[Mesa-dev] [PATCH 12/18] ac/radeonsi: add tcs_rel_ids to the abi

Timothy Arceri tarceri at itsqueeze.com
Mon Dec 11 02:43:22 UTC 2017


---
 src/amd/common/ac_nir_to_llvm.c                   | 15 +++++++--------
 src/amd/common/ac_shader_abi.h                    |  1 +
 src/gallium/drivers/radeonsi/si_shader.c          | 19 ++++++++++---------
 src/gallium/drivers/radeonsi/si_shader_internal.h |  1 -
 4 files changed, 18 insertions(+), 18 deletions(-)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 9641b43421d..ce91d403884 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -103,21 +103,20 @@ struct nir_to_llvm_context {
 	LLVMValueRef ls_out_layout;
 	LLVMValueRef es2gs_offset;
 
 	LLVMValueRef tcs_offchip_layout;
 	LLVMValueRef tcs_out_offsets;
 	LLVMValueRef tcs_out_layout;
 	LLVMValueRef tcs_in_layout;
 	LLVMValueRef oc_lds;
 	LLVMValueRef merged_wave_info;
 	LLVMValueRef tess_factor_offset;
-	LLVMValueRef tcs_rel_ids;
 	LLVMValueRef tes_rel_patch_id;
 	LLVMValueRef tes_u;
 	LLVMValueRef tes_v;
 
 	LLVMValueRef gsvs_ring_stride;
 	LLVMValueRef gsvs_num_entries;
 	LLVMValueRef gs2vs_offset;
 	LLVMValueRef gs_wave_id;
 	LLVMValueRef gs_vtx_offset[6];
 
@@ -412,21 +411,21 @@ static LLVMValueRef unpack_param(struct ac_llvm_context *ctx,
 		value = LLVMBuildAnd(ctx->builder, value,
 				     LLVMConstInt(ctx->i32, mask, false), "");
 	}
 	return value;
 }
 
 static LLVMValueRef get_rel_patch_id(struct nir_to_llvm_context *ctx)
 {
 	switch (ctx->stage) {
 	case MESA_SHADER_TESS_CTRL:
-		return unpack_param(&ctx->ac, ctx->tcs_rel_ids, 0, 8);
+		return unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
 	case MESA_SHADER_TESS_EVAL:
 		return ctx->tes_rel_patch_id;
 		break;
 	default:
 		unreachable("Illegal stage");
 	}
 }
 
 /* Tessellation shaders pass outputs to the next shader using LDS.
  *
@@ -781,37 +780,37 @@ static void create_function(struct nir_to_llvm_context *ctx,
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->ls_out_layout); // ls out layout
 
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
 			if (ctx->shader_info->info.needs_multiview_view_index)
 				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
 
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.tcs_patch_id); // patch id
-			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
+			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.tcs_rel_ids); // rel ids;
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.vertex_id); // vertex id
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->rel_auto_id); // rel auto id
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->vs_prim_id); // vs prim id
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.instance_id); // instance id
 		} else {
 			radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_offsets); // tcs out offsets
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_out_layout); // tcs out layout
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_in_layout); // tcs in layout
 			if (ctx->shader_info->info.needs_multiview_view_index)
 				add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
 			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // param oc lds
 			add_sgpr_argument(&args, ctx->ac.i32, &ctx->tess_factor_offset); // tess factor offset
 			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.tcs_patch_id); // patch id
-			add_vgpr_argument(&args, ctx->ac.i32, &ctx->tcs_rel_ids); // rel ids;
+			add_vgpr_argument(&args, ctx->ac.i32, &ctx->abi.tcs_rel_ids); // rel ids;
 		}
 		break;
 	case MESA_SHADER_TESS_EVAL:
 		radv_define_common_user_sgprs_phase1(ctx, stage, has_previous_stage, previous_stage, &user_sgpr_info, &args, &desc_sets);
 		add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->tcs_offchip_layout); // tcs offchip layout
 		if (ctx->shader_info->info.needs_multiview_view_index || (!ctx->options->key.tes.as_es && ctx->options->key.has_multiview_view_index))
 			add_user_sgpr_argument(&args, ctx->ac.i32, &ctx->view_index);
 		if (ctx->options->key.tes.as_es) {
 			add_sgpr_argument(&args, ctx->ac.i32, &ctx->oc_lds); // OC LDS
 			add_sgpr_argument(&args, ctx->ac.i32, NULL); //
@@ -4070,21 +4069,21 @@ static void visit_intrinsic(struct ac_nir_context *ctx,
 		result = ctx->abi->start_instance;
 		break;
 	case nir_intrinsic_load_draw_id:
 		result = ctx->abi->draw_id;
 		break;
 	case nir_intrinsic_load_view_index:
 		result = ctx->nctx->view_index ? ctx->nctx->view_index : ctx->ac.i32_0;
 		break;
 	case nir_intrinsic_load_invocation_id:
 		if (ctx->stage == MESA_SHADER_TESS_CTRL)
-			result = unpack_param(&ctx->ac, ctx->nctx->tcs_rel_ids, 8, 5);
+			result = unpack_param(&ctx->ac, ctx->abi->tcs_rel_ids, 8, 5);
 		else
 			result = ctx->abi->gs_invocation_id;
 		break;
 	case nir_intrinsic_load_primitive_id:
 		if (ctx->stage == MESA_SHADER_GEOMETRY) {
 			if (ctx->nctx)
 				ctx->nctx->shader_info->gs.uses_prim_id = true;
 			result = ctx->abi->gs_prim_id;
 		} else if (ctx->stage == MESA_SHADER_TESS_CTRL) {
 			if (ctx->nctx)
@@ -6008,22 +6007,22 @@ ac_nir_build_endif(struct ac_build_if_state *ifthen)
 
 	/* Resume building code at end of the ifthen->merge_block */
 	LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
 }
 
 static void
 write_tess_factors(struct nir_to_llvm_context *ctx)
 {
 	unsigned stride, outer_comps, inner_comps;
 	struct ac_build_if_state if_ctx, inner_if_ctx;
-	LLVMValueRef invocation_id = unpack_param(&ctx->ac, ctx->tcs_rel_ids, 8, 5);
-	LLVMValueRef rel_patch_id = unpack_param(&ctx->ac, ctx->tcs_rel_ids, 0, 8);
+	LLVMValueRef invocation_id = unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 8, 5);
+	LLVMValueRef rel_patch_id = unpack_param(&ctx->ac, ctx->abi.tcs_rel_ids, 0, 8);
 	unsigned tess_inner_index, tess_outer_index;
 	LLVMValueRef lds_base, lds_inner, lds_outer, byteoffset, buffer;
 	LLVMValueRef out[6], vec0, vec1, tf_base, inner[4], outer[4];
 	int i;
 	emit_barrier(ctx);
 
 	switch (ctx->options->key.tcs.primitive_mode) {
 	case GL_ISOLINES:
 		stride = 2;
 		outer_comps = 2;
@@ -6429,21 +6428,21 @@ ac_nir_get_max_workgroup_size(enum chip_class chip_class,
 /* Fixup the HW not emitting the TCS regs if there are no HS threads. */
 static void ac_nir_fixup_ls_hs_input_vgprs(struct nir_to_llvm_context *ctx)
 {
 	LLVMValueRef count = ac_build_bfe(&ctx->ac, ctx->merged_wave_info,
 	                                  LLVMConstInt(ctx->ac.i32, 8, false),
 	                                  LLVMConstInt(ctx->ac.i32, 8, false), false);
 	LLVMValueRef hs_empty = LLVMBuildICmp(ctx->ac.builder, LLVMIntEQ, count,
 	                                      LLVMConstInt(ctx->ac.i32, 0, false), "");
 	ctx->abi.instance_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->rel_auto_id, ctx->abi.instance_id, "");
 	ctx->vs_prim_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.vertex_id, ctx->vs_prim_id, "");
-	ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->tcs_rel_ids, ctx->rel_auto_id, "");
+	ctx->rel_auto_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_rel_ids, ctx->rel_auto_id, "");
 	ctx->abi.vertex_id = LLVMBuildSelect(ctx->ac.builder, hs_empty, ctx->abi.tcs_patch_id, ctx->abi.vertex_id, "");
 }
 
 static void prepare_gs_input_vgprs(struct nir_to_llvm_context *ctx)
 {
 	for(int i = 5; i >= 0; --i) {
 		ctx->gs_vtx_offset[i] = ac_build_bfe(&ctx->ac, ctx->gs_vtx_offset[i & ~1],
 		                                     LLVMConstInt(ctx->ac.i32, (i & 1) * 16, false),
 		                                     LLVMConstInt(ctx->ac.i32, 16, false), false);
 	}
diff --git a/src/amd/common/ac_shader_abi.h b/src/amd/common/ac_shader_abi.h
index 2aadc20d403..827617c8e97 100644
--- a/src/amd/common/ac_shader_abi.h
+++ b/src/amd/common/ac_shader_abi.h
@@ -36,20 +36,21 @@ enum ac_descriptor_type {
 /* Document the shader ABI during compilation. This is what allows radeonsi and
  * radv to share a compiler backend.
  */
 struct ac_shader_abi {
 	LLVMValueRef base_vertex;
 	LLVMValueRef start_instance;
 	LLVMValueRef draw_id;
 	LLVMValueRef vertex_id;
 	LLVMValueRef instance_id;
 	LLVMValueRef tcs_patch_id;
+	LLVMValueRef tcs_rel_ids;
 	LLVMValueRef tes_patch_id;
 	LLVMValueRef gs_prim_id;
 	LLVMValueRef gs_invocation_id;
 	LLVMValueRef frag_pos[4];
 	LLVMValueRef front_face;
 	LLVMValueRef ancillary;
 	LLVMValueRef sample_coverage;
 
 	/* For VS and PS: pre-loaded shader inputs.
 	 *
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index dcde83cb9c2..66d38415602 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -266,21 +266,21 @@ static LLVMValueRef unpack_param(struct si_shader_context *ctx,
 {
 	LLVMValueRef value = LLVMGetParam(ctx->main_fn, param);
 
 	return unpack_llvm_param(ctx, value, rshift, bitwidth);
 }
 
 static LLVMValueRef get_rel_patch_id(struct si_shader_context *ctx)
 {
 	switch (ctx->type) {
 	case PIPE_SHADER_TESS_CTRL:
-		return unpack_param(ctx, ctx->param_tcs_rel_ids, 0, 8);
+		return unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 0, 8);
 
 	case PIPE_SHADER_TESS_EVAL:
 		return LLVMGetParam(ctx->main_fn,
 				    ctx->param_tes_rel_patch_id);
 
 	default:
 		assert(0);
 		return NULL;
 	}
 }
@@ -1948,21 +1948,21 @@ void si_load_system_value(struct si_shader_context *ctx,
 	case TGSI_SEMANTIC_BASEINSTANCE:
 		value = ctx->abi.start_instance;
 		break;
 
 	case TGSI_SEMANTIC_DRAWID:
 		value = ctx->abi.draw_id;
 		break;
 
 	case TGSI_SEMANTIC_INVOCATIONID:
 		if (ctx->type == PIPE_SHADER_TESS_CTRL)
-			value = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
+			value = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
 		else if (ctx->type == PIPE_SHADER_GEOMETRY)
 			value = ctx->abi.gs_invocation_id;
 		else
 			assert(!"INVOCATIONID not implemented");
 		break;
 
 	case TGSI_SEMANTIC_POSITION:
 	{
 		LLVMValueRef pos[4] = {
 			LLVMGetParam(ctx->main_fn, SI_PARAM_POS_X_FLOAT),
@@ -2997,21 +2997,21 @@ static void si_llvm_export_vs(struct si_shader_context *ctx,
  * Forward all outputs from the vertex shader to the TES. This is only used
  * for the fixed function TCS.
  */
 static void si_copy_tcs_inputs(struct lp_build_tgsi_context *bld_base)
 {
 	struct si_shader_context *ctx = si_shader_context(bld_base);
 	LLVMValueRef invocation_id, buffer, buffer_offset;
 	LLVMValueRef lds_vertex_stride, lds_vertex_offset, lds_base;
 	uint64_t inputs;
 
-	invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
+	invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
 	buffer = desc_from_addr_base64k(ctx, ctx->param_tcs_offchip_addr_base64k);
 	buffer_offset = LLVMGetParam(ctx->main_fn, ctx->param_tcs_offchip_offset);
 
 	lds_vertex_stride = get_tcs_in_vertex_dw_stride(ctx);
 	lds_vertex_offset = LLVMBuildMul(ctx->ac.builder, invocation_id,
 	                                 lds_vertex_stride, "");
 	lds_base = get_tcs_in_current_patch_offset(ctx);
 	lds_base = LLVMBuildAdd(ctx->ac.builder, lds_base, lds_vertex_offset, "");
 
 	inputs = ctx->shader->key.mono.u.ff_tcs_inputs_to_copy;
@@ -3250,21 +3250,21 @@ si_insert_input_ptr_as_2xi32(struct si_shader_context *ctx, LLVMValueRef ret,
 /* This only writes the tessellation factor levels. */
 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
 {
 	struct si_shader_context *ctx = si_shader_context(bld_base);
 	LLVMBuilderRef builder = ctx->ac.builder;
 	LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
 
 	si_copy_tcs_inputs(bld_base);
 
 	rel_patch_id = get_rel_patch_id(ctx);
-	invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
+	invocation_id = unpack_llvm_param(ctx, ctx->abi.tcs_rel_ids, 8, 5);
 	tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
 
 	if (ctx->screen->info.chip_class >= GFX9) {
 		LLVMBasicBlockRef blocks[2] = {
 			LLVMGetInsertBlock(builder),
 			ctx->merged_wrap_if_state.entry_block
 		};
 		LLVMValueRef values[2];
 
 		lp_build_endif(&ctx->merged_wrap_if_state);
@@ -3311,21 +3311,21 @@ static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
 					  GFX6_TCS_NUM_USER_SGPR + 1);
 		vgpr = GFX6_TCS_NUM_USER_SGPR + 2;
 	}
 
 	/* VGPRs */
 	rel_patch_id = ac_to_float(&ctx->ac, rel_patch_id);
 	invocation_id = ac_to_float(&ctx->ac, invocation_id);
 	tf_lds_offset = ac_to_float(&ctx->ac, tf_lds_offset);
 
 	/* Leave a hole corresponding to the two input VGPRs. This ensures that
-	 * the invocation_id output does not alias the param_tcs_rel_ids input,
+	 * the invocation_id output does not alias the tcs_rel_ids input,
 	 * which saves a V_MOV on gfx9.
 	 */
 	vgpr += 2;
 
 	ret = LLVMBuildInsertValue(builder, ret, rel_patch_id, vgpr++, "");
 	ret = LLVMBuildInsertValue(builder, ret, invocation_id, vgpr++, "");
 
 	if (ctx->shader->selector->tcs_info.tessfactors_are_def_in_all_invocs) {
 		vgpr++; /* skip the tess factor LDS offset */
 		for (unsigned i = 0; i < 6; i++) {
@@ -3372,22 +3372,23 @@ static void si_set_ls_return_value_for_tcs(struct si_shader_context *ctx)
 	unsigned desc_param = ctx->param_tcs_factor_addr_base64k + 2;
 	ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param,
 					   8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS);
 	ret = si_insert_input_ptr_as_2xi32(ctx, ret, desc_param + 1,
 					   8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES);
 
 	unsigned vgpr = 8 + GFX9_TCS_NUM_USER_SGPR;
 	ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
 				   ac_to_float(&ctx->ac, ctx->abi.tcs_patch_id),
 				   vgpr++, "");
-	ret = si_insert_input_ret_float(ctx, ret,
-					ctx->param_tcs_rel_ids, vgpr++);
+	ret = LLVMBuildInsertValue(ctx->ac.builder, ret,
+				   ac_to_float(&ctx->ac, ctx->abi.tcs_rel_ids),
+				   vgpr++, "");
 	ctx->return_value = ret;
 }
 
 /* Pass GS inputs from ES to GS on GFX9. */
 static void si_set_es_return_value_for_gs(struct si_shader_context *ctx)
 {
 	LLVMValueRef ret = ctx->return_value;
 
 	ret = si_insert_input_ret(ctx, ret, ctx->param_gs2vs_offset, 2);
 	ret = si_insert_input_ret(ctx, ret, ctx->param_merged_wave_info, 3);
@@ -4756,21 +4757,21 @@ static void create_function(struct si_shader_context *ctx)
 		ctx->param_tcs_out_lds_offsets = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_vs_state_bits = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_offchip_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_factor_offset = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 
 		/* VGPRs */
 		add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-		ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+		add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
 
 		/* param_tcs_offchip_offset and param_tcs_factor_offset are
 		 * placed after the user SGPRs.
 		 */
 		for (i = 0; i < GFX6_TCS_NUM_USER_SGPR + 2; i++)
 			returns[num_returns++] = ctx->i32; /* SGPRs */
 		for (i = 0; i < 11; i++)
 			returns[num_returns++] = ctx->f32; /* VGPRs */
 		break;
 
@@ -4795,21 +4796,21 @@ static void create_function(struct si_shader_context *ctx)
 		ctx->param_tcs_out_lds_layout = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_offchip_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		ctx->param_tcs_factor_addr_base64k = add_arg(&fninfo, ARG_SGPR, ctx->i32);
 		add_arg(&fninfo, ARG_SGPR, ctx->i32); /* unused */
 
 		declare_per_stage_desc_pointers(ctx, &fninfo,
 						ctx->type == PIPE_SHADER_TESS_CTRL);
 
 		/* VGPRs (first TCS, then VS) */
 		add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_patch_id);
-		ctx->param_tcs_rel_ids = add_arg(&fninfo, ARG_VGPR, ctx->i32);
+		add_arg_assign(&fninfo, ARG_VGPR, ctx->i32, &ctx->abi.tcs_rel_ids);
 
 		if (ctx->type == PIPE_SHADER_VERTEX) {
 			declare_vs_input_vgprs(ctx, &fninfo,
 					       &num_prolog_vgprs);
 
 			/* LS return values are inputs to the TCS main shader part. */
 			for (i = 0; i < 8 + GFX9_TCS_NUM_USER_SGPR; i++)
 				returns[num_returns++] = ctx->i32; /* SGPRs */
 			for (i = 0; i < 2; i++)
 				returns[num_returns++] = ctx->f32; /* VGPRs */
diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h
index 5c0d22dcd7f..33c6b0a26b9 100644
--- a/src/gallium/drivers/radeonsi/si_shader_internal.h
+++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
@@ -162,21 +162,20 @@ struct si_shader_context {
 	/* Layout of TCS outputs / TES inputs:
 	 *   [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
 	 *            max = 32*32*4 + 32*4
 	 *   [26:31] = gl_PatchVerticesIn, max = 32
 	 */
 	int param_tcs_out_lds_layout;
 	int param_tcs_offchip_addr_base64k;
 	int param_tcs_factor_addr_base64k;
 	int param_tcs_offchip_offset;
 	int param_tcs_factor_offset;
-	int param_tcs_rel_ids;
 
 	/* API TES */
 	int param_tes_u;
 	int param_tes_v;
 	int param_tes_rel_patch_id;
 	/* HW ES */
 	int param_es2gs_offset;
 	/* API GS */
 	int param_gs2vs_offset;
 	int param_gs_wave_id; /* GFX6 */
-- 
2.14.3



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