[Mesa-dev] [PATCH] radv: do not load the local invocation index when it's unused
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Dec 14 16:32:41 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/common/ac_nir_to_llvm.c | 3 ++-
src/amd/common/ac_shader_info.c | 3 +++
src/amd/common/ac_shader_info.h | 1 +
src/amd/vulkan/radv_shader.c | 2 +-
4 files changed, 7 insertions(+), 2 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 0e1d7e0082..2fe346b012 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -751,7 +751,8 @@ static void create_function(struct nir_to_llvm_context *ctx,
&ctx->num_work_groups);
}
add_sgpr_argument(&args, ctx->ac.v3i32, &ctx->workgroup_ids);
- add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
+ if (ctx->shader_info->info.cs.uses_local_invocation_idx)
+ add_sgpr_argument(&args, ctx->ac.i32, &ctx->tg_size);
add_vgpr_argument(&args, ctx->ac.v3i32, &ctx->local_invocation_ids);
break;
case MESA_SHADER_VERTEX:
diff --git a/src/amd/common/ac_shader_info.c b/src/amd/common/ac_shader_info.c
index 87744ed23e..3299b47e6b 100644
--- a/src/amd/common/ac_shader_info.c
+++ b/src/amd/common/ac_shader_info.c
@@ -58,6 +58,9 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, struct ac_shader_info *info)
}
break;
}
+ case nir_intrinsic_load_local_invocation_index:
+ info->cs.uses_local_invocation_idx = true;
+ break;
case nir_intrinsic_load_sample_id:
info->ps.force_persample = true;
break;
diff --git a/src/amd/common/ac_shader_info.h b/src/amd/common/ac_shader_info.h
index 0136d5af40..79e5615254 100644
--- a/src/amd/common/ac_shader_info.h
+++ b/src/amd/common/ac_shader_info.h
@@ -45,6 +45,7 @@ struct ac_shader_info {
bool uses_grid_size;
bool uses_block_id[3];
bool uses_thread_id[3];
+ bool uses_local_invocation_idx;
} cs;
};
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 907c1986f8..ab8ba42511 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -400,7 +400,7 @@ radv_fill_shader_variant(struct radv_device *device,
S_00B84C_TGID_Z_EN(info->cs.uses_block_id[2]) |
S_00B84C_TIDIG_COMP_CNT(info->cs.uses_thread_id[2] ? 2 :
info->cs.uses_thread_id[1] ? 1 : 0) |
- S_00B84C_TG_SIZE_EN(1) |
+ S_00B84C_TG_SIZE_EN(info->cs.uses_local_invocation_idx) |
S_00B84C_LDS_SIZE(variant->config.lds_size);
break;
}
--
2.15.1
More information about the mesa-dev
mailing list