Hi Lucas, On Fri, Aug 25, 2017 at 4:57 AM, Lucas Stach <l.stach at pengutronix.de> wrote: > There is no fix for this. The terrain shaders are simply too big to be > executed on GC2000. (You remember that 512 instruction limit mentioned > in the reference manual? That's it.) > > This demo runs fine on GC3000. Thanks for the clarification!