[Mesa-dev] [PATCH] st/glsl_to_nir: add patch support to st_nir_assign_var_locations()
Marek Olšák
maraeo at gmail.com
Tue Dec 26 17:25:45 UTC 2017
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Thu, Dec 14, 2017 at 12:14 AM, Timothy Arceri <tarceri at itsqueeze.com> wrote:
> ---
> src/mesa/state_tracker/st_glsl_to_nir.cpp | 22 +++++++++++++++++-----
> 1 file changed, 17 insertions(+), 5 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
> index 70c5daaa225..be34031bfb5 100644
> --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
> +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
> @@ -119,46 +119,58 @@ st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir)
> exec_list_push_tail(&nir->globals, &var->node);
> }
> }
> }
>
> static void
> st_nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
> gl_shader_stage stage)
> {
> unsigned location = 0;
> - unsigned assigned_locations[VARYING_SLOT_MAX];
> + unsigned assigned_locations[VARYING_SLOT_TESS_MAX];
> uint64_t processed_locs = 0;
> + uint32_t processed_patch_locs = 0;
>
> nir_foreach_variable(var, var_list) {
>
> const struct glsl_type *type = var->type;
> if (nir_is_per_vertex_io(var, stage)) {
> assert(glsl_type_is_array(type));
> type = glsl_get_array_element(type);
> }
>
> + bool processed = false;
> + if (var->data.patch) {
> + unsigned patch_loc = var->data.location - VARYING_SLOT_VAR0;
> + if (processed_patch_locs & (1 << patch_loc))
> + processed = true;
> +
> + processed_patch_locs |= (1 << patch_loc);
> + } else {
> + if (processed_locs & ((uint64_t)1 << var->data.location))
> + processed = true;
> +
> + processed_locs |= ((uint64_t)1 << var->data.location);
> + }
> +
> /* Because component packing allows varyings to share the same location
> * we may have already have processed this location.
> */
> - if (var->data.location >= VARYING_SLOT_VAR0 &&
> - processed_locs & ((uint64_t)1 << var->data.location)) {
> + if (processed && var->data.location >= VARYING_SLOT_VAR0) {
> var->data.driver_location = assigned_locations[var->data.location];
> *size += type_size(type);
> continue;
> }
>
> assigned_locations[var->data.location] = location;
> var->data.driver_location = location;
> location += type_size(type);
> -
> - processed_locs |= ((uint64_t)1 << var->data.location);
> }
>
> *size += location;
> }
>
> static int
> st_nir_lookup_parameter_index(const struct gl_program_parameter_list *params,
> const char *name)
> {
> int loc = _mesa_lookup_parameter_index(params, name);
> --
> 2.14.3
>
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