[Mesa-dev] [PATCH] mesa: Don't crash when destroying contexts created with no visual.
Kenneth Graunke
kenneth at whitecape.org
Thu Feb 2 21:14:45 UTC 2017
dEQP-EGL.functional.create_context.no_config tries to create a context
with no config, then immediately destroys it. The drawbuffer is never
set up, so we can't dereference it asking if it's double buffered, or
we'll crash on a null pointer dereference.
Just bail early.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/main/context.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7ecd241e6eb..76763489b9f 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1550,7 +1550,7 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height)
static void
handle_first_current(struct gl_context *ctx)
{
- if (ctx->Version == 0) {
+ if (ctx->Version == 0 || !ctx->DrawBuffer) {
/* probably in the process of tearing down the context */
return;
}
--
2.11.0
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