[Mesa-dev] [PATCH v3] texgetimage: Add check for the effective target to GetTextureSubImage

Eduardo Lima Mitev elima at igalia.com
Thu Feb 2 20:57:34 UTC 2017


OpenGL 4.5 spec, section "8.11.4 Texture Image Queries", page 233 of
the PDF states:

    "An INVALID_OPERATION error is generated if texture is the name of a buffer
     or multisample texture."

This is currently not being checked and e.g a multisample texture image can
be passed down to the driver hook, crashing the driver on i965.

v2: (Ilia Mirkin) Move the check from gettextimage_error_check() to
    GetTextureSubImage() and use the texObj target.

v3: (Ilia Mirkin) Calling legal_getteximage_target() is not necessary, and
    add GL_TEXTURE_2D_MULTISAMPLE_ARRAY too.
---
 src/mesa/main/texgetimage.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index d5cb1636605..7202c7f99ab 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -1465,6 +1465,14 @@ _mesa_GetTextureSubImage(GLuint texture, GLint level,
       return;
    }
 
+   if (texObj->Target == GL_TEXTURE_BUFFER ||
+       texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
+       texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
+      _mesa_error(ctx, GL_INVALID_OPERATION,
+                  "%s(buffer/multisample texture)", caller);
+      return;
+   }
+
    if (getteximage_error_check(ctx, texObj, texObj->Target, level,
                                xoffset, yoffset, zoffset, width, height, depth,
                                format, type, bufSize, pixels, caller)) {
-- 
2.11.0



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