[Mesa-dev] [PATCH 4/5] radv: Fix fragment resolve destination offset.
Dieter Nützel
Dieter at nuetzel-hh.de
Wed Dec 27 04:25:16 UTC 2017
Am 27.12.2017 01:20, schrieb Bas Nieuwenhuizen:
> The position start at (dst.x, dst.y), so if we want the source to
> start at (src.x, src.y), we have to offset by
> (src.x-dst.x,src.y-dst.y).
>
> Haven't tested that this fixed anything yet, but found by inspection.
> Fixes: 69136f4e633 "radv/meta: add resolve pass using fragment/vertex
> shaders"
> ---
> src/amd/vulkan/radv_meta_resolve_fs.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/amd/vulkan/radv_meta_resolve_fs.c
> b/src/amd/vulkan/radv_meta_resolve_fs.c
> index 756309efd2e..53a3d68284a 100644
> --- a/src/amd/vulkan/radv_meta_resolve_fs.c
> +++ b/src/amd/vulkan/radv_meta_resolve_fs.c
> @@ -407,8 +407,8 @@ emit_resolve(struct radv_cmd_buffer *cmd_buffer,
> cmd_buffer->state.flush_bits |= RADV_CMD_FLAG_FLUSH_AND_INV_CB;
>
> unsigned push_constants[2] = {
> - src_offset->x,
> - src_offset->y,
> + src_offset->x - dst_offset->x,
> + src_offset->y - dst_offset->y,
Shouldn't that look like this:
+ src_offset->x - dest_offset->x,
+ src_offset->y - dest_offset->y,
Even compilation error is solved.
With this fixed,
series is
Tested-by: Dieter Nützel <Dieter at nuetzel-hh.de>
Dieter
> };
> radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
> device->meta_state.resolve_fragment.p_layout,
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