[Mesa-dev] [PATCH 2/2] svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection
Brian Paul
brianp at vmware.com
Sun Dec 24 05:13:47 UTC 2017
Fixes about 24 Piglit tex-miplevel-selection tests.
---
src/gallium/drivers/svga/svga_tgsi_vgpu10.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
index deb8e5a..31149dd 100644
--- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
+++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
@@ -4898,12 +4898,10 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
switch (swz->texture_target) {
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
+ case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Z);
break;
- case TGSI_TEXTURE_SHADOW1D:
- coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Y);
- break;
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_W);
--
1.9.1
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