[Mesa-dev] [PATCH 01/26] glapi: Fix a comment typo
Nicolai Hähnle
nhaehnle at gmail.com
Fri Feb 10 13:11:27 UTC 2017
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
On 08.02.2017 19:03, Marek Olšák wrote:
> From: Eric Anholt <eric at anholt.net>
>
> ---
> src/mapi/glapi/gen/gl_API.dtd | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd
> index bdc62f1..7822651 100644
> --- a/src/mapi/glapi/gen/gl_API.dtd
> +++ b/src/mapi/glapi/gen/gl_API.dtd
> @@ -83,21 +83,21 @@ When adding new functions, please annote them correctly. In most cases this
> will just mean adding a '<glx ignore="true"/>' tag.
>
> param:
> name - name of the parameter
> type - fully qualified type (e.g., with "const", etc.)
> client_only - boolean flag set on parameters which are interpreted only
> by the client and are not present in the protocol encoding (e.g.,
> the stride parameters to Map1f, etc.)
> count - for counted arrays (e.g., the 'lists' parameter to glCallLists),
> the parameter or literal that represents the count. For functions
> - like glVertex3fv it will be a litteral, for others it will be one of
> + like glVertex3fv it will be a literal, for others it will be one of
> the parameters.
> counter - this parameter is a counter that will be referenced by the
> 'count' attribute in another parameter.
> count_scale - literal value scale factor for the 'count' attribute.
> See ProgramParameters4dvNV for an example.
> output - this parameter is used to store the output of the function.
> variable_param - name of parameter used to determine the number of
> elements referenced by this parameter. This should be the name of a
> single enum parameter. Most of the gl*Parameter[if]v functions use
> this. Additionally, the enums that can be passed should be properly
>
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