[Mesa-dev] r600: cayman atomic gds support

Dave Airlie airlied at gmail.com
Fri Dec 1 05:06:43 UTC 2017

There appears to be some bad interaction with the append/consume counters
on cayman (and compute shaders at least). I traced fglrx and it appears
it directly uses GDS memory.

This adds cayman specific paths to directly use GDS memory for these


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