[Mesa-dev] [PATCH 02/29] anv/blorp: Rework image clear/resolve helpers

Nanley Chery nanleychery at gmail.com
Tue Dec 5 23:48:45 UTC 2017


On Mon, Nov 27, 2017 at 07:05:52PM -0800, Jason Ekstrand wrote:
> This replaces image_fast_clear and ccs_resolve with two new helpers that
> simply perform an isl_aux_op whatever that may be on CCS or MCS.  This
> is a bit cleaner as it separates performing the aux operation from which
> blorp helper we have to call to do it.
> ---
>  src/intel/vulkan/anv_blorp.c       | 218 ++++++++++++++++++++++---------------
>  src/intel/vulkan/anv_private.h     |  23 ++--
>  src/intel/vulkan/genX_cmd_buffer.c |  28 +++--
>  3 files changed, 165 insertions(+), 104 deletions(-)
> 
> diff --git a/src/intel/vulkan/anv_blorp.c b/src/intel/vulkan/anv_blorp.c
> index e244468..7c8a673 100644
> --- a/src/intel/vulkan/anv_blorp.c
> +++ b/src/intel/vulkan/anv_blorp.c
> @@ -1439,75 +1439,6 @@ fast_clear_aux_usage(const struct anv_image *image,
>  }
>  
>  void
> -anv_image_fast_clear(struct anv_cmd_buffer *cmd_buffer,
> -                     const struct anv_image *image,
> -                     VkImageAspectFlagBits aspect,
> -                     const uint32_t base_level, const uint32_t level_count,
> -                     const uint32_t base_layer, uint32_t layer_count)
> -{
> -   assert(image->type == VK_IMAGE_TYPE_3D || image->extent.depth == 1);
> -
> -   if (image->type == VK_IMAGE_TYPE_3D) {
> -      assert(base_layer == 0);
> -      assert(layer_count == anv_minify(image->extent.depth, base_level));
> -   }
> -
> -   struct blorp_batch batch;
> -   blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer, 0);
> -
> -   struct blorp_surf surf;
> -   get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
> -                                fast_clear_aux_usage(image, aspect),
> -                                &surf);
> -
> -   /* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
> -    *
> -    *    "After Render target fast clear, pipe-control with color cache
> -    *    write-flush must be issued before sending any DRAW commands on
> -    *    that render target."
> -    *
> -    * This comment is a bit cryptic and doesn't really tell you what's going
> -    * or what's really needed.  It appears that fast clear ops are not
> -    * properly synchronized with other drawing.  This means that we cannot
> -    * have a fast clear operation in the pipe at the same time as other
> -    * regular drawing operations.  We need to use a PIPE_CONTROL to ensure
> -    * that the contents of the previous draw hit the render target before we
> -    * resolve and then use a second PIPE_CONTROL after the resolve to ensure
> -    * that it is completed before any additional drawing occurs.
> -    */
> -   cmd_buffer->state.pending_pipe_bits |=
> -      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> -
> -   uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
> -   uint32_t width_div = image->format->planes[plane].denominator_scales[0];
> -   uint32_t height_div = image->format->planes[plane].denominator_scales[1];
> -
> -   for (uint32_t l = 0; l < level_count; l++) {
> -      const uint32_t level = base_level + l;
> -
> -      const VkExtent3D extent = {
> -         .width = anv_minify(image->extent.width, level),
> -         .height = anv_minify(image->extent.height, level),
> -         .depth = anv_minify(image->extent.depth, level),
> -      };
> -
> -      if (image->type == VK_IMAGE_TYPE_3D)
> -         layer_count = extent.depth;
> -
> -      assert(level < anv_image_aux_levels(image, aspect));
> -      assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, level));
> -      blorp_fast_clear(&batch, &surf, surf.surf->format,
> -                       level, base_layer, layer_count,
> -                       0, 0,
> -                       extent.width / width_div,
> -                       extent.height / height_div);
> -   }
> -
> -   cmd_buffer->state.pending_pipe_bits |=
> -      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> -}
> -
> -void
>  anv_cmd_buffer_resolve_subpass(struct anv_cmd_buffer *cmd_buffer)
>  {
>     struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
> @@ -1681,36 +1612,153 @@ anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
>  }
>  
>  void
> -anv_ccs_resolve(struct anv_cmd_buffer * const cmd_buffer,
> -                const struct anv_image * const image,
> -                VkImageAspectFlagBits aspect,
> -                const uint8_t level,
> -                const uint32_t start_layer, const uint32_t layer_count,
> -                const enum blorp_fast_clear_op op)
> +anv_image_mcs_op(struct anv_cmd_buffer *cmd_buffer,
> +                 const struct anv_image *image,
> +                 VkImageAspectFlagBits aspect,
> +                 uint32_t base_layer, uint32_t layer_count,
> +                 enum isl_aux_op mcs_op, bool predicate)
>  {
> -   assert(cmd_buffer && image);
> +   assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT);
> +   assert(image->samples > 1);
> +   assert(base_layer + layer_count <= anv_image_aux_layers(image, aspect, 0));
>  
> -   uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
> +   /* We don't support planar images with multisampling yet */
> +   assert(image->n_planes == 1);
> +

Is this true? I can't find a similar restriction in anv_formats.c.

> +   struct blorp_batch batch;
> +   blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
> +                    predicate ? BLORP_BATCH_PREDICATE_ENABLE : 0);
> +
> +   struct blorp_surf surf;
> +   get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
> +                                fast_clear_aux_usage(image, aspect),

How about ANV_AUX_USAGE_DEFAULT instead? The fast_clear_aux_usage helper
seems only beneficial for CCS_D/CCS images. Not a big deal though.

> +                                &surf);
> +
> +   /* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
> +    *
> +    *    "After Render target fast clear, pipe-control with color cache
> +    *    write-flush must be issued before sending any DRAW commands on
> +    *    that render target."
> +    *
> +    * This comment is a bit cryptic and doesn't really tell you what's going
> +    * or what's really needed.  It appears that fast clear ops are not
> +    * properly synchronized with other drawing.  This means that we cannot
> +    * have a fast clear operation in the pipe at the same time as other
> +    * regular drawing operations.  We need to use a PIPE_CONTROL to ensure
> +    * that the contents of the previous draw hit the render target before we
> +    * resolve and then use a second PIPE_CONTROL after the resolve to ensure
> +    * that it is completed before any additional drawing occurs.
> +    */
> +   cmd_buffer->state.pending_pipe_bits |=
> +      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> +
> +   switch (mcs_op) {

Are you missing this case?
      case ISL_AUX_OP_NONE:
         return;

Seems like the NONE case is left out in a number of other switches. Was
this intentional?

> +   case ISL_AUX_OP_FAST_CLEAR:
> +      blorp_fast_clear(&batch, &surf, surf.surf->format,
> +                       0, base_layer, layer_count,
> +                       0, 0, image->extent.width, image->extent.height);
> +      break;
> +   case ISL_AUX_OP_FULL_RESOLVE:
> +   case ISL_AUX_OP_PARTIAL_RESOLVE:
> +   case ISL_AUX_OP_AMBIGUATE:
> +   default:
> +      unreachable("Unsupported CCS operation");
                                  ^
				  MCS
> +   }
> +
> +   cmd_buffer->state.pending_pipe_bits |=
> +      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> +
> +   blorp_batch_finish(&batch);
> +}
>  
> -   /* The resolved subresource range must have a CCS buffer. */
> +static enum blorp_fast_clear_op
> +isl_to_blorp_fast_clear_op(enum isl_aux_op isl_op)
> +{
> +   switch (isl_op) {

Are you missing this case?
      case ISL_AUX_OP_NONE:            return BLORP_FAST_CLEAR_OP_NONE;

> +   case ISL_AUX_OP_FAST_CLEAR:      return BLORP_FAST_CLEAR_OP_CLEAR;
> +   case ISL_AUX_OP_FULL_RESOLVE:    return BLORP_FAST_CLEAR_OP_RESOLVE_FULL;
> +   case ISL_AUX_OP_PARTIAL_RESOLVE: return BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL;
> +   default:
> +      unreachable("Unsupported HiZ aux op");
> +   }
> +}
> +
> +void
> +anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
> +                 const struct anv_image *image,
> +                 VkImageAspectFlagBits aspect, uint32_t level,
> +                 uint32_t base_layer, uint32_t layer_count,
> +                 enum isl_aux_op ccs_op, bool predicate)
> +{
> +   assert(image->aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV);
> +   assert(image->samples == 1);
>     assert(level < anv_image_aux_levels(image, aspect));
> -   assert(start_layer + layer_count <=
> +   assert(base_layer + layer_count <=
>            anv_image_aux_layers(image, aspect, level));
> -   assert(image->aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV && image->samples == 1);
> +
> +   uint32_t plane = anv_image_aspect_to_plane(image->aspects, aspect);
> +   uint32_t width_div = image->format->planes[plane].denominator_scales[0];
> +   uint32_t height_div = image->format->planes[plane].denominator_scales[1];
> +   uint32_t level_width = anv_minify(image->extent.width, level) / width_div;
> +   uint32_t level_height = anv_minify(image->extent.height, level) / height_div;

I can't find any spec text covering mipmaps and multi-planar images, but
the image level is no longer a valid YCbCr subresource if

(anv_minify(image->extent.width , level) % width_div ) != 0
(anv_minify(image->extent.height, level) % height_div) != 0

If this is an open issue, what do you think about some assertions for
this? This was a problem in the original code as well.

>  
>     struct blorp_batch batch;
>     blorp_batch_init(&cmd_buffer->device->blorp, &batch, cmd_buffer,
> -                    BLORP_BATCH_PREDICATE_ENABLE);
> +                    predicate ? BLORP_BATCH_PREDICATE_ENABLE : 0);
>  
>     struct blorp_surf surf;
>     get_blorp_surf_for_anv_image(cmd_buffer->device, image, aspect,
>                                  fast_clear_aux_usage(image, aspect),
>                                  &surf);
> -   surf.clear_color_addr = anv_to_blorp_address(
> -      anv_image_get_clear_color_addr(cmd_buffer->device, image, aspect, level));
>  
> -   blorp_ccs_resolve(&batch, &surf, level, start_layer, layer_count,
> -                     image->planes[plane].surface.isl.format, op);
> +   if (ccs_op == ISL_AUX_OP_FULL_RESOLVE ||
> +       ccs_op == ISL_AUX_OP_PARTIAL_RESOLVE) {
> +      /* If we're doing a resolve operation, then we need the indirect clear
> +       * color.  The clear and ambiguate operations just stomp the CCS to a
> +       * particular value and don't care about format or clear value.
> +       */
> +      const struct anv_address clear_color_addr =
> +         anv_image_get_clear_color_addr(cmd_buffer->device, image,
> +                                        aspect, level);
> +      surf.clear_color_addr = anv_to_blorp_address(clear_color_addr);
> +   }
> +
> +   /* From the Sky Lake PRM Vol. 7, "Render Target Fast Clear":
> +    *
> +    *    "After Render target fast clear, pipe-control with color cache
> +    *    write-flush must be issued before sending any DRAW commands on
> +    *    that render target."
> +    *
> +    * This comment is a bit cryptic and doesn't really tell you what's going
> +    * or what's really needed.  It appears that fast clear ops are not
> +    * properly synchronized with other drawing.  This means that we cannot
> +    * have a fast clear operation in the pipe at the same time as other
> +    * regular drawing operations.  We need to use a PIPE_CONTROL to ensure
> +    * that the contents of the previous draw hit the render target before we
> +    * resolve and then use a second PIPE_CONTROL after the resolve to ensure
> +    * that it is completed before any additional drawing occurs.
> +    */
> +   cmd_buffer->state.pending_pipe_bits |=
> +      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
> +


We now explicitly flush:
* Between the levels of a multi-level layout transition.
* Around resolves.
Is there any performance penalty associated with this coarser-grained
flushing?

-Nanley

> +   switch (ccs_op) {
> +   case ISL_AUX_OP_FAST_CLEAR:
> +      blorp_fast_clear(&batch, &surf, surf.surf->format,
> +                       level, base_layer, layer_count,
> +                       0, 0, level_width, level_height);
> +      break;
> +   case ISL_AUX_OP_FULL_RESOLVE:
> +   case ISL_AUX_OP_PARTIAL_RESOLVE:
> +      blorp_ccs_resolve(&batch, &surf, level, base_layer, layer_count,
> +                        surf.surf->format, isl_to_blorp_fast_clear_op(ccs_op));
> +      break;
> +   case ISL_AUX_OP_AMBIGUATE:
> +   default:
> +      unreachable("Unsupported CCS operation");
> +   }
> +
> +   cmd_buffer->state.pending_pipe_bits |=
> +      ANV_PIPE_RENDER_TARGET_CACHE_FLUSH_BIT | ANV_PIPE_CS_STALL_BIT;
>  
>     blorp_batch_finish(&batch);
>  }
> diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
> index ca3644d..dc44ab6 100644
> --- a/src/intel/vulkan/anv_private.h
> +++ b/src/intel/vulkan/anv_private.h
> @@ -2533,20 +2533,19 @@ void
>  anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
>                          const struct anv_image *image,
>                          enum blorp_hiz_op op);
> -void
> -anv_ccs_resolve(struct anv_cmd_buffer * const cmd_buffer,
> -                const struct anv_image * const image,
> -                VkImageAspectFlagBits aspect,
> -                const uint8_t level,
> -                const uint32_t start_layer, const uint32_t layer_count,
> -                const enum blorp_fast_clear_op op);
>  
>  void
> -anv_image_fast_clear(struct anv_cmd_buffer *cmd_buffer,
> -                     const struct anv_image *image,
> -                     VkImageAspectFlagBits aspect,
> -                     const uint32_t base_level, const uint32_t level_count,
> -                     const uint32_t base_layer, uint32_t layer_count);
> +anv_image_mcs_op(struct anv_cmd_buffer *cmd_buffer,
> +                 const struct anv_image *image,
> +                 VkImageAspectFlagBits aspect,
> +                 uint32_t base_layer, uint32_t layer_count,
> +                 enum isl_aux_op mcs_op, bool predicate);
> +void
> +anv_image_ccs_op(struct anv_cmd_buffer *cmd_buffer,
> +                 const struct anv_image *image,
> +                 VkImageAspectFlagBits aspect, uint32_t level,
> +                 uint32_t base_layer, uint32_t layer_count,
> +                 enum isl_aux_op ccs_op, bool predicate);
>  
>  void
>  anv_image_copy_to_shadow(struct anv_cmd_buffer *cmd_buffer,
> diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c
> index ab5590d..2e7a2cc 100644
> --- a/src/intel/vulkan/genX_cmd_buffer.c
> +++ b/src/intel/vulkan/genX_cmd_buffer.c
> @@ -689,9 +689,22 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
>                            "define an MCS buffer.");
>           }
>  
> -         anv_image_fast_clear(cmd_buffer, image, aspect,
> -                              base_level, level_count,
> -                              base_layer, layer_count);
> +         if (image->samples == 1) {
> +            for (uint32_t l = 0; l < level_count; l++) {
> +               const uint32_t level = base_level + l;
> +               const uint32_t level_layer_count =
> +                  MIN2(layer_count, anv_image_aux_layers(image, aspect, level));
> +               anv_image_ccs_op(cmd_buffer, image, aspect, level,
> +                                base_layer, level_layer_count,
> +                                ISL_AUX_OP_FAST_CLEAR, false);
> +            }
> +         } else {
> +            assert(image->samples > 1);
> +            assert(base_level == 0 && level_count == 1);
> +            anv_image_mcs_op(cmd_buffer, image, aspect,
> +                             base_layer, layer_count,
> +                             ISL_AUX_OP_FAST_CLEAR, false);
> +         }
>        }
>        /* At this point, some elements of the CCS buffer may have the fast-clear
>         * bit-arrangement. As the user writes to a subresource, we need to have
> @@ -760,10 +773,11 @@ transition_color_buffer(struct anv_cmd_buffer *cmd_buffer,
>  
>        genX(load_needs_resolve_predicate)(cmd_buffer, image, aspect, level);
>  
> -      anv_ccs_resolve(cmd_buffer, image, aspect, level, base_layer, layer_count,
> -                      image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E ?
> -                      BLORP_FAST_CLEAR_OP_RESOLVE_PARTIAL :
> -                      BLORP_FAST_CLEAR_OP_RESOLVE_FULL);
> +      anv_image_ccs_op(cmd_buffer, image, aspect, level,
> +                       base_layer, layer_count,
> +                       image->planes[plane].aux_usage == ISL_AUX_USAGE_CCS_E ?
> +                       ISL_AUX_OP_PARTIAL_RESOLVE : ISL_AUX_OP_FULL_RESOLVE,
> +                       true);
>  
>        genX(set_image_needs_resolve)(cmd_buffer, image, aspect, level, false);
>     }
> -- 
> 2.5.0.400.gff86faf
> 
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