[Mesa-dev] [PATCH 1/3] glx: Move vertex array protocol state into the indirect backend (v2)

Emil Velikov emil.l.velikov at gmail.com
Wed Dec 6 14:50:11 UTC 2017


Hi Adam,

On 5 December 2017 at 21:22, Adam Jackson <ajax at redhat.com> wrote:
> Only relevant for indirect contexts, so let's get that code out of the
> common path.
>
> v2: Add the necessary context setup before calling GetString
>
> Signed-off-by: Adam Jackson <ajax at redhat.com>
> ---
>  src/glx/glxcurrent.c   | 12 ------------
>  src/glx/indirect_glx.c | 26 ++++++++++++++++++++++----
>  2 files changed, 22 insertions(+), 16 deletions(-)
>
> diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c
> index fd04929b89..9f8bf7cee1 100644
> --- a/src/glx/glxcurrent.c
> +++ b/src/glx/glxcurrent.c
> @@ -238,18 +238,6 @@ MakeContextCurrent(Display * dpy, GLXDrawable draw,
>
>     __glXUnlock();
>
> -   /* The indirect vertex array state must to be initialised after we
> -    * have setup the context, as it needs to query server attributes.
> -    */
> -   if (gc && !gc->isDirect) {
> -      __GLXattribute *state = gc->client_state_private;
> -      if (state && state->array_state == NULL) {
> -         glGetString(GL_EXTENSIONS);
> -         glGetString(GL_VERSION);
> -         __glXInitVertexArrayState(gc);
> -      }
> -   }
> -
>     return GL_TRUE;
>  }
>
> diff --git a/src/glx/indirect_glx.c b/src/glx/indirect_glx.c
> index cfae12f6c0..5482d768ff 100644
> --- a/src/glx/indirect_glx.c
> +++ b/src/glx/indirect_glx.c
> @@ -34,7 +34,7 @@
>
>  #include "glapi.h"
>  #include "glxclient.h"
> -
> +#include "indirect.h"
>  #include "util/debug.h"
>
>  #ifndef GLX_USE_APPLEGL
> @@ -148,9 +148,27 @@ indirect_bind_context(struct glx_context *gc, struct glx_context *old,
>     sent = SendMakeCurrentRequest(dpy, gc->xid, tag, draw, read,
>                                  &gc->currentContextTag);
>
> -   if (!IndirectAPI)
> -      IndirectAPI = __glXNewIndirectAPI();
> -   _glapi_set_dispatch(IndirectAPI);
> +   if (sent) {
> +      if (!IndirectAPI)
> +         IndirectAPI = __glXNewIndirectAPI();
Add blank new line.

> +      _glapi_set_dispatch(IndirectAPI);
> +
> +      /* The indirect vertex array state must to be initialised after we
s/must to be initialised/must be initialised/

> +       * have setup the context, as it needs to query server attributes.
> +       *
> +       * At the point this is called gc->currentDpy is not initialized
> +       * nor is the thread's current context actually set. Hence the
> +       * cleverness before the GetString calls.
> +       */
> +      __GLXattribute *state = gc->client_state_private;
> +      if (state && state->array_state == NULL) {
> +         gc->currentDpy = gc->psc->dpy;
> +         __glXSetCurrentContext(gc);
Unless I'm misreading the SendMakeCurrentRequest rework (patch 2/3)
__glXSetCurrentContext() will be called, hence these two lines +
respective comment could be omitted.

-Emil


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