[Mesa-dev] [PATCH] i965: Serialize nir later in the linking process

Kenneth Graunke kenneth at whitecape.org
Sat Dec 2 02:15:17 UTC 2017


On Friday, December 1, 2017 3:08:07 PM PST Jordan Justen wrote:
> Fixes MESA_GLSL=cache_fb with piglit
> tests/spec/glsl-1.50/execution/geometry/clip-distance-vs-gs-out.shader_test
> 
> Fixes: 0610a624a12 i965/link: Serialize program to nir after linking for shader cache
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103988
> Signed-off-by: Jordan Justen <jordan.l.justen at intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_link.cpp | 25 ++++++++++++++++---------
>  1 file changed, 16 insertions(+), 9 deletions(-)

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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