[Mesa-dev] [PATCH 1/2] radv/ac: add const_index to fetch index for gs inputs
Dave Airlie
airlied at gmail.com
Wed Feb 1 01:12:38 UTC 2017
From: Dave Airlie <airlied at redhat.com>
This fixes clip distance fetches as they are single item loads
with a const_index like float[1].
Fixes:
dEQP-VK.clipping.user_defined.*.vert_geom.[0-6]
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/amd/common/ac_nir_to_llvm.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index efa8cc1..d817aec 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -2315,7 +2315,7 @@ load_gs_input(struct nir_to_llvm_context *ctx,
param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
args[0] = ctx->esgs_ring;
args[1] = vtx_offset;
- args[2] = LLVMConstInt(ctx->i32, (param * 4 + i) * 256, false);
+ args[2] = LLVMConstInt(ctx->i32, (param * 4 + i + const_index) * 256, false);
args[3] = ctx->i32zero;
args[4] = ctx->i32one; /* OFFEN */
args[5] = ctx->i32zero; /* IDXEN */
--
2.9.3
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