[Mesa-dev] [Bug 103126] glthread doesn't offload anything in Witcher 2

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Dec 5 17:39:01 UTC 2017


--- Comment #2 from Alexander Tsoy <alexander at tsoy.me> ---
I had the same problem with other eON ports: Spec Ops: The Line and Overlord at
least. It's turned out that it's due to disabled assembly in my 32-bit mesa
build (--disable-asm). Not sure if it worth fixing this. Leaving the bug open
for developers to decide.

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