[Mesa-dev] [PATCH v2 0/5] i965: ASTC5x5 workaround

Rogovin, Kevin kevin.rogovin at intel.com
Mon Dec 18 08:05:38 UTC 2017


Hi,

 I gave it a try by modifying isl_genX(surf_fill_state_s) in src/intel/isl/isl_surface_state.c where I set SamplerL2BypassModeDisable ALWAYS as true for GEN9; sadly car chase continued to hang.

-Kevin

-----Original Message-----
From: Nanley Chery [mailto:nanleychery at gmail.com] 
Sent: Friday, December 15, 2017 8:34 PM
To: Rogovin, Kevin <kevin.rogovin at intel.com>
Cc: mesa-dev at lists.freedesktop.org
Subject: Re: [Mesa-dev] [PATCH v2 0/5] i965: ASTC5x5 workaround

On Thu, Dec 14, 2017 at 07:39:46PM +0200, kevin.rogovin at intel.com wrote:
> From: Kevin Rogovin <kevin.rogovin at intel.com>
> 
> This patch series implements a needed workaround for Gen9 for ASTC5x5 
> sampler reads. The crux of the work around is to make sure that the 
> sampler does not read an ASTC5x5 texture and a surface with an 
> auxilary buffer without having a texture cache invalidate and command 
> streamer stall between such accesses.
> 

This workaround sounds like it deals with the same types of surfaces dealt with in the RENDER_SURFACE_STATE field, Sampler L2 Out of Order Mode Disable (or SamplerL2BypassModeDisable in our driver).

Here's the programming note from the SKL PRM on this field:
* This bit must be set for the following surface types:
  BC2_UNORM BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM
* This bit must be set for surfaces which contain a HiZ auxilliary surface
  if other surfaces using AUX_CCS_E or AUX_CCS_D auxiliary surface state
  (lossless color compression) are being sampled at the same time.

Have we tried setting this bit for ASTC_5x5 textures?

-Nanley

> With this patch series applied to the (current) master branch of mesa, 
> carchase works on my SKL GT4.
> 
> v2:
>   Rename workaround functions from brw_ to gen9_
>   (suggested/requested by Topi Pohjolainen).
> 
>   Place texture resolve to avoid using auxilary surface
>   when ASTC5x5 is detected in brw_predraw_resolve_inputs()
>   instead of another detected function; doing so allows
>   one to avoid walking the textures again.
>   (suggested/requested by Topi Pohjolainen).
> 
>   Emit command streamer stall in addition to texture
>   invalidate.
>   (original short-coming caught by Jason Ekstrand)
> 
>   Place workaround function in (new) dedicated file.
> 
>   Minor path re-ordering to accomodate changes.
> 
> Kevin Rogovin (5):
>   i965: define astx5x5 workaround infrastructure
>   i965: set ASTC5x5 workaround texture type tracking on texture validate
>   i965: use ASTC5x5 workaround in brw_draw
>   i965: use ASTC5x5 workaround in brw_compute
>   i965: ASTC5x5 workaround logic for blorp
> 
>  src/mesa/drivers/dri/i965/Makefile.sources       |  1 +
>  src/mesa/drivers/dri/i965/brw_compute.c          |  6 ++++
>  src/mesa/drivers/dri/i965/brw_context.c          |  6 ++++
>  src/mesa/drivers/dri/i965/brw_context.h          | 24 ++++++++++++++++
>  src/mesa/drivers/dri/i965/brw_draw.c             | 16 +++++++++--
>  src/mesa/drivers/dri/i965/brw_wm_surface_state.c |  5 ++++
>  src/mesa/drivers/dri/i965/gen9_astc5x5_wa.c      | 36 ++++++++++++++++++++++++
>  src/mesa/drivers/dri/i965/genX_blorp_exec.c      |  5 ++++
>  src/mesa/drivers/dri/i965/intel_batchbuffer.c    |  1 +
>  src/mesa/drivers/dri/i965/intel_tex_image.c      | 16 ++++++++---
>  src/mesa/drivers/dri/i965/intel_tex_validate.c   | 13 +++++++++
>  src/mesa/drivers/dri/i965/meson.build            |  1 +
>  12 files changed, 124 insertions(+), 6 deletions(-)  create mode 
> 100644 src/mesa/drivers/dri/i965/gen9_astc5x5_wa.c
> 
> --
> 2.7.4
> 
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