[Mesa-dev] [PATCH] radeonsi: don't use fast color clear for small images even on APUs
Marek Olšák
maraeo at gmail.com
Tue Dec 12 23:53:12 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
Increase the limit and handle non-square images better.
This makes glxgears 20% faster on APUs, and a little more on dGPUs.
We all use and love glxgears.
---
src/gallium/drivers/radeonsi/si_clear.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c
index 0ac83f4..464b9d7 100644
--- a/src/gallium/drivers/radeonsi/si_clear.c
+++ b/src/gallium/drivers/radeonsi/si_clear.c
@@ -418,26 +418,25 @@ static void si_do_fast_color_clear(struct si_context *sctx,
sctx->b.family == CHIP_STONEY)
tex->num_slow_clears++;
}
bool need_decompress_pass = false;
/* Use a slow clear for small surfaces where the cost of
* the eliminate pass can be higher than the benefit of fast
* clear. The closed driver does this, but the numbers may differ.
*
- * Always use fast clear on APUs.
+ * This helps on both dGPUs and APUs, even small APUs like Mullins.
*/
- bool too_small = sctx->screen->info.has_dedicated_vram &&
- tex->resource.b.b.nr_samples <= 1 &&
- tex->resource.b.b.width0 <= 256 &&
- tex->resource.b.b.height0 <= 256;
+ bool too_small = tex->resource.b.b.nr_samples <= 1 &&
+ tex->resource.b.b.width0 *
+ tex->resource.b.b.height0 <= 512 * 512;
/* Try to clear DCC first, otherwise try CMASK. */
if (vi_dcc_enabled(tex, 0)) {
uint32_t reset_value;
bool clear_words_needed;
if (sctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
continue;
/* This can only occur with MSAA. */
--
2.7.4
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