[Mesa-dev] Samping GL_R32UI?

Andrew A. andj2223 at gmail.com
Wed Feb 1 04:32:07 UTC 2017


Are there any known issues with using usampler2D on a GL_R32UI texture
in llvmpipe from within a VS/FS? I'm getting expected results on
Nvidia drivers (proprietary), but not with mesa llvmpipe (always get
zero).


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