[Mesa-dev] [PATCH 02/17] anv/cmd_state: Drop the scratch_size field
Jason Ekstrand
jason at jlekstrand.net
Sat Dec 16 01:09:00 UTC 2017
This is a legacy left-over from the mechanism we used to use to handle
scratch. The new (and better) mechanism doesn't use this.
---
src/intel/vulkan/anv_private.h | 1 -
1 file changed, 1 deletion(-)
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index b7bde4b..2d35aaa 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -1689,7 +1689,6 @@ struct anv_cmd_state {
struct anv_bo *num_workgroups_bo;
VkShaderStageFlags descriptors_dirty;
VkShaderStageFlags push_constants_dirty;
- uint32_t scratch_size;
struct anv_pipeline * pipeline;
struct anv_pipeline * compute_pipeline;
struct anv_framebuffer * framebuffer;
--
2.5.0.400.gff86faf
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