[Mesa-dev] [PATCH 07/18] ac: add store_tcs_outputs() to the abi

Timothy Arceri tarceri at itsqueeze.com
Mon Dec 11 02:43:17 UTC 2017


---
 src/amd/common/ac_nir_to_llvm.c | 63 +++++++++++++++++++++++++----------------
 src/amd/common/ac_shader_abi.h  | 12 ++++++++
 2 files changed, 51 insertions(+), 24 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 3869161967d..ad2c2336ee8 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2759,79 +2759,78 @@ load_tcs_output(struct nir_to_llvm_context *ctx,
 		value[i] = ac_lds_load(&ctx->ac, dw_addr);
 		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
 				       ctx->ac.i32_1, "");
 	}
 	result = ac_build_varying_gather_values(&ctx->ac, value, instr->num_components, comp);
 	result = LLVMBuildBitCast(ctx->builder, result, get_def_type(ctx->nir, &instr->dest.ssa), "");
 	return result;
 }
 
 static void
-store_tcs_output(struct nir_to_llvm_context *ctx,
-		 nir_intrinsic_instr *instr,
+store_tcs_output(struct ac_shader_abi *abi,
+		 LLVMValueRef vertex_index,
+		 LLVMValueRef param_index,
+		 unsigned const_index,
+		 unsigned location,
+		 unsigned driver_location,
 		 LLVMValueRef src,
+		 unsigned component,
+		 bool is_patch,
+		 bool is_compact,
 		 unsigned writemask)
 {
+	struct nir_to_llvm_context *ctx = nir_to_llvm_context_from_abi(abi);
 	LLVMValueRef dw_addr;
 	LLVMValueRef stride = NULL;
 	LLVMValueRef buf_addr = NULL;
-	LLVMValueRef vertex_index = NULL;
-	LLVMValueRef indir_index = NULL;
-	unsigned const_index = 0;
 	unsigned param;
-	const unsigned comp = instr->variables[0]->var->data.location_frac;
-	const bool per_vertex = nir_is_per_vertex_io(instr->variables[0]->var, ctx->stage);
-	const bool is_compact = instr->variables[0]->var->data.compact;
 	bool store_lds = true;
 
-	if (instr->variables[0]->var->data.patch) {
-		if (!(ctx->tcs_patch_outputs_read & (1U << instr->variables[0]->var->data.location)))
+	if (is_patch) {
+		if (!(ctx->tcs_patch_outputs_read & (1U << location)))
 			store_lds = false;
 	} else {
-		if (!(ctx->tcs_outputs_read & (1ULL << instr->variables[0]->var->data.location)))
+		if (!(ctx->tcs_outputs_read & (1ULL << location)))
 			store_lds = false;
 	}
-	get_deref_offset(ctx->nir, instr->variables[0],
-			 false, NULL, per_vertex ? &vertex_index : NULL,
-			 &const_index, &indir_index);
 
-	param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
-	if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 &&
+	param = shader_io_get_unique_index(location);
+	if (location == VARYING_SLOT_CLIP_DIST0 &&
 	    is_compact && const_index > 3) {
 		const_index -= 3;
 		param++;
 	}
 
-	if (!instr->variables[0]->var->data.patch) {
+	if (!is_patch) {
 		stride = unpack_param(&ctx->ac, ctx->tcs_out_layout, 13, 8);
 		dw_addr = get_tcs_out_current_patch_offset(ctx);
 	} else {
 		dw_addr = get_tcs_out_current_patch_data_offset(ctx);
 	}
 
-	mark_tess_output(ctx, instr->variables[0]->var->data.patch, param);
+	mark_tess_output(ctx, is_patch, param);
 
 	dw_addr = get_dw_address(ctx, dw_addr, param, const_index, is_compact, vertex_index, stride,
-				 indir_index);
+				 param_index);
 	buf_addr = get_tcs_tes_buffer_address_params(ctx, param, const_index, is_compact,
-						     vertex_index, indir_index);
+						     vertex_index, param_index);
 
 	bool is_tess_factor = false;
-	if (instr->variables[0]->var->data.location == VARYING_SLOT_TESS_LEVEL_INNER ||
-	    instr->variables[0]->var->data.location == VARYING_SLOT_TESS_LEVEL_OUTER)
+	if (location == VARYING_SLOT_TESS_LEVEL_INNER ||
+	    location == VARYING_SLOT_TESS_LEVEL_OUTER)
 		is_tess_factor = true;
 
 	unsigned base = is_compact ? const_index : 0;
 	for (unsigned chan = 0; chan < 8; chan++) {
 		if (!(writemask & (1 << chan)))
 			continue;
-		LLVMValueRef value = llvm_extract_elem(&ctx->ac, src, chan - comp);
+		LLVMValueRef value = llvm_extract_elem(&ctx->ac, src, chan - component);
 
 		if (store_lds || is_tess_factor)
 			ac_lds_store(&ctx->ac, dw_addr, value);
 
 		if (!is_tess_factor && writemask != 0xF)
 			ac_build_buffer_store_dword(&ctx->ac, ctx->hs_ring_tess_offchip, value, 1,
 						    buf_addr, ctx->oc_lds,
 						    4 * (base + chan), 1, 0, true, false);
 
 		dw_addr = LLVMBuildAdd(ctx->builder, dw_addr,
@@ -3127,21 +3126,36 @@ visit_store_var(struct ac_nir_context *ctx,
 		for (unsigned chan = 0; chan < 4; chan++) {
 			if (old_writemask & (1 << chan))
 				writemask |= 3u << (2 * chan);
 		}
 	}
 
 	switch (instr->variables[0]->var->data.mode) {
 	case nir_var_shader_out:
 
 		if (ctx->stage == MESA_SHADER_TESS_CTRL) {
-			store_tcs_output(ctx->nctx, instr, src, writemask);
+			LLVMValueRef vertex_index = NULL;
+			LLVMValueRef indir_index = NULL;
+			unsigned const_index = 0;
+			const unsigned location = instr->variables[0]->var->data.location;
+			const unsigned driver_location = instr->variables[0]->var->data.driver_location;
+			const unsigned comp = instr->variables[0]->var->data.location_frac;
+			const bool is_patch = instr->variables[0]->var->data.patch;
+			const bool is_compact = instr->variables[0]->var->data.compact;
+
+			get_deref_offset(ctx, instr->variables[0],
+					 false, NULL, is_patch ? NULL : &vertex_index,
+					 &const_index, &indir_index);
+
+			ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
+						    const_index, location, driver_location,
+						    src, comp, is_patch, is_compact, writemask);
 			return;
 		}
 
 		for (unsigned chan = 0; chan < 8; chan++) {
 			int stride = 4;
 			if (!(writemask & (1 << chan)))
 				continue;
 
 			value = llvm_extract_elem(&ctx->ac, src, chan - comp);
 
@@ -6579,20 +6593,21 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
 		ctx.num_output_culls = shaders[i]->info.cull_distance_array_size;
 
 		if (shaders[i]->info.stage == MESA_SHADER_GEOMETRY) {
 			ctx.gs_next_vertex = ac_build_alloca(&ctx.ac, ctx.ac.i32, "gs_next_vertex");
 			ctx.gs_max_out_vertices = shaders[i]->info.gs.vertices_out;
 			ctx.abi.load_inputs = load_gs_input;
 		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_CTRL) {
 			ctx.tcs_outputs_read = shaders[i]->info.outputs_read;
 			ctx.tcs_patch_outputs_read = shaders[i]->info.patch_outputs_read;
 			ctx.abi.load_tess_inputs = load_tcs_input;
+			ctx.abi.store_tcs_outputs = store_tcs_output;
 		} else if (shaders[i]->info.stage == MESA_SHADER_TESS_EVAL) {
 			ctx.tes_primitive_mode = shaders[i]->info.tess.primitive_mode;
 			ctx.abi.load_tess_inputs = load_tes_input;
 		} else if (shaders[i]->info.stage == MESA_SHADER_VERTEX) {
 			if (shader_info->info.vs.needs_instance_id) {
 				ctx.shader_info->vs.vgpr_comp_cnt =
 					MAX2(3, ctx.shader_info->vs.vgpr_comp_cnt);
 			}
 		} else if (shaders[i]->info.stage == MESA_SHADER_FRAGMENT) {
 			shader_info->fs.can_discard = shaders[i]->info.fs.uses_discard;
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index f22a6a001e5..c4d9926e82b 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -78,20 +78,32 @@ struct ac_shader_abi {
 					 LLVMValueRef param_index,
 					 unsigned const_index,
 					 unsigned location,
 					 unsigned driver_location,
 					 LLVMTypeRef type,
 					 unsigned component,
 					 unsigned num_components,
 					 bool is_patch,
 					 bool is_compact);
 
+	void (*store_tcs_outputs)(struct ac_shader_abi *abi,
+				  LLVMValueRef vertex_index,
+				  LLVMValueRef param_index,
+				  unsigned const_index,
+				  unsigned location,
+				  unsigned driver_location,
+				  LLVMValueRef src,
+				  unsigned component,
+				  bool is_patch,
+				  bool is_compact,
+				  unsigned writemask);
+
 	LLVMValueRef (*load_ubo)(struct ac_shader_abi *abi, LLVMValueRef index);
 
 	/**
 	 * Load the descriptor for the given buffer.
 	 *
 	 * \param buffer the buffer as presented in NIR: this is the descriptor
 	 *               in Vulkan, and the buffer index in OpenGL/Gallium
 	 * \param write whether buffer contents will be written
 	 */
 	LLVMValueRef (*load_ssbo)(struct ac_shader_abi *abi,
-- 
2.14.3



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