[Mesa-dev] [PATCH 1/2] intel/fs: Implement GRF bank conflict mitigation pass.

Eero Tamminen eero.t.tamminen at intel.com
Mon Dec 11 10:28:43 UTC 2017


Hi,

Thanks for finally having this handled in Mesa!

This patch series, live intervals and "Don't let undefined values 
prevent copy propagation" commits help performance in following tests:
* GfxBench CarChase (2% by live intervals)
* GfxBench AztecRuins & Manhattan 3.0 (very marginally)
* GfxBench Tessellation & ALU (not ALU2)
* GpuTest Volplosion & Julia FP64 (maybe also FurMark)
* SynMark CSDof (2-3% by copy propagation)
* SynMark PSPom (1% by live intervals)

Most visible improvements are on (all) GEN9+ platforms, but several of 
them are visible also on earlier GENS.


Shader compilation speed (in SynMark DrvShComp) drops by ~10%, mainly 
from the the copy propagation commit.


Live intervals commit may have introduced small rendering regression in 
DOTA2 (Vulkan version), I'll check that next.


	- Eero

On 06.12.2017 22:38, Francisco Jerez wrote:
> This series (which is ready for production and improves the cycle count
> of over 46k shaders) has been sitting here for nearly half a year.  I'm
> planning to self-review it and land it (along with PATCH 3/2 I just sent
> to make sure we keep regressions under control) if nobody else does in
> the next two weeks.
> 
> Francisco Jerez <currojerez at riseup.net> writes:
> 
>> Unnecessary GRF bank conflicts increase the issue time of ternary
>> instructions (the overwhelmingly most common of which is MAD) by
>> roughly 50%, leading to reduced ALU throughput.  This pass attempts to
>> minimize the number of bank conflicts by rearranging the layout of the
>> GRF space post-register allocation.  It's in general not possible to
>> eliminate all of them without introducing extra copies, which are
>> typically more expensive than the bank conflict itself.
>>
>> In a shader-db run on SKL this helps roughly 46k shaders:
>>
>>     total conflicts in shared programs: 1008981 -> 600461 (-40.49%)
>>     conflicts in affected programs: 816222 -> 407702 (-50.05%)
>>     helped: 46234
>>     HURT: 72
>>
>> The running time of shader-db itself on SKL seems to be increased by
>> roughly 2.52%±1.13% with n=20 due to the additional work done by the
>> compiler back-end.
>>
>> On earlier generations the pass is somewhat less effective in relative
>> terms because the hardware incurs a bank conflict anytime the last two
>> sources of the instruction are duplicate (e.g. while trying to square
>> a value using MAD), which is impossible to avoid without introducing
>> copies.  E.g. for a shader-db run on SNB:
>>
>>     total conflicts in shared programs: 944636 -> 623185 (-34.03%)
>>     conflicts in affected programs: 853258 -> 531807 (-37.67%)
>>     helped: 31052
>>     HURT: 19
>>
>> And on BDW:
>>
>>     total conflicts in shared programs: 1418393 -> 987539 (-30.38%)
>>     conflicts in affected programs: 1179787 -> 748933 (-36.52%)
>>     helped: 47592
>>     HURT: 70
>>
>> On SKL GT4e this improves performance of GpuTest Volplosion by 3.64%
>> ±0.33% with n=16.
>>
>> NOTE: This patch intentionally disregards some i965 coding conventions
>>        for the sake of reviewability.  This is addressed by the next
>>        squash patch which introduces an amount of (for the most part
>>        boring) boilerplate that might distract reviewers from the
>>        non-trivial algorithmic details of the pass.
>> ---
>>   src/intel/Makefile.sources                   |   1 +
>>   src/intel/compiler/brw_fs.cpp                |   2 +
>>   src/intel/compiler/brw_fs.h                  |   1 +
>>   src/intel/compiler/brw_fs_bank_conflicts.cpp | 791 +++++++++++++++++++++++++++
>>   4 files changed, 795 insertions(+)
>>   create mode 100644 src/intel/compiler/brw_fs_bank_conflicts.cpp
>>
>> diff --git a/src/intel/Makefile.sources b/src/intel/Makefile.sources
>> index a877ff2..1b9799a 100644
>> --- a/src/intel/Makefile.sources
>> +++ b/src/intel/Makefile.sources
>> @@ -44,6 +44,7 @@ COMPILER_FILES = \
>>   	compiler/brw_eu_util.c \
>>   	compiler/brw_eu_validate.c \
>>   	compiler/brw_fs_builder.h \
>> +        compiler/brw_fs_bank_conflicts.cpp \
>>   	compiler/brw_fs_cmod_propagation.cpp \
>>   	compiler/brw_fs_combine_constants.cpp \
>>   	compiler/brw_fs_copy_propagation.cpp \
>> diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
>> index 43b6e34..0a85c0c 100644
>> --- a/src/intel/compiler/brw_fs.cpp
>> +++ b/src/intel/compiler/brw_fs.cpp
>> @@ -5858,6 +5858,8 @@ fs_visitor::allocate_registers(bool allow_spilling)
>>      if (failed)
>>         return;
>>   
>> +   opt_bank_conflicts();
>> +
>>      schedule_instructions(SCHEDULE_POST);
>>   
>>      if (last_scratch > 0) {
>> diff --git a/src/intel/compiler/brw_fs.h b/src/intel/compiler/brw_fs.h
>> index 6c8c027..b1fc7b3 100644
>> --- a/src/intel/compiler/brw_fs.h
>> +++ b/src/intel/compiler/brw_fs.h
>> @@ -141,6 +141,7 @@ public:
>>                                      exec_list *acp);
>>      bool opt_drop_redundant_mov_to_flags();
>>      bool opt_register_renaming();
>> +   bool opt_bank_conflicts();
>>      bool register_coalesce();
>>      bool compute_to_mrf();
>>      bool eliminate_find_live_channel();
>> diff --git a/src/intel/compiler/brw_fs_bank_conflicts.cpp b/src/intel/compiler/brw_fs_bank_conflicts.cpp
>> new file mode 100644
>> index 0000000..0225c70
>> --- /dev/null
>> +++ b/src/intel/compiler/brw_fs_bank_conflicts.cpp
>> @@ -0,0 +1,791 @@
>> +/*
>> + * Copyright © 2017 Intel Corporation
>> + *
>> + * Permission is hereby granted, free of charge, to any person obtaining a
>> + * copy of this software and associated documentation files (the "Software"),
>> + * to deal in the Software without restriction, including without limitation
>> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
>> + * and/or sell copies of the Software, and to permit persons to whom the
>> + * Software is furnished to do so, subject to the following conditions:
>> + *
>> + * The above copyright notice and this permission notice (including the next
>> + * paragraph) shall be included in all copies or substantial portions of the
>> + * Software.
>> + *
>> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
>> + * IN THE SOFTWARE.
>> + */
>> +
>> +/** @file brw_fs_bank_conflicts.cpp
>> + *
>> + * This file contains a GRF bank conflict mitigation pass.  The pass is
>> + * intended to be run after register allocation and works by rearranging the
>> + * layout of the GRF space (hopefully without altering the semantics of the
>> + * program) in a way that minimizes the number of GRF bank conflicts incurred
>> + * by ternary instructions.
>> + *
>> + * Unfortunately there is close to no information about bank conflicts in the
>> + * hardware spec, but experimentally on Gen7-Gen9 ternary instructions seem to
>> + * incur an average bank conflict penalty of one cycle per SIMD8 op whenever
>> + * the second and third source are stored in the same GRF bank (\sa bank_of()
>> + * for the exact bank layout) which cannot be fetched during the same cycle by
>> + * the EU, unless the EU logic manages to optimize out the read cycle of a
>> + * duplicate source register (\sa is_conflict_optimized_out()).
>> + *
>> + * The asymptotic run-time of the algorithm is dominated by the
>> + * shader_conflict_weight_matrix() computation below, which is O(n) on the
>> + * number of instructions in the program, however for small and medium-sized
>> + * programs the run-time is likely to be dominated by
>> + * optimize_reg_permutation() which is O(m^3) on the number of GRF atoms of
>> + * the program (\sa partitioning), which is bounded (since the program uses a
>> + * bounded number of registers post-regalloc) and of the order of 100.  For
>> + * that reason optimize_reg_permutation() is vectorized in order to keep the
>> + * cubic term within reasonable bounds for m close to its theoretical maximum.
>> + */
>> +
>> +#include "brw_fs.h"
>> +#include "brw_cfg.h"
>> +
>> +#include <vector>
>> +#include <array>
>> +
>> +#ifdef __SSE2__
>> +
>> +#include <emmintrin.h>
>> +
>> +/**
>> + * Thin layer around vector intrinsics so they can be easily replaced with
>> + * e.g. the fall-back scalar path, an implementation with different vector
>> + * width or using different SIMD architectures (AVX-512?!).
>> + *
>> + * This implementation operates on pairs of independent SSE2 integer vectors à
>> + * la SIMD16 for somewhat improved throughput.  SSE2 is supported by virtually
>> + * all platforms that care about bank conflicts, so this path should almost
>> + * always be available in practice.
>> + */
>> +namespace {
>> +   /**
>> +    * SIMD integer vector data type.
>> +    */
>> +   typedef std::array<__m128i, 2> vector_type;
>> +
>> +   /**
>> +    * Scalar data type matching the representation of a single component of \p
>> +    * vector_type.
>> +    */
>> +   typedef int16_t scalar_type;
>> +
>> +   /**
>> +    * Maximum integer value representable as a \p scalar_type.
>> +    */
>> +   const scalar_type max_scalar = INT16_MAX;
>> +
>> +   /**
>> +    * Number of components of a \p vector_type.
>> +    */
>> +   const unsigned vector_width = 2 * sizeof(vector_type::value_type) /
>> +                                     sizeof(scalar_type);
>> +
>> +   /**
>> +    * Set the i-th component of vector \p v to \p x.
>> +    */
>> +   void
>> +   set(vector_type &v, unsigned i, scalar_type x)
>> +   {
>> +      assert(i < vector_width);
>> +      memcpy((char *)v.data() + i * sizeof(x), &x, sizeof(x));
>> +   }
>> +
>> +   /**
>> +    * Get the i-th component of vector \p v.
>> +    */
>> +   scalar_type
>> +   get(const vector_type &v, unsigned i)
>> +   {
>> +      assert(i < vector_width);
>> +      scalar_type x;
>> +      memcpy(&x, (char *)v.data() + i * sizeof(x), sizeof(x));
>> +      return x;
>> +   }
>> +
>> +   /**
>> +    * Add two vectors with saturation.
>> +    */
>> +   vector_type
>> +   adds(const vector_type &v, const vector_type &w)
>> +   {
>> +      const vector_type u = {
>> +         _mm_adds_epi16(v[0], w[0]),
>> +         _mm_adds_epi16(v[1], w[1])
>> +      };
>> +      return u;
>> +   }
>> +
>> +   /**
>> +    * Subtract two vectors with saturation.
>> +    */
>> +   vector_type
>> +   subs(const vector_type &v, const vector_type &w)
>> +   {
>> +      const vector_type u = {
>> +         _mm_subs_epi16(v[0], w[0]),
>> +         _mm_subs_epi16(v[1], w[1])
>> +      };
>> +      return u;
>> +   }
>> +
>> +   /**
>> +    * Compute the bitwise conjunction of two vectors.
>> +    */
>> +   vector_type
>> +   mask(const vector_type &v, const vector_type &w)
>> +   {
>> +      const vector_type u = {
>> +         _mm_and_si128(v[0], w[0]),
>> +         _mm_and_si128(v[1], w[1])
>> +      };
>> +      return u;
>> +   }
>> +
>> +   /**
>> +    * Reduce the components of a vector using saturating addition.
>> +    */
>> +   scalar_type
>> +   sums(const vector_type &v)
>> +   {
>> +      const __m128i v8 = _mm_adds_epi16(v[0], v[1]);
>> +      const __m128i v4 = _mm_adds_epi16(v8, _mm_shuffle_epi32(v8, 0x4e));
>> +      const __m128i v2 = _mm_adds_epi16(v4, _mm_shuffle_epi32(v4, 0xb1));
>> +      const __m128i v1 = _mm_adds_epi16(v2, _mm_shufflelo_epi16(v2, 0xb1));
>> +      return _mm_extract_epi16(v1, 0);
>> +   }
>> +}
>> +
>> +#else
>> +
>> +/**
>> + * Thin layer around vector intrinsics so they can be easily replaced with
>> + * e.g. the fall-back scalar path, an implementation with different vector
>> + * width or using different SIMD architectures (AVX-512?!).
>> + *
>> + * This implementation operates on scalar values and doesn't rely on
>> + * any vector extensions.  This is mainly intended for debugging and
>> + * to keep this file building on exotic platforms.
>> + */
>> +namespace {
>> +   /**
>> +    * SIMD integer vector data type.
>> +    */
>> +   typedef int16_t vector_type;
>> +
>> +   /**
>> +    * Scalar data type matching the representation of a single component of \p
>> +    * vector_type.
>> +    */
>> +   typedef int16_t scalar_type;
>> +
>> +   /**
>> +    * Maximum integer value representable as a \p scalar_type.
>> +    */
>> +   const scalar_type max_scalar = INT16_MAX;
>> +
>> +   /**
>> +    * Number of components of a \p vector_type.
>> +    */
>> +   const unsigned vector_width = 1;
>> +
>> +   /**
>> +    * Set the i-th component of vector \p v to \p x.
>> +    */
>> +   void
>> +   set(vector_type &v, unsigned i, scalar_type x)
>> +   {
>> +      assert(i < vector_width);
>> +      v = x;
>> +   }
>> +
>> +   /**
>> +    * Get the i-th component of vector \p v.
>> +    */
>> +   scalar_type
>> +   get(const vector_type &v, unsigned i)
>> +   {
>> +      assert(i < vector_width);
>> +      return v;
>> +   }
>> +
>> +   /**
>> +    * Add two vectors with saturation.
>> +    */
>> +   vector_type
>> +   adds(vector_type v, vector_type w)
>> +   {
>> +      return std::max(INT16_MIN, std::min(INT16_MAX, int(v) + w));
>> +   }
>> +
>> +   /**
>> +    * Substract two vectors with saturation.
>> +    */
>> +   vector_type
>> +   subs(vector_type v, vector_type w)
>> +   {
>> +      return std::max(INT16_MIN, std::min(INT16_MAX, int(v) - w));
>> +   }
>> +
>> +   /**
>> +    * Compute the bitwise conjunction of two vectors.
>> +    */
>> +   vector_type
>> +   mask(vector_type v, vector_type w)
>> +   {
>> +      return v & w;
>> +   }
>> +
>> +   /**
>> +    * Reduce the components of a vector using saturating addition.
>> +    */
>> +   scalar_type
>> +   sums(vector_type v)
>> +   {
>> +      return v;
>> +   }
>> +}
>> +
>> +#endif
>> +
>> +namespace {
>> +   /**
>> +    * Variable-length vector type intended to represent cycle-count costs for
>> +    * arbitrary atom-to-bank assignments.  It's indexed by a pair of integers
>> +    * (i, p), where i is an atom index and p in {0, 1} indicates the parity of
>> +    * the conflict (respectively, whether the cost is incurred whenever the
>> +    * atoms are assigned the same bank b or opposite-parity banks b and b^1).
>> +    * \sa shader_conflict_weight_matrix()
>> +    */
>> +   typedef std::vector<vector_type> weight_vector_type;
>> +
>> +   /**
>> +    * Set the (i, p)-th component of weight vector \p v to \p x.
>> +    */
>> +   void
>> +   set(weight_vector_type &v, unsigned i, unsigned p, scalar_type x)
>> +   {
>> +      set(v[(2 * i + p) / vector_width], (2 * i + p) % vector_width, x);
>> +   }
>> +
>> +   /**
>> +    * Get the (i, p)-th component of weight vector \p v.
>> +    */
>> +   scalar_type
>> +   get(const weight_vector_type &v, unsigned i, unsigned p)
>> +   {
>> +      return get(v[(2 * i + p) / vector_width], (2 * i + p) % vector_width);
>> +   }
>> +
>> +   /**
>> +    * Swap the (i, p)-th and (j, q)-th components of weight vector \p v.
>> +    */
>> +   void
>> +   swap(weight_vector_type &v,
>> +        unsigned i, unsigned p,
>> +        unsigned j, unsigned q)
>> +   {
>> +      const scalar_type tmp = get(v, i, p);
>> +      set(v, i, p, get(v, j, q));
>> +      set(v, j, q, tmp);
>> +   }
>> +}
>> +
>> +namespace {
>> +   /**
>> +    * Object that represents the partitioning of an arbitrary register space
>> +    * into indivisible units (referred to as atoms below) that can potentially
>> +    * be rearranged independently from other registers.  The partitioning is
>> +    * inferred from a number of contiguity requirements specified using
>> +    * require_contiguous().  This allows efficient look-up of the atom index a
>> +    * given register address belongs to, or conversely the range of register
>> +    * addresses that belong to a given atom.
>> +    */
>> +   struct partitioning {
>> +      /**
>> +       * Create a (for the moment unrestricted) partitioning of a register
>> +       * file of size \p n.  The units are arbitrary.
>> +       */
>> +      partitioning(unsigned n) {
>> +         for (unsigned i = 0; i < n + num_terminator_atoms; i++) {
>> +            offsets.push_back(i);
>> +            atoms.push_back(i);
>> +         }
>> +      }
>> +
>> +      /**
>> +       * Require register range [reg, reg + n[ to be considered part of the
>> +       * same atom.
>> +       */
>> +      void
>> +      require_contiguous(unsigned reg, unsigned n)
>> +      {
>> +         unsigned r = atoms[reg];
>> +
>> +         /* Renumber atoms[reg...] = { r... } and their offsets[r...] for the
>> +          * case that the specified contiguity requirement leads to the fusion
>> +          * (yay) of one or more existing atoms.
>> +          */
>> +         for (unsigned reg1 = reg + 1; reg1 < atoms.size(); reg1++) {
>> +            if (offsets[atoms[reg1]] < reg + n) {
>> +               atoms[reg1] = r;
>> +            } else {
>> +               if (offsets[atoms[reg1 - 1]] != offsets[atoms[reg1]])
>> +                  r++;
>> +
>> +               offsets[r] = offsets[atoms[reg1]];
>> +               atoms[reg1] = r;
>> +            }
>> +         }
>> +
>> +         /* Clean up the scraps if we ended up with less atoms than we started
>> +          * with.
>> +          */
>> +         offsets.erase(offsets.begin() + r + 1, offsets.end());
>> +      }
>> +
>> +      /**
>> +       * Get the atom index register address \p reg belongs to.
>> +       */
>> +      unsigned
>> +      atom_of_reg(unsigned reg) const
>> +      {
>> +         return atoms[reg];
>> +      }
>> +
>> +      /**
>> +       * Get the base register address that belongs to atom \p r.
>> +       */
>> +      unsigned
>> +      reg_of_atom(unsigned r) const
>> +      {
>> +         return offsets[r];
>> +      }
>> +
>> +      /**
>> +       * Get the size of atom \p r in register address units.
>> +       */
>> +      unsigned
>> +      size_of_atom(unsigned r) const
>> +      {
>> +         assert(r < num_atoms());
>> +         return reg_of_atom(r + 1) - reg_of_atom(r);
>> +      }
>> +
>> +      /**
>> +       * Get the number of atoms the whole register space is partitioned into.
>> +       */
>> +      unsigned
>> +      num_atoms() const
>> +      {
>> +         return offsets.size() - num_terminator_atoms;
>> +      }
>> +
>> +   private:
>> +      /**
>> +       * Number of trailing atoms inserted for convenience so among other
>> +       * things we don't need to special-case the last element in
>> +       * size_of_atom().
>> +       */
>> +      static const unsigned num_terminator_atoms = 1;
>> +      std::vector<unsigned> offsets;
>> +      std::vector<unsigned> atoms;
>> +   };
>> +
>> +   /**
>> +    * Only GRF sources (whether they have been register-allocated or not) can
>> +    * possibly incur bank conflicts.
>> +    */
>> +   bool
>> +   is_grf(const fs_reg &r)
>> +   {
>> +      return r.file == VGRF || r.file == FIXED_GRF;
>> +   }
>> +
>> +   /**
>> +    * Register offset of \p r in GRF units.  Useful because the representation
>> +    * of GRFs post-register allocation is somewhat inconsistent and depends on
>> +    * whether the register already had a fixed GRF offset prior to register
>> +    * allocation or whether it was part of a VGRF allocation.
>> +    */
>> +   unsigned
>> +   reg_of(const fs_reg &r)
>> +   {
>> +      assert(is_grf(r));
>> +      if (r.file == VGRF)
>> +         return r.nr + r.offset / REG_SIZE;
>> +      else
>> +         return reg_offset(r) / REG_SIZE;
>> +   }
>> +
>> +   /**
>> +    * Calculate the finest partitioning of the GRF space compatible with the
>> +    * register contiguity requirements derived from all instructions part of
>> +    * the program.
>> +    */
>> +   partitioning
>> +   shader_reg_partitioning(const fs_visitor *v)
>> +   {
>> +      partitioning p(BRW_MAX_GRF);
>> +
>> +      foreach_block_and_inst(block, fs_inst, inst, v->cfg) {
>> +         if (is_grf(inst->dst))
>> +            p.require_contiguous(reg_of(inst->dst), regs_written(inst));
>> +
>> +         for (int i = 0; i < inst->sources; i++) {
>> +            if (is_grf(inst->src[i]))
>> +               p.require_contiguous(reg_of(inst->src[i]), regs_read(inst, i));
>> +         }
>> +      }
>> +
>> +      return p;
>> +   }
>> +
>> +   /**
>> +    * Return the set of GRF atoms that should be left untouched at their
>> +    * original location to avoid violating hardware or software assumptions.
>> +    */
>> +   std::vector<bool>
>> +   shader_reg_constraints(const fs_visitor *v, const partitioning &p)
>> +   {
>> +      std::vector<bool> constrained(p.num_atoms());
>> +
>> +      /* These are read implicitly by some send-message instructions without
>> +       * any indication at the IR level.  Assume they are unsafe to move
>> +       * around.
>> +       */
>> +      for (unsigned reg = 0; reg < 2; reg++)
>> +         constrained[p.atom_of_reg(reg)] = true;
>> +
>> +      /* Assume that anything referenced via fixed GRFs is baked into the
>> +       * hardware's fixed-function logic and may be unsafe to move around.
>> +       * Also take into account the source GRF restrictions of EOT
>> +       * send-message instructions.
>> +       */
>> +      foreach_block_and_inst(block, fs_inst, inst, v->cfg) {
>> +         if (inst->dst.file == FIXED_GRF)
>> +            constrained[p.atom_of_reg(reg_of(inst->dst))] = true;
>> +
>> +         for (int i = 0; i < inst->sources; i++) {
>> +            if (inst->src[i].file == FIXED_GRF ||
>> +                (is_grf(inst->src[i]) && inst->eot))
>> +               constrained[p.atom_of_reg(reg_of(inst->src[i]))] = true;
>> +         }
>> +      }
>> +
>> +      return constrained;
>> +   }
>> +
>> +   /**
>> +    * Return whether the hardware will be able to prevent a bank conflict by
>> +    * optimizing out the read cycle of a source register.  The formula was
>> +    * found experimentally.
>> +    */
>> +   bool
>> +   is_conflict_optimized_out(const gen_device_info *devinfo, const fs_inst *inst)
>> +   {
>> +      return devinfo->gen >= 9 &&
>> +         ((is_grf(inst->src[0]) && (reg_of(inst->src[0]) == reg_of(inst->src[1]) ||
>> +                                    reg_of(inst->src[0]) == reg_of(inst->src[2]))) ||
>> +          reg_of(inst->src[1]) == reg_of(inst->src[2]));
>> +   }
>> +
>> +   /**
>> +    * Return a matrix that allows reasonably efficient computation of the
>> +    * cycle-count cost of bank conflicts incurred throughout the whole program
>> +    * for any given atom-to-bank assignment.
>> +    *
>> +    * More precisely, if C_r_s_p is the result of this function, the total
>> +    * cost of all bank conflicts involving any given atom r can be readily
>> +    * recovered as follows:
>> +    *
>> +    *  S(B) = Sum_s_p(d_(p^B_r)_(B_s) * C_r_s_p)
>> +    *
>> +    * where d_i_j is the Kronecker delta, and B_r indicates the bank
>> +    * assignment of r.  \sa delta_conflicts() for a vectorized implementation
>> +    * of the expression above.
>> +    *
>> +    * FINISHME: Teach this about the Gen10+ bank conflict rules, which are
>> +    *           somewhat more relaxed than on previous generations.  In the
>> +    *           meantime optimizing based on Gen9 weights is likely to be more
>> +    *           helpful than not optimizing at all.
>> +    */
>> +   std::vector<weight_vector_type>
>> +   shader_conflict_weight_matrix(const fs_visitor *v, const partitioning &p)
>> +   {
>> +      std::vector<weight_vector_type> conflicts(p.num_atoms(),
>> +         weight_vector_type(DIV_ROUND_UP(2 * p.num_atoms(),
>> +                                               vector_width)));
>> +      /* Crude approximation of the number of times the current basic block
>> +       * will be executed at run-time.
>> +       */
>> +      unsigned block_scale = 1;
>> +
>> +      foreach_block_and_inst(block, fs_inst, inst, v->cfg) {
>> +         if (inst->opcode == BRW_OPCODE_DO) {
>> +            block_scale *= 10;
>> +
>> +         } else if (inst->opcode == BRW_OPCODE_WHILE) {
>> +            block_scale /= 10;
>> +
>> +         } else if (inst->is_3src(v->devinfo) &&
>> +                    is_grf(inst->src[1]) && is_grf(inst->src[2])) {
>> +            const unsigned r = p.atom_of_reg(reg_of(inst->src[1]));
>> +            const unsigned s = p.atom_of_reg(reg_of(inst->src[2]));
>> +
>> +            /* Estimate of the cycle-count cost of incurring a bank conflict
>> +             * for this instruction.  This is only true on the average, for a
>> +             * sequence of back-to-back ternary instructions, since the EU
>> +             * front-end only seems to be able to issue a new instruction at
>> +             * an even cycle.  The cost of a bank conflict incurred by an
>> +             * isolated ternary instruction may be higher.
>> +             */
>> +            const unsigned exec_size = inst->dst.component_size(inst->exec_size);
>> +            const unsigned cycle_scale = block_scale * DIV_ROUND_UP(exec_size,
>> +                                                                    REG_SIZE);
>> +
>> +            /* Neglect same-atom conflicts (since they're either trivial or
>> +             * impossible to avoid without splitting the atom), and conflicts
>> +             * known to be optimized out by the hardware.
>> +             */
>> +            if (r != s && !is_conflict_optimized_out(v->devinfo, inst)) {
>> +               /* Calculate the parity of the sources relative to the start of
>> +                * their respective atoms.  If their parity is the same (and
>> +                * none of the atoms straddle the 2KB mark), the instruction
>> +                * will incur a conflict iff both atoms are assigned the same
>> +                * bank b.  If their parity is opposite, the instruction will
>> +                * incur a conflict iff they are assigned opposite banks (b and
>> +                * b^1).
>> +                */
>> +               const bool p_r = 1 & (reg_of(inst->src[1]) - p.reg_of_atom(r));
>> +               const bool p_s = 1 & (reg_of(inst->src[2]) - p.reg_of_atom(s));
>> +               const unsigned p = p_r ^ p_s;
>> +
>> +               /* Calculate the updated cost of a hypothetical conflict
>> +                * between atoms r and s.  Note that the weight matrix is
>> +                * symmetric with respect to indices r and s by construction.
>> +                */
>> +               const scalar_type w = std::min(unsigned(max_scalar),
>> +                  get(conflicts[r], s, p) + cycle_scale);
>> +               set(conflicts[r], s, p, w);
>> +               set(conflicts[s], r, p, w);
>> +            }
>> +         }
>> +      }
>> +
>> +      return conflicts;
>> +   }
>> +
>> +   /**
>> +    * Return the set of GRF atoms that could potentially lead to bank
>> +    * conflicts if laid out unfavorably in the GRF space according to
>> +    * the specified \p conflicts matrix (\sa
>> +    * shader_conflict_weight_matrix()).
>> +    */
>> +   std::vector<bool>
>> +   have_any_conflicts(const std::vector<weight_vector_type> &conflicts)
>> +   {
>> +      std::vector<bool> any_conflicts(conflicts.size());
>> +
>> +      for (unsigned r = 0; r < conflicts.size(); r++) {
>> +         for (unsigned s = 0; s < conflicts[r].size(); s++)
>> +            any_conflicts[r] = any_conflicts[r] || sums(conflicts[r][s]);
>> +      }
>> +
>> +      return any_conflicts;
>> +   }
>> +
>> +   /**
>> +    * Calculate the difference between two S(B) cost estimates as defined
>> +    * above (\sa shader_conflict_weight_matrix()).  This represents the
>> +    * (partial) cycle-count benefit from moving an atom r from bank p to n.
>> +    * The respective bank assignments Bp and Bn are encoded as the \p
>> +    * bank_mask_p and \p bank_mask_n bitmasks for efficient computation,
>> +    * according to the formula:
>> +    *
>> +    *  bank_mask(B)_s_p = -d_(p^B_r)_(B_s)
>> +    *
>> +    * Notice the similarity with the delta function in the S(B) expression
>> +    * above, and how bank_mask(B) can be precomputed for every possible
>> +    * selection of r since bank_mask(B) only depends on it via B_r that may
>> +    * only assume one of four different values, so the caller can keep every
>> +    * possible bank_mask(B) vector in memory without much hassle (\sa
>> +    * bank_characteristics()).
>> +    */
>> +   int
>> +   delta_conflicts(const weight_vector_type &bank_mask_p,
>> +                   const weight_vector_type &bank_mask_n,
>> +                   const weight_vector_type &conflicts)
>> +   {
>> +      vector_type s_p = {}, s_n = {};
>> +
>> +      for (unsigned r = 0; r < conflicts.size(); r++) {
>> +         s_p = adds(s_p, mask(bank_mask_p[r], conflicts[r]));
>> +         s_n = adds(s_n, mask(bank_mask_n[r], conflicts[r]));
>> +      }
>> +
>> +      return sums(subs(s_p, s_n));
>> +   }
>> +
>> +   /**
>> +    * Return an identity permutation of GRF atoms, represented as the start GRF
>> +    * offset each atom is mapped into.
>> +    */
>> +   std::vector<unsigned>
>> +   identity_reg_permutation(const partitioning &p)
>> +   {
>> +      std::vector<unsigned> map(p.num_atoms());
>> +
>> +      for (unsigned r = 0; r < map.size(); r++)
>> +         map[r] = p.reg_of_atom(r);
>> +
>> +      return map;
>> +   }
>> +
>> +   /**
>> +    * Return the bank index of GRF address \p reg, numbered according to the
>> +    * table:
>> +    *        Even Odd
>> +    *    Lo    0   1
>> +    *    Hi    2   3
>> +    */
>> +   unsigned
>> +   bank_of(unsigned reg)
>> +   {
>> +      return (reg & 0x40) >> 5 | (reg & 1);
>> +   }
>> +
>> +   /**
>> +    * Return bitmasks suitable for use as bank mask arguments for the
>> +    * delta_conflicts() computation.  Note that this is just the (negative)
>> +    * characteristic function of each bank, if you regard it as a set
>> +    * containing all atoms assigned to it according to the \p map array.
>> +    */
>> +   std::array<weight_vector_type, 4>
>> +   bank_characteristics(const std::vector<unsigned> &map)
>> +   {
>> +      std::array<weight_vector_type, 4> banks;
>> +
>> +      for (unsigned b = 0; b < banks.size(); b++) {
>> +         banks[b].resize(DIV_ROUND_UP(2 * map.size(), vector_width));
>> +
>> +         for (unsigned j = 0; j < map.size(); j++) {
>> +            for (unsigned p = 0; p < 2; p++)
>> +               set(banks[b], j, p,
>> +                   (b ^ p) == bank_of(map[j]) ? -1 : 0);
>> +         }
>> +      }
>> +
>> +      return banks;
>> +   }
>> +
>> +   /**
>> +    * Return an improved permutation of GRF atoms based on \p map attempting
>> +    * to reduce the total cycle-count cost of bank conflicts greedily.
>> +    *
>> +    * Note that this doesn't attempt to merge multiple atoms into one, which
>> +    * may allow it to do a better job in some cases -- It simply reorders
>> +    * existing atoms in the GRF space without affecting their identity.
>> +    */
>> +   std::vector<unsigned>
>> +   optimize_reg_permutation(const partitioning &p,
>> +                            const std::vector<bool> &constrained,
>> +                            const std::vector<weight_vector_type> &conflicts,
>> +                            std::vector<unsigned> map)
>> +   {
>> +      const std::vector<bool> any_conflicts = have_any_conflicts(conflicts);
>> +      std::array<weight_vector_type, 4> banks = bank_characteristics(map);
>> +
>> +      for (unsigned r = 0; r < map.size(); r++) {
>> +         const unsigned bank_r = bank_of(map[r]);
>> +
>> +         if (!constrained[r]) {
>> +            unsigned best_s = r;
>> +            int best_benefit = 0;
>> +
>> +            for (unsigned s = 0; s < map.size(); s++) {
>> +               const unsigned bank_s = bank_of(map[s]);
>> +
>> +               if (bank_r != bank_s && !constrained[s] &&
>> +                   p.size_of_atom(r) == p.size_of_atom(s) &&
>> +                   (any_conflicts[r] || any_conflicts[s])) {
>> +                  const int benefit =
>> +                     delta_conflicts(banks[bank_r], banks[bank_s], conflicts[r]) +
>> +                     delta_conflicts(banks[bank_s], banks[bank_r], conflicts[s]);
>> +
>> +                  if (benefit > best_benefit) {
>> +                     best_s = s;
>> +                     best_benefit = benefit;
>> +                  }
>> +               }
>> +            }
>> +
>> +            if (best_s != r) {
>> +               for (unsigned b = 0; b < banks.size(); b++) {
>> +                  for (unsigned p = 0; p < 2; p++)
>> +                     swap(banks[b], r, p, best_s, p);
>> +               }
>> +
>> +               std::swap(map[r], map[best_s]);
>> +            }
>> +         }
>> +      }
>> +
>> +      return map;
>> +   }
>> +
>> +   /**
>> +    * Apply the GRF atom permutation given by \p map to register \p r and
>> +    * return the result.
>> +    */
>> +   fs_reg
>> +   transform(const partitioning &p, const std::vector<unsigned> &map,
>> +             fs_reg r)
>> +   {
>> +      if (r.file == VGRF) {
>> +         const unsigned reg = reg_of(r);
>> +         const unsigned s = p.atom_of_reg(reg);
>> +         r.nr = map[s] + reg - p.reg_of_atom(s);
>> +         r.offset = r.offset % REG_SIZE;
>> +      }
>> +
>> +      return r;
>> +   }
>> +}
>> +
>> +bool
>> +fs_visitor::opt_bank_conflicts()
>> +{
>> +   assert(grf_used || !"Must be called after register allocation");
>> +
>> +   /* No ternary instructions -- No bank conflicts. */
>> +   if (devinfo->gen < 6)
>> +      return false;
>> +
>> +   const partitioning p = shader_reg_partitioning(this);
>> +   const std::vector<bool> constrained = shader_reg_constraints(this, p);
>> +   const std::vector<weight_vector_type> conflicts =
>> +      shader_conflict_weight_matrix(this, p);
>> +   const std::vector<unsigned> map =
>> +      optimize_reg_permutation(p, constrained, conflicts,
>> +                               identity_reg_permutation(p));
>> +
>> +   foreach_block_and_inst(block, fs_inst, inst, cfg) {
>> +      inst->dst = transform(p, map, inst->dst);
>> +
>> +      for (int i = 0; i < inst->sources; i++)
>> +         inst->src[i] = transform(p, map, inst->src[i]);
>> +   }
>> +
>> +   return true;
>> +}
>> -- 
>> 2.10.2
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>>
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev



More information about the mesa-dev mailing list