[Mesa-dev] [PATCH v2 0/4] glx/dri: improve dealing with the destruction of the currently bound drawable

Nicolai Hähnle nhaehnle at gmail.com
Thu Feb 2 17:19:24 UTC 2017

Hi all,

upon Emil's encouragement, I looked a bit deeper into this issue. The first
and last patch are as before, just in reverse order. I'm not completely
certain that patch #2 is needed, but it seems like a good idea. Patch #3 is
hopefully straightforward.

Please review!

 src/glx/dri3_glx.c                     | 10 ++++++++++
 src/glx/glxcmds.c                      | 18 +++++++++++++++---
 src/mesa/drivers/dri/common/dri_util.c | 12 ++++++++++++
 3 files changed, 37 insertions(+), 3 deletions(-)

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