[Mesa-dev] [PATCH 11/26] mesa: Add infrastructure for a worker thread to process GL commands.
Emil Velikov
emil.l.velikov at gmail.com
Fri Feb 10 17:08:52 UTC 2017
On 8 February 2017 at 18:03, Marek Olšák <maraeo at gmail.com> wrote:
> From: Eric Anholt <eric at anholt.net>
>
> v2: Keep an allocated buffer around instead of checking for one at the
> start of every GL command. Inline the now-small space allocation
> function.
> v3: Remove duplicate !glthread->shutdown check, process remaining work
> before shutdown.
> v4: Fix leaks on destroy.
> ---
> src/mesa/Makefile.sources | 1 +
> src/mesa/main/context.c | 3 +
> src/mesa/main/glthread.c | 228 ++++++++++++++++++++++++++++++++++++++++++++++
> src/mesa/main/glthread.h | 130 ++++++++++++++++++++++++++
> src/mesa/main/marshal.h | 112 +++++++++++++++++++++++
> src/mesa/main/mtypes.h | 2 +
> 6 files changed, 476 insertions(+)
> create mode 100644 src/mesa/main/glthread.c
> create mode 100644 src/mesa/main/glthread.h
> create mode 100644 src/mesa/main/marshal.h
>
> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
> index ee737b0..87d675d 100644
> --- a/src/mesa/Makefile.sources
> +++ b/src/mesa/Makefile.sources
> @@ -109,20 +109,21 @@ MAIN_FILES = \
> main/framebuffer.h \
> main/get.c \
> main/get.h \
> main/get_hash.h \
> main/genmipmap.c \
> main/genmipmap.h \
> main/getstring.c \
> main/glformats.c \
> main/glformats.h \
> main/glheader.h \
> + main/glthread.c \
Please add the two headers, alphabetically.
The code uses pthreads directly and very nicely stubs when they're missing.
Mildly related:
One of these days I'll need to finalise the pthread{,-stubs} topic and
update Mesa to consistently use the c11 wrappers.
-Emil
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