[Mesa-dev] r600 ssbo/image fixes

Dave Airlie airlied at gmail.com
Tue Dec 5 10:35:46 UTC 2017

I've been running deqp-gles31 over the r600 ssbo/image code
it uses compute shaders, but I've found a few bugs in the in-tree
code, so just sending some fixes out for those first.

ssbo seems to pass all the tests, images have some heisenbug
where they pass sometimes and not others.


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