[Mesa-dev] [PATCH 2/2] svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection

Brian Paul brianp at vmware.com
Sun Dec 24 05:13:47 UTC 2017


Fixes about 24 Piglit tex-miplevel-selection tests.
---
 src/gallium/drivers/svga/svga_tgsi_vgpu10.c | 4 +---
 1 file changed, 1 insertion(+), 3 deletions(-)

diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
index deb8e5a..31149dd 100644
--- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
+++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
@@ -4898,12 +4898,10 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
       switch (swz->texture_target) {
       case TGSI_TEXTURE_SHADOW2D:
       case TGSI_TEXTURE_SHADOWRECT:
+      case TGSI_TEXTURE_SHADOW1D:
       case TGSI_TEXTURE_SHADOW1D_ARRAY:
          coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Z);
          break;
-      case TGSI_TEXTURE_SHADOW1D:
-         coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Y);
-         break;
       case TGSI_TEXTURE_SHADOWCUBE:
       case TGSI_TEXTURE_SHADOW2D_ARRAY:
          coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_W);
-- 
1.9.1



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