[Mesa-dev] [PATCH v4 23/44] i965/fs: Enables 16-bit load_ubo with sampler (v2)

Jose Maria Casanova Crespo jmcasanova at igalia.com
Tue Dec 5 23:47:50 UTC 2017


From: Jason Ekstrand <jason.ekstrand at intel.com>

load_ubo is using 32-bit loads as uniforms surfaces have a 32-bit
surface format defined. So when reading 16-bit components with the
sampler we need to unshuffle two 16-bit components from each 32-bit
component.

Using the sampler avoids the use of the byte_scattered_read message
that needs one message for each component and is supposed to be
slower.

v2: (Jason Ekstrand)
    - Simplify component selection and unshuffling for different bitsizes
    - Remove SKL optimization of reading only two 32-bit components when
      reading 16-bits types.

Reviewed-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
---
 src/intel/compiler/brw_fs.cpp | 21 ++++++++++++++-------
 1 file changed, 14 insertions(+), 7 deletions(-)

diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 91399c6c1d..93bb6b4673 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -191,14 +191,21 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
                             vec4_result, surf_index, vec4_offset);
    inst->size_written = 4 * vec4_result.component_size(inst->exec_size);
 
-   if (type_sz(dst.type) == 8) {
-      shuffle_32bit_load_result_to_64bit_data(
-         bld, retype(vec4_result, dst.type), vec4_result, 2);
+   fs_reg dw = offset(vec4_result, bld, (const_offset & 0xf) / 4);
+   switch (type_sz(dst.type)) {
+   case 2:
+      shuffle_32bit_load_result_to_16bit_data(bld, dst, dw, 1);
+      bld.MOV(dst, subscript(dw, dst.type, (const_offset / 2) & 1));
+      break;
+   case 4:
+      bld.MOV(dst, retype(dw, dst.type));
+      break;
+   case 8:
+      shuffle_32bit_load_result_to_64bit_data(bld, dst, dw, 1);
+      break;
+   default:
+      unreachable("Unsupported bit_size");
    }
-
-   vec4_result.type = dst.type;
-   bld.MOV(dst, offset(vec4_result, bld,
-                       (const_offset & 0xf) / type_sz(vec4_result.type)));
 }
 
 /**
-- 
2.14.3



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