[Mesa-dev] [PATCH 2/2] mesa: add const qualifier on _mesa_is_renderable_texture_format()

Brian Paul brianp at vmware.com
Tue Dec 5 19:08:14 UTC 2017


---
 src/mesa/main/teximage.c | 3 ++-
 src/mesa/main/teximage.h | 3 ++-
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 572e380..e5f8bb0 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -5712,7 +5712,8 @@ _mesa_TextureBufferRange(GLuint texture, GLenum internalFormat, GLuint buffer,
 }
 
 GLboolean
-_mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat)
+_mesa_is_renderable_texture_format(const struct gl_context *ctx,
+                                   GLenum internalformat)
 {
    /* Everything that is allowed for renderbuffers,
     * except for a base format of GL_STENCIL_INDEX, unless supported.
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 18452db..2e950bf 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -216,7 +216,8 @@ bool
 _mesa_format_no_online_compression(const struct gl_context *ctx, GLenum format);
 
 GLboolean
-_mesa_is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat);
+_mesa_is_renderable_texture_format(const struct gl_context *ctx,
+                                   GLenum internalformat);
 
 extern void
 _mesa_texture_sub_image(struct gl_context *ctx, GLuint dims,
-- 
1.9.1



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