[Mesa-dev] [RFC PATCH 1/1] st/dri: add a new driconf option override_glsl_version for ARK games

Ian Romanick idr at freedesktop.org
Thu Feb 9 12:40:05 UTC 2017


On 02/05/2017 02:13 PM, Samuel Pitoiset wrote:
> 
> 
> On 02/03/2017 07:24 PM, Jason Ekstrand wrote:
>> On Fri, Feb 3, 2017 at 9:23 AM, Samuel Pitoiset
>> <samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote:
>>
>>     This is similar to the MESA_GLSL_VERSION_OVERRIDE envvar (mainly
>>     for developers). But this one has the advantage to be configured
>>     for specific apps which require a context with an explicit version.
>>
>>     For example, when an app requires a 3.2 core context, RadeonSI
>>     will return a 4.5 context but this might fail (eg. ARK games).
>>
>>
>> Why is returning a 4.5 context a problem?  It's supposed to be
>> more-or-less backwards compatible.
>>
>> I'm also a bit concerned about making this driconf option be global
>> across drivers without it being just a maximum.  Suppose someone sets it
>> to 4.3 for some app that doesn't like 4.5.  What happens if they try to
>> run that app on hardware that doesn't support 4.3?  Do they get a 4.3
>> context that just doesn't work?
> 
> I think the best approach would be to return the context requested by
> the app. If it's 3.2 we should return a 3.2 context, not a 4.5. But the
> spec is a bit unclear about that...

There is 25 years of OpenGL history that you get the highest backwards
compatible version the implementation supports.   The spec is quite clear:

    If version 3.2 or greater is requested, the context returned may
    implement any of the following versions:

      * The requested profile of the requested version.
      * The requested profile of any later version, so long as no
        features have been removed from that later version and profile.

>>     No need to add both "ARK: Survival Evolved" and "ARK: Survival
>>     Of The Fittest" because the executable name is the same.
>>
>>     Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com
>>     <mailto:samuel.pitoiset at gmail.com>>
>>     ---
>>      src/gallium/include/state_tracker/st_api.h      | 1 +
>>      src/gallium/state_trackers/dri/dri_screen.c     | 3 +++
>>      src/gallium/state_trackers/osmesa/osmesa.c      | 1 +
>>      src/mesa/drivers/dri/common/drirc               | 4 ++++
>>      src/mesa/drivers/dri/common/xmlpool/t_options.h | 5 +++++
>>      src/mesa/drivers/dri/i965/brw_context.c         | 3 +++
>>      src/mesa/state_tracker/st_extensions.c          | 3 +++
>>      7 files changed, 20 insertions(+)
>>
>>     diff --git a/src/gallium/include/state_tracker/st_api.h
>>     b/src/gallium/include/state_tracker/st_api.h
>>     index a2e37d2e48..e0a73d74ad 100644
>>     --- a/src/gallium/include/state_tracker/st_api.h
>>     +++ b/src/gallium/include/state_tracker/st_api.h
>>     @@ -246,6 +246,7 @@ struct st_config_options
>>         boolean force_s3tc_enable;
>>         boolean allow_glsl_extension_directive_midshader;
>>         boolean glsl_zero_init;
>>     +   unsigned override_glsl_version;
>>      };
>>
>>      /**
>>     diff --git a/src/gallium/state_trackers/dri/dri_screen.c
>>     b/src/gallium/state_trackers/dri/dri_screen.c
>>     index a950f5241d..a1fa0a3be3 100644
>>     --- a/src/gallium/state_trackers/dri/dri_screen.c
>>     +++ b/src/gallium/state_trackers/dri/dri_screen.c
>>     @@ -70,6 +70,7 @@ const __DRIconfigOptionsExtension
>>     gallium_config_options = {
>>               DRI_CONF_DISABLE_SHADER_BIT_ENCODING("false")
>>               DRI_CONF_FORCE_GLSL_VERSION(0)
>>               DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
>>     +         DRI_CONF_OVERRIDE_GLSL_VERSION(0)
>>            DRI_CONF_SECTION_END
>>
>>            DRI_CONF_SECTION_MISCELLANEOUS
>>     @@ -100,6 +101,8 @@ dri_fill_st_options(struct st_config_options
>>     *options,
>>         options->allow_glsl_extension_directive_midshader =
>>            driQueryOptionb(optionCache,
>>     "allow_glsl_extension_directive_midshader");
>>         options->glsl_zero_init = driQueryOptionb(optionCache,
>>     "glsl_zero_init");
>>     +   options->override_glsl_version =
>>     +      driQueryOptioni(optionCache, "override_glsl_version");
>>      }
>>
>>      static const __DRIconfig **
>>     diff --git a/src/gallium/state_trackers/osmesa/osmesa.c
>>     b/src/gallium/state_trackers/osmesa/osmesa.c
>>     index 18f1b88128..8102be14ed 100644
>>     --- a/src/gallium/state_trackers/osmesa/osmesa.c
>>     +++ b/src/gallium/state_trackers/osmesa/osmesa.c
>>     @@ -679,6 +679,7 @@ OSMesaCreateContextAttribs(const int
>>     *attribList, OSMesaContext sharelist)
>>         attribs.options.disable_shader_bit_encoding = FALSE;
>>         attribs.options.force_s3tc_enable = FALSE;
>>         attribs.options.force_glsl_version = 0;
>>     +   attribs.options.override_glsl_version = 0;
>>
>>         osmesa_init_st_visual(&attribs.visual,
>>                               PIPE_FORMAT_R8G8B8A8_UNORM,
>>     diff --git a/src/mesa/drivers/dri/common/drirc
>>     b/src/mesa/drivers/dri/common/drirc
>>     index 20fd8123e4..52c121a064 100644
>>     --- a/src/mesa/drivers/dri/common/drirc
>>     +++ b/src/mesa/drivers/dri/common/drirc
>>     @@ -104,5 +104,9 @@ TODO: document the other workarounds.
>>              <application name="Divinity: Original Sin Enhanced Edition"
>>     executable="EoCApp">
>>                  <option name="allow_glsl_extension_directive_midshader"
>>     value="true" />
>>              </application>
>>     +
>>     +        <application name="ARK: Survival Evolved"
>>     executable="ShooterGame">
>>     +            <option name="override_glsl_version" value="320" />
>>     +        </application>
>>          </device>
>>      </driconf>
>>     diff --git a/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>     b/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>     index a189bbedec..fb9ecbe3e7 100644
>>     --- a/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>     +++ b/src/mesa/drivers/dri/common/xmlpool/t_options.h
>>     @@ -110,6 +110,11 @@ DRI_CONF_OPT_BEGIN_V(force_glsl_version, int,
>>     def, "0:999") \
>>              DRI_CONF_DESC(en,gettext("Force a default GLSL version for
>>     shaders that lack an explicit #version line")) \
>>      DRI_CONF_OPT_END
>>
>>     +#define DRI_CONF_OVERRIDE_GLSL_VERSION(def) \
>>     +DRI_CONF_OPT_BEGIN_V(override_glsl_version, int, def, "0:999") \
>>     +        DRI_CONF_DESC(en,gettext("Override the GLSL version for
>>     apps that require an explicit version")) \
>>     +DRI_CONF_OPT_END
>>     +
>>      #define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \
>>      DRI_CONF_OPT_BEGIN_B(allow_glsl_extension_directive_midshader,
>> def) \
>>              DRI_CONF_DESC(en,gettext("Allow GLSL #extension directives
>>     in the middle of shaders")) \
>>     diff --git a/src/mesa/drivers/dri/i965/brw_context.c
>>     b/src/mesa/drivers/dri/i965/brw_context.c
>>     index 7240b1f445..373985ceb8 100644
>>     --- a/src/mesa/drivers/dri/i965/brw_context.c
>>     +++ b/src/mesa/drivers/dri/i965/brw_context.c
>>     @@ -910,6 +910,9 @@ brw_process_driconf_options(struct brw_context
>> *brw)
>>         ctx->Const.ForceGLSLVersion =
>>            driQueryOptioni(options, "force_glsl_version");
>>
>>     +   ctx->Const.GLSLVersion =
>>     +      driQueryOptioni(options, "override_glsl_version");
>>     +
>>         ctx->Const.DisableGLSLLineContinuations =
>>            driQueryOptionb(options, "disable_glsl_line_continuations");
>>
>>     diff --git a/src/mesa/state_tracker/st_extensions.c
>>     b/src/mesa/state_tracker/st_extensions.c
>>     index 293814e3ae..d534e8e5dc 100644
>>     --- a/src/mesa/state_tracker/st_extensions.c
>>     +++ b/src/mesa/state_tracker/st_extensions.c
>>     @@ -874,6 +874,9 @@ void st_init_extensions(struct pipe_screen
>> *screen,
>>
>>         _mesa_override_glsl_version(consts);
>>
>>     +   if (options->override_glsl_version > 0)
>>     +      consts->GLSLVersion = options->override_glsl_version;
>>     +
>>         if (options->force_glsl_version > 0 &&
>>             options->force_glsl_version <= consts->GLSLVersion) {
>>            consts->ForceGLSLVersion = options->force_glsl_version;
>>     --
>>     2.11.0
>>
>>     _______________________________________________
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>> <mailto:mesa-dev at lists.freedesktop.org>
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>>     <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>
>>
>>
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