[Mesa-dev] [PATCH v4 20/44] i965/fs: Add byte scattered read message and fs support

Jason Ekstrand jason at jlekstrand.net
Tue Dec 5 01:22:28 UTC 2017


On Mon, Dec 4, 2017 at 4:50 PM, Chema Casanova <jmcasanova at igalia.com>
wrote:

> On 30/11/17 21:45, Jason Ekstrand wrote:
> > On Wed, Nov 29, 2017 at 6:50 PM, Jose Maria Casanova Crespo
> > <jmcasanova at igalia.com <mailto:jmcasanova at igalia.com>> wrote:
> >
> >     v2: Fix alignment style (Topi Pohjolainen)
> >         (Jason Ekstrand)
> >         - Enable bit_size parameter to scattered messages to enable
> >     different
> >           bitsizes byte/word/dword.
> >         - Remove use of brw_send_indirect_scattered_message in favor of
> >           brw_send_indirect_surface_message.
> >         - Move scattered messages to surface messages namespace.
> >         - Assert align1 for scattered messages and assume Gen8+.
> >         - Inline brw_set_dp_byte_scattered_read.
> >     ---
> >      src/intel/compiler/brw_eu.h                    |  8 +++++++
> >      src/intel/compiler/brw_eu_defines.h            |  2 ++
> >      src/intel/compiler/brw_eu_emit.c               | 30
> >     ++++++++++++++++++++++++++
> >      src/intel/compiler/brw_fs.cpp                  | 19
> ++++++++++++++++
> >      src/intel/compiler/brw_fs_copy_propagation.cpp |  2 ++
> >      src/intel/compiler/brw_fs_generator.cpp        |  6 ++++++
> >      src/intel/compiler/brw_fs_surface_builder.cpp  | 11 +++++++++-
> >      src/intel/compiler/brw_fs_surface_builder.h    |  7 ++++++
> >      src/intel/compiler/brw_shader.cpp              |  6 ++++++
> >      9 files changed, 90 insertions(+), 1 deletion(-)
> >
> >     diff --git a/src/intel/compiler/brw_eu.h
> b/src/intel/compiler/brw_eu.h
> >     index 3ac3b4342a..2d0f56f793 100644
> >     --- a/src/intel/compiler/brw_eu.h
> >     +++ b/src/intel/compiler/brw_eu.h
> >     @@ -485,6 +485,14 @@ brw_typed_surface_write(struct brw_codegen *p,
> >                              unsigned msg_length,
> >                              unsigned num_channels);
> >
> >     +void
> >     +brw_byte_scattered_read(struct brw_codegen *p,
> >     +                        struct brw_reg dst,
> >     +                        struct brw_reg payload,
> >     +                        struct brw_reg surface,
> >     +                        unsigned msg_length,
> >     +                        unsigned bit_size);
> >     +
> >      void
> >      brw_byte_scattered_write(struct brw_codegen *p,
> >                               struct brw_reg payload,
> >     diff --git a/src/intel/compiler/brw_eu_defines.h
> >     b/src/intel/compiler/brw_eu_defines.h
> >     index de6330ee54..aa510ebfa4 100644
> >     --- a/src/intel/compiler/brw_eu_defines.h
> >     +++ b/src/intel/compiler/brw_eu_defines.h
> >     @@ -409,6 +409,8 @@ enum opcode {
> >          * opcode, but instead of taking a single payload blog they
> >     expect their
> >          * arguments separately as individual sources, like untyped
> >     write/read.
> >          */
> >     +   SHADER_OPCODE_BYTE_SCATTERED_READ,
> >     +   SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
> >         SHADER_OPCODE_BYTE_SCATTERED_WRITE,
> >         SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL,
> >
> >     diff --git a/src/intel/compiler/brw_eu_emit.c
> >     b/src/intel/compiler/brw_eu_emit.c
> >     index ded7e228cf..bdc516848a 100644
> >     --- a/src/intel/compiler/brw_eu_emit.c
> >     +++ b/src/intel/compiler/brw_eu_emit.c
> >     @@ -2998,6 +2998,36 @@ static enum brw_data_size
> >     brw_data_size_from_bit_size(unsigned bit_size)
> >         }
> >      }
> >
> >     +
> >     +void
> >     +brw_byte_scattered_read(struct brw_codegen *p,
> >     +                        struct brw_reg dst,
> >     +                        struct brw_reg payload,
> >     +                        struct brw_reg surface,
> >     +                        unsigned msg_length,
> >     +                        unsigned bit_size)
> >     +{
> >     +   assert(brw_inst_access_mode(p->devinfo, p->current) ==
> BRW_ALIGN_1);
> >     +   const struct gen_device_info *devinfo = p->devinfo;
> >     +   const unsigned sfid =  GEN7_SFID_DATAPORT_DATA_CACHE;
> >     +
> >     +   struct brw_inst *insn = brw_send_indirect_surface_message(
> >     +      p, sfid, dst, payload, surface, msg_length,
> >     +      brw_surface_payload_size(p, 1, true, true),
> >     +      false);
> >     +
> >     +   unsigned msg_control = brw_data_size_from_bit_size(bit_size) <<
> 2;
> >     +
> >     +   if (brw_inst_exec_size(devinfo, p->current) == BRW_EXECUTE_16)
> >     +      msg_control |= 1; /* SIMD16 mode */
> >     +   else
> >     +      msg_control |= 0; /* SIMD8 mode */
> >     +
> >     +   brw_inst_set_dp_msg_type(devinfo, insn,
> >     +                            HSW_DATAPORT_DC_PORT0_BYTE_
> SCATTERED_READ);
> >     +   brw_inst_set_dp_msg_control(devinfo, insn, msg_control);
> >     +}
> >     +
> >      void
> >      brw_byte_scattered_write(struct brw_codegen *p,
> >                               struct brw_reg payload,
> >     diff --git a/src/intel/compiler/brw_fs.cpp
> >     b/src/intel/compiler/brw_fs.cpp
> >     index 32f1d757f0..1ca4d416b2 100644
> >     --- a/src/intel/compiler/brw_fs.cpp
> >     +++ b/src/intel/compiler/brw_fs.cpp
> >     @@ -251,6 +251,7 @@ fs_inst::is_send_from_grf() const
> >         case SHADER_OPCODE_UNTYPED_SURFACE_READ:
> >         case SHADER_OPCODE_UNTYPED_SURFACE_WRITE:
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >         case SHADER_OPCODE_TYPED_ATOMIC:
> >         case SHADER_OPCODE_TYPED_SURFACE_READ:
> >         case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> >     @@ -750,6 +751,16 @@ fs_inst::components_read(unsigned i) const
> >            else
> >               return 1;
> >
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >     +      assert(src[3].file == IMM &&
> >     +             src[4].file == IMM);
> >     +      if (i == 0)
> >     +         return 1;
> >     +      else if (i == 1)
> >     +         return 0;
> >
> >
> > I suppose src[1] is for the data to write which is unused for this
> > opcode?  If so, I'd rather we just do
> >
> > /* src[1] is normally for data to write and is unused */
> > return i == 1 ? 0 : 1;
>
> Yes, that is the reason, in this case as it is a read operation, it
> isn't using the source at the payload, the only special change with '
> other surfaces ops is that we are using src[4] as IMM passing the
> bitsize for the scattered read, and dimension should always be 1, so the
> source would be always 1 component for write operations.
>
> Would it make sense to include a comment with the explanation of the
> params to explain why we use src[4]?
>
> Something like:
>
> /* Scattered logical opcodes use the following params:
>  * src[0] Surface coordinates
>  * src[1] Surface operation source (ignored for reads)
>  * src[2] Surface
>  * src[3] IMM with always 1 dimension.
>  * src[4] IMM with arg bitsize for scattered read/write 8, 16, 32 */
>

That would be fine with me.

With your change, Can I consider this patch as R-b?
>

Sure.


> >     +      else
> >     +         return 1;
> >     +
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> >            assert(src[3].file == IMM &&
> >                   src[4].file == IMM);
> >     @@ -798,6 +809,7 @@ fs_inst::size_read(int arg) const
> >         case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> >         case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET:
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >            if (arg == 0)
> >               return mlen * REG_SIZE;
> >            break;
> >     @@ -4545,6 +4557,12 @@ fs_visitor::lower_logical_sends()
> >                                          ibld.sample_mask_reg());
> >               break;
> >
> >     +      case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >     +         lower_surface_logical_send(ibld, inst,
> >     +                                    SHADER_OPCODE_BYTE_SCATTERED_
> READ,
> >     +                                    fs_reg());
> >     +         break;
> >     +
> >            case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> >               lower_surface_logical_send(ibld, inst,
> >                                          SHADER_OPCODE_BYTE_SCATTERED_
> WRITE,
> >     @@ -5036,6 +5054,7 @@ get_lowered_simd_width(const struct
> >     gen_device_info *devinfo,
> >         case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
> >         case SHADER_OPCODE_UNTYPED_SURFACE_WRITE_LOGICAL:
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >            return MIN2(16, inst->exec_size);
> >
> >         case SHADER_OPCODE_URB_READ_SIMD8:
> >     diff --git a/src/intel/compiler/brw_fs_copy_propagation.cpp
> >     b/src/intel/compiler/brw_fs_copy_propagation.cpp
> >     index fcf4706b7a..d4d01d783c 100644
> >     --- a/src/intel/compiler/brw_fs_copy_propagation.cpp
> >     +++ b/src/intel/compiler/brw_fs_copy_propagation.cpp
> >     @@ -656,6 +656,7 @@ fs_visitor::try_constant_propagate(fs_inst
> >     *inst, acp_entry *entry)
> >            case SHADER_OPCODE_TYPED_SURFACE_READ:
> >            case SHADER_OPCODE_TYPED_SURFACE_WRITE:
> >            case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> >     +      case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >               /* We only propagate into the surface argument of the
> >                * instruction. Everything else goes through LOAD_PAYLOAD.
> >                */
> >     @@ -696,6 +697,7 @@ fs_visitor::try_constant_propagate(fs_inst
> >     *inst, acp_entry *entry)
> >            case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
> >            case SHADER_OPCODE_TYPED_SURFACE_WRITE_LOGICAL:
> >            case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> >     +      case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >               inst->src[i] = val;
> >               progress = true;
> >               break;
> >     diff --git a/src/intel/compiler/brw_fs_generator.cpp
> >     b/src/intel/compiler/brw_fs_generator.cpp
> >     index fedc9acf97..a3861cd68e 100644
> >     --- a/src/intel/compiler/brw_fs_generator.cpp
> >     +++ b/src/intel/compiler/brw_fs_generator.cpp
> >     @@ -2073,6 +2073,12 @@ fs_generator::generate_code(const cfg_t *cfg,
> >     int dispatch_width)
> >                                         inst->mlen, src[2].ud);
> >               break;
> >
> >     +      case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >     +         assert(src[2].file == BRW_IMMEDIATE_VALUE);
> >     +         brw_byte_scattered_read(p, dst, src[0], src[1],
> >     +                                 inst->mlen, src[2].ud);
> >     +         break;
> >     +
> >            case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> >               assert(src[2].file == BRW_IMMEDIATE_VALUE);
> >               brw_byte_scattered_write(p, src[0], src[1],
> >     diff --git a/src/intel/compiler/brw_fs_surface_builder.cpp
> >     b/src/intel/compiler/brw_fs_surface_builder.cpp
> >     index 37cc29e361..c346ef9e70 100644
> >     --- a/src/intel/compiler/brw_fs_surface_builder.cpp
> >     +++ b/src/intel/compiler/brw_fs_surface_builder.cpp
> >     @@ -161,6 +161,16 @@ namespace brw {
> >                                addr, tmp, surface, dims, op, rsize);
> >            }
> >
> >     +      fs_reg
> >     +      emit_byte_scattered_read(const fs_builder &bld,
> >     +                               const fs_reg &surface, const fs_reg
> >     &addr,
> >     +                               unsigned dims, unsigned size,
> >     +                               unsigned bit_size, brw_predicate
> pred)
> >     +      {
> >     +         return emit_send(bld,
> >     SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL,
> >     +                          addr, fs_reg(), surface, dims, bit_size,
> >     size, pred);
> >     +      }
> >     +
> >            void
> >            emit_byte_scattered_write(const fs_builder &bld, const fs_reg
> >     &surface,
> >                                      const fs_reg &addr, const fs_reg
> &src,
> >     @@ -1202,4 +1212,3 @@ namespace brw {
> >            }
> >         }
> >      }
> >     -
> >     diff --git a/src/intel/compiler/brw_fs_surface_builder.h
> >     b/src/intel/compiler/brw_fs_surface_builder.h
> >     index bf9a8c68c8..194d61d489 100644
> >     --- a/src/intel/compiler/brw_fs_surface_builder.h
> >     +++ b/src/intel/compiler/brw_fs_surface_builder.h
> >     @@ -64,6 +64,13 @@ namespace brw {
> >                              unsigned dims, unsigned rsize, unsigned op,
> >                              brw_predicate pred = BRW_PREDICATE_NONE);
> >
> >     +      fs_reg
> >     +      emit_byte_scattered_read(const fs_builder &bld,
> >     +                               const fs_reg &surface, const fs_reg
> >     &addr,
> >     +                               unsigned dims, unsigned size,
> >     +                               unsigned bit_size,
> >     +                               brw_predicate pred =
> >     BRW_PREDICATE_NONE);
> >     +
> >            void
> >            emit_byte_scattered_write(const fs_builder &bld, const fs_reg
> >     &surface,
> >                                      const fs_reg &addr, const fs_reg
> &src,
> >     diff --git a/src/intel/compiler/brw_shader.cpp
> >     b/src/intel/compiler/brw_shader.cpp
> >     index 209552e1b2..74b52976d7 100644
> >     --- a/src/intel/compiler/brw_shader.cpp
> >     +++ b/src/intel/compiler/brw_shader.cpp
> >     @@ -293,6 +293,10 @@ brw_instruction_name(const struct
> >     gen_device_info *devinfo, enum opcode op)
> >         case SHADER_OPCODE_MEMORY_FENCE:
> >            return "memory_fence";
> >
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >     +      return "byte_scattered_read";
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >     +      return "byte_scattered_read_logical";
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE:
> >            return "byte_scattered_write";
> >         case SHADER_OPCODE_BYTE_SCATTERED_WRITE_LOGICAL:
> >     @@ -999,6 +1003,8 @@ backend_instruction::is_volatile() const
> >         case SHADER_OPCODE_UNTYPED_SURFACE_READ_LOGICAL:
> >         case SHADER_OPCODE_TYPED_SURFACE_READ:
> >         case SHADER_OPCODE_TYPED_SURFACE_READ_LOGICAL:
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ:
> >     +   case SHADER_OPCODE_BYTE_SCATTERED_READ_LOGICAL:
> >         case SHADER_OPCODE_URB_READ_SIMD8:
> >         case SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT:
> >         case VEC4_OPCODE_URB_READ:
> >     --
> >     2.14.3
> >
> >     _______________________________________________
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> freedesktop.org>
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> >     <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>
> >
> >
> >
> >
> > _______________________________________________
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> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >
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