[Mesa-dev] [PATCH 2/2] radv: only reset command buffers that are not in the initial state
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Dec 6 16:48:41 UTC 2017
dota2 always calls vkResetCommandBuffer() before
vkBeginCommandBuffer() which is quite useless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_cmd_buffer.c | 13 +++++++++----
1 file changed, 9 insertions(+), 4 deletions(-)
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 63a5eebab9..8821fcacef 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -2230,11 +2230,16 @@ VkResult radv_BeginCommandBuffer(
const VkCommandBufferBeginInfo *pBeginInfo)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
- VkResult result;
+ VkResult result = VK_SUCCESS;
- result = radv_reset_cmd_buffer(cmd_buffer);
- if (result != VK_SUCCESS)
- return result;
+ if (cmd_buffer->status != RADV_CMD_BUFFER_STATUS_INITIAL) {
+ /* If the command buffer has already been resetted with
+ * vkResetCommandBuffer, no need to do it again.
+ */
+ result = radv_reset_cmd_buffer(cmd_buffer);
+ if (result != VK_SUCCESS)
+ return result;
+ }
memset(&cmd_buffer->state, 0, sizeof(cmd_buffer->state));
cmd_buffer->state.last_primitive_reset_en = -1;
--
2.15.1
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