[Mesa-dev] [PATCH 2/7] radv: add assertions to make sure pipeline layout objects are valid
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Dec 18 18:38:53 UTC 2017
The spec requires it.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_pipeline.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index fedabcd73f..3fc21bb501 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -2023,6 +2023,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
pipeline->device = device;
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+ assert(pipeline->layout);
radv_pipeline_init_dynamic_state(pipeline, pCreateInfo);
radv_pipeline_init_blend_state(pipeline, pCreateInfo, extra);
@@ -2370,6 +2371,7 @@ static VkResult radv_compute_pipeline_create(
pipeline->device = device;
pipeline->layout = radv_pipeline_layout_from_handle(pCreateInfo->layout);
+ assert(pipeline->layout);
pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages);
--
2.15.1
More information about the mesa-dev
mailing list