[Mesa-dev] [PATCH] intel/blorp: Swizzle clear colors on the CPU
Jason Ekstrand
jason at jlekstrand.net
Wed Feb 8 21:35:50 UTC 2017
This fixes the following Vulkan CTS tests on Haswell:
- dEQP-VK.api.image_clearing.clear_color_image.1d_b4g4r4a4_unorm_pack16
- dEQP-VK.api.image_clearing.clear_color_image.2d_b4g4r4a4_unorm_pack16
- dEQP-VK.api.image_clearing.clear_color_image.3d_b4g4r4a4_unorm_pack16
---
src/intel/blorp/blorp_clear.c | 45 ++++++++++++++++++++++++++-----------------
1 file changed, 27 insertions(+), 18 deletions(-)
diff --git a/src/intel/blorp/blorp_clear.c b/src/intel/blorp/blorp_clear.c
index 8ea22ac..e452713 100644
--- a/src/intel/blorp/blorp_clear.c
+++ b/src/intel/blorp/blorp_clear.c
@@ -328,6 +328,23 @@ blorp_fast_clear(struct blorp_batch *batch,
batch->blorp->exec(batch, ¶ms);
}
+static union isl_color_value
+swizzle_color_value(union isl_color_value src, struct isl_swizzle swizzle)
+{
+ union isl_color_value dst;
+
+ assert((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4);
+ assert((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4);
+
+ dst.u32[swizzle.r - ISL_CHANNEL_SELECT_RED] = src.u32[0];
+ dst.u32[swizzle.g - ISL_CHANNEL_SELECT_RED] = src.u32[1];
+ dst.u32[swizzle.b - ISL_CHANNEL_SELECT_RED] = src.u32[2];
+ dst.u32[swizzle.a - ISL_CHANNEL_SELECT_RED] = src.u32[3];
+
+ return dst;
+}
void
blorp_clear(struct blorp_batch *batch,
@@ -346,6 +363,14 @@ blorp_clear(struct blorp_batch *batch,
params.x1 = x1;
params.y1 = y1;
+ /* Manually apply the clear destination swizzle. This way swizzled clears
+ * will work for swizzles which we can't normally use for rendering and it
+ * also ensures that they work on pre-Haswell hardware which can't swizlle
+ * at all.
+ */
+ clear_color = swizzle_color_value(clear_color, swizzle);
+ swizzle = ISL_SWIZZLE_IDENTITY;
+
if (format == ISL_FORMAT_R9G9B9E5_SHAREDEXP) {
clear_color.u32[0] = float3_to_rgb9e5(clear_color.f32);
format = ISL_FORMAT_R32_UINT;
@@ -353,24 +378,8 @@ blorp_clear(struct blorp_batch *batch,
/* Broadwell and earlier cannot render to this format so we need to work
* around it by swapping the colors around and using B4G4R4A4 instead.
*/
-
- /* First, we apply the swizzle. */
- union isl_color_value old;
- assert((unsigned)(swizzle.r - ISL_CHANNEL_SELECT_RED) < 4);
- assert((unsigned)(swizzle.g - ISL_CHANNEL_SELECT_RED) < 4);
- assert((unsigned)(swizzle.b - ISL_CHANNEL_SELECT_RED) < 4);
- assert((unsigned)(swizzle.a - ISL_CHANNEL_SELECT_RED) < 4);
- old.u32[swizzle.r - ISL_CHANNEL_SELECT_RED] = clear_color.u32[0];
- old.u32[swizzle.g - ISL_CHANNEL_SELECT_RED] = clear_color.u32[1];
- old.u32[swizzle.b - ISL_CHANNEL_SELECT_RED] = clear_color.u32[2];
- old.u32[swizzle.a - ISL_CHANNEL_SELECT_RED] = clear_color.u32[3];
- swizzle = ISL_SWIZZLE_IDENTITY;
-
- /* Now we re-order for the new format */
- clear_color.u32[0] = old.u32[1];
- clear_color.u32[1] = old.u32[2];
- clear_color.u32[2] = old.u32[3];
- clear_color.u32[3] = old.u32[0];
+ const struct isl_swizzle ARGB = ISL_SWIZZLE(ALPHA, RED, GREEN, BLUE);
+ clear_color = swizzle_color_value(clear_color, ARGB);
format = ISL_FORMAT_B4G4R4A4_UNORM;
}
--
2.5.0.400.gff86faf
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