[Mesa-dev] [PATCH v2 00/12] gallium: normalize CONST file accesses to 2D
Gert Wollny
gw.fossdev at gmail.com
Tue Aug 29 06:03:14 UTC 2017
I've tested this on r600g (piglit/shader and a bunch of games) and
Unigine benchmarks, no problems found.
For the series Tested-by: Gert Wollny <gw.fossdev at gmail.com>
Am Montag, den 28.08.2017, 10:58 +0200 schrieb Nicolai Hähnle:
> Hi all,
>
> This series changes all CONST accesses to be two-dimensional, i.e.
> CONST[buf][vec_index]. Relative to v1, the changes are:
>
> - added patches 3 & 4 and fix patch 6 to fix piglit regressions
> - add Timothy's suggestions to patch 12
>
> Cheers,
> Nicolai
> --
> src/gallium/auxiliary/hud/hud_context.c | 8 +-
> src/gallium/auxiliary/nir/tgsi_to_nir.c | 2 +-
> src/gallium/auxiliary/postprocess/pp_mlaa.h | 20 +--
> src/gallium/auxiliary/tgsi/tgsi_build.c | 11 ++
> src/gallium/auxiliary/tgsi/tgsi_transform.h | 65 +++----
> src/gallium/auxiliary/tgsi/tgsi_ureg.c | 22 +--
> src/gallium/auxiliary/util/u_tests.c | 4 +-
> src/gallium/docs/source/screen.rst | 11 +-
> src/gallium/drivers/radeon/r600_query.c | 36 ++--
> src/gallium/drivers/radeonsi/si_shader.c | 5 +-
> src/gallium/state_trackers/nine/nine_ff.c | 2 +-
> .../state_trackers/nine/nine_shader.c | 10 +-
> .../tests/graw/fragment-shader/frag-cb-1d.sh | 8 +-
> .../tests/graw/vertex-shader/vert-cb-1d.sh | 8 +-
> .../state_tracker/st_cb_drawpixels_shader.c | 2 +
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 155 +++++++++--------
> 16 files changed, 186 insertions(+), 183 deletions(-)
>
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