
anv: Enable VK_KHR_16bit_storage
Eduardo Lima Mitev (8):
glsl: Add 16-bit types
mesa/st: Handle 16-bit types at st_glsl_storage_type_size()
nir: Add support for 16-bit types (half float, int16 and uint16)
nir: Populate conversion opcodes to/from 16-bit types
spirv/nir: Handle 16-bit types
spirv/nir: Add support for SPV_KHR_16bit_storage
i965/fs: Optimize 16-bit SSBO stores by packing two into a 32-bit reg
anv: Enable SPV_KHR_16bit_storage on gen 8+
Jose Maria Casanova Crespo (21):
nir: Add rounding modes enum
nir: Handle fp16 rounding modes at nir_type_conversion_op
spirv: Enable FPRoundingMode decorator to nir operations
i965: Support for 16-bit base types in helper functions
i965/fs: Set stride 2 when dealing with 16-bit floats/ints
i965: Add support for control register
i965/fs: Support push constants of 16-bit types
i965/fs: Add byte scattered write message and fs support
i965/fs: Add byte scattered read message and fs support
i965/fs: Use byte scattered read
compiler: Mark when input/ouput attribute at VS uses 16-bit
i965/compiler: includes 16-bit vertex input
i965/fs: Unpack 16-bit from 32-bit components in VS load_input
i965/fs: Enable Render Target Write for 16-bit outputs
i965/fs: Include support for SEND data_format bit for Render Targets
i965/disasm: Show half-precision data_format on rt_writes
i965/fs: Mark 16-bit outputs on FS store_output
i965/fs: 16-bit source payloads always use 1 register
i965/fs: Enable 16-bit render target write on SKL and CHV
i965/fs: Enables 16-bit load_ubo with sampler
i965/fs: Use untyped_surface_read for 16-bit load_ssbo
src/compiler/builtin_type_macros.h | 26 ++
src/compiler/glsl/ast_to_hir.cpp | 3 +
src/compiler/glsl/glsl_to_nir.cpp | 3 +-
src/compiler/glsl/ir_clone.cpp | 3 +
src/compiler/glsl/link_uniform_initializers.cpp | 3 +
src/compiler/glsl/lower_buffer_access.cpp | 3 +-
src/compiler/glsl_types.cpp | 93 +++++-
src/compiler/glsl_types.h | 34 +-
src/compiler/nir/nir.c | 6 +
src/compiler/nir/nir.h | 22 +-
src/compiler/nir/nir_gather_info.c | 23 +-
src/compiler/nir/nir_opcodes.py | 10 +-
src/compiler/nir/nir_opcodes_c.py | 17 +-
src/compiler/nir/nir_split_var_copies.c | 6 +
src/compiler/nir_types.cpp | 24 ++
src/compiler/nir_types.h | 9 +
src/compiler/shader_info.h | 2 +
src/compiler/spirv/nir_spirv.h | 1 +
src/compiler/spirv/spirv_to_nir.c | 53 +++-
src/compiler/spirv/vtn_alu.c | 34 +-
src/compiler/spirv/vtn_variables.c | 21 ++
src/intel/compiler/brw_compiler.h | 1 +
src/intel/compiler/brw_disasm.c | 4 +
src/intel/compiler/brw_eu.h | 22 +-
src/intel/compiler/brw_eu_defines.h | 28 ++
src/intel/compiler/brw_eu_emit.c | 174 ++++++++++-
src/intel/compiler/brw_fs.cpp | 210 ++++++++++++-
src/intel/compiler/brw_fs.h | 2 +
src/intel/compiler/brw_fs_builder.h | 2 +-
src/intel/compiler/brw_fs_copy_propagation.cpp | 6 +-
src/intel/compiler/brw_fs_generator.cpp | 31 +-
src/intel/compiler/brw_fs_nir.cpp | 396 ++++++++++++++++++++++--
src/intel/compiler/brw_fs_surface_builder.cpp | 32 +-
src/intel/compiler/brw_fs_surface_builder.h | 14 +
src/intel/compiler/brw_fs_visitor.cpp | 6 +
src/intel/compiler/brw_inst.h | 1 +
src/intel/compiler/brw_ir_fs.h | 3 -
src/intel/compiler/brw_nir.c | 16 +
src/intel/compiler/brw_reg.h | 6 +
src/intel/compiler/brw_shader.cpp | 24 ++
src/intel/compiler/brw_shader.h | 7 +
src/intel/compiler/brw_vec4.cpp | 1 +
src/intel/compiler/brw_vec4_generator.cpp | 3 +-
src/intel/compiler/brw_vec4_visitor.cpp | 3 +
src/intel/vulkan/anv_device.c | 13 +
src/intel/vulkan/anv_extensions.py | 1 +
src/intel/vulkan/anv_pipeline.c | 1 +
src/intel/vulkan/genX_cmd_buffer.c | 20 +-
src/intel/vulkan/genX_pipeline.c | 47 +++
src/mesa/program/ir_to_mesa.cpp | 6 +
src/mesa/state_tracker/st_glsl_types.cpp | 3 +
51 files changed, 1390 insertions(+), 89 deletions(-)
--
2.11.0
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