[Mesa-dev] [PATCH 05/16] meta/blit: Don't restore state of the temporary texture
Tapani Pälli
tapani.palli at intel.com
Tue Dec 19 11:53:34 UTC 2017
patches 4,5
Reviewed-by: Tapani Pälli <tapani.palli at intel.com>
On 12/19/2017 02:14 AM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> It's about to be destroyed, so there's no point.
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/drivers/common/meta_blit.c | 48 +++++++++++++++++++++----------------
> 1 file changed, 27 insertions(+), 21 deletions(-)
>
> diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c
> index 6322b64..66714b1 100644
> --- a/src/mesa/drivers/common/meta_blit.c
> +++ b/src/mesa/drivers/common/meta_blit.c
> @@ -841,30 +841,36 @@ _mesa_meta_fb_tex_blit_end(struct gl_context *ctx, GLenum target,
> struct gl_texture_object *const texObj =
> _mesa_get_current_tex_object(ctx, target);
>
> - /* Restore texture object state, the texture binding will
> - * be restored by _mesa_meta_end().
> - *
> - * If the target restricts values for base level or max level, we assume
> - * that the original values were valid.
> - */
> - if (blit->baseLevelSave != texObj->BaseLevel)
> - _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
> - &blit->baseLevelSave, false);
> -
> - if (blit->maxLevelSave != texObj->MaxLevel)
> - _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
> - &blit->maxLevelSave, false);
> + /* Either there is no temporary texture or the temporary texture is bound. */
> + assert(blit->tempTex == 0 || texObj->Name == blit->tempTex);
>
> - /* If ARB_stencil_texturing is not supported, the mode won't have changed. */
> - if (texObj->StencilSampling != blit->stencilSamplingSave) {
> - /* GLint so the compiler won't complain about type signedness mismatch
> - * in the call to _mesa_texture_parameteriv below.
> + /* Restore texture object state, the texture binding will be restored by
> + * _mesa_meta_end(). If the texture is the temporary texture that is about
> + * to be destroyed, don't bother restoring its state.
> + */
> + if (blit->tempTex == 0) {
> + /* If the target restricts values for base level or max level, we assume
> + * that the original values were valid.
> */
> - const GLint param = blit->stencilSamplingSave ?
> - GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
> + if (blit->baseLevelSave != texObj->BaseLevel)
> + _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_BASE_LEVEL,
> + &blit->baseLevelSave, false);
> +
> + if (blit->maxLevelSave != texObj->MaxLevel)
> + _mesa_texture_parameteriv(ctx, texObj, GL_TEXTURE_MAX_LEVEL,
> + &blit->maxLevelSave, false);
> +
> + /* If ARB_stencil_texturing is not supported, the mode won't have changed. */
> + if (texObj->StencilSampling != blit->stencilSamplingSave) {
> + /* GLint so the compiler won't complain about type signedness mismatch
> + * in the call to _mesa_texture_parameteriv below.
> + */
> + const GLint param = blit->stencilSamplingSave ?
> + GL_STENCIL_INDEX : GL_DEPTH_COMPONENT;
>
> - _mesa_texture_parameteriv(ctx, texObj, GL_DEPTH_STENCIL_TEXTURE_MODE,
> - ¶m, false);
> + _mesa_texture_parameteriv(ctx, texObj, GL_DEPTH_STENCIL_TEXTURE_MODE,
> + ¶m, false);
> + }
> }
>
> _mesa_bind_sampler(ctx, ctx->Texture.CurrentUnit, blit->samp_obj_save);
>
More information about the mesa-dev
mailing list