[Mesa-dev] [PATCH] softpipe: implement clear_texture
Lars Hamre
chemecse at gmail.com
Wed Feb 15 15:16:50 UTC 2017
Happy to rework the implementation.
Would creating a util_clear_texture function which pulls out the
necessary components from util_clear_render_target be in alignment
with what you're imagining?
The idea would be to have util_clear_texture take a pipe_resource
instead of a pipe_surface.
Something similar would also be done for clear_depth_stencil.
Lars
On Mon, Feb 13, 2017 at 7:41 PM, Roland Scheidegger <sroland at vmware.com> wrote:
> Am 13.02.2017 um 16:20 schrieb Lars Hamre:
>> Implements the ARB_clear_texture extension for softpipe.
>> Passes all corresponding piglit tests.
>>
>> Signed-off-by: Lars Hamre <chemecse at gmail.com>
>>
>> ---
>>
>> NOTE: someone with access will need to commit this post
>> review process
>>
>> src/gallium/drivers/softpipe/sp_screen.c | 3 +-
>> src/gallium/drivers/softpipe/sp_texture.c | 60 +++++++++++++++++++++++++++++++
>> 2 files changed, 62 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
>> index 02eff91..aa061d7 100644
>> --- a/src/gallium/drivers/softpipe/sp_screen.c
>> +++ b/src/gallium/drivers/softpipe/sp_screen.c
>> @@ -260,6 +260,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>> case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
>> case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
>> return 1;
>> + case PIPE_CAP_CLEAR_TEXTURE:
>> + return 1;
>> case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
>> case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
>> case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
>> @@ -268,7 +270,6 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>> case PIPE_CAP_TGSI_TXQS:
>> case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
>> case PIPE_CAP_SHAREABLE_SHADERS:
>> - case PIPE_CAP_CLEAR_TEXTURE:
>> case PIPE_CAP_DRAW_PARAMETERS:
>> case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
>> case PIPE_CAP_MULTI_DRAW_INDIRECT:
>> diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
>> index 8dca158..3794cf3 100644
>> --- a/src/gallium/drivers/softpipe/sp_texture.c
>> +++ b/src/gallium/drivers/softpipe/sp_texture.c
>> @@ -37,6 +37,7 @@
>> #include "util/u_math.h"
>> #include "util/u_memory.h"
>> #include "util/u_transfer.h"
>> +#include "util/u_surface.h"
>>
>> #include "sp_context.h"
>> #include "sp_flush.h"
>> @@ -341,6 +342,64 @@ softpipe_surface_destroy(struct pipe_context *pipe,
>> }
>>
>>
>> +static void
>> +softpipe_clear_texture(struct pipe_context *pipe,
>> + struct pipe_resource *tex,
>> + unsigned level,
>> + const struct pipe_box *box,
>> + const void *data)
>> +{
>> + struct pipe_surface tmpl = {{0}};
>> + struct pipe_surface *sf;
>> + const struct util_format_description *desc =
>> + util_format_description(tex->format);
>> +
>> + if (level > tex->last_level)
>> + return;
>> +
>> + tmpl.format = tex->format;
>> + tmpl.u.tex.first_layer = box->z;
>> + tmpl.u.tex.last_layer = box->z + box->depth - 1;
>> + tmpl.u.tex.level = level;
>> + sf = pipe->create_surface(pipe, tex, &tmpl);
> I am not quite convinced of that solution. The problem is you're not
> supposed to call create_surface() on resources which didn't have the
> appropriate bind flag (although unlike llvmpipe softpipe won't warn
> about this). And in fact, there's formats where clear_texture is
> supposed to work which are definitely not renderable, so it really is an
> error to do this (even though softpipe won't actually care).
>
> But OTOH I suppose this method works...
>
> Roland
>
>
>> + if (!sf)
>> + return;
>> +
>> + if (util_format_is_depth_or_stencil(tex->format)) {
>> + unsigned clear = 0;
>> + float depth = 0.0f;
>> + uint8_t stencil = 0;
>> +
>> + if (util_format_has_depth(desc)) {
>> + clear |= PIPE_CLEAR_DEPTH;
>> + desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
>> + }
>> +
>> + if (util_format_has_stencil(desc)) {
>> + clear |= PIPE_CLEAR_STENCIL;
>> + desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
>> + }
>> +
>> + pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
>> + box->x, box->y,
>> + box->width, box->height, false);
>> + } else {
>> + union pipe_color_union color;
>> +
>> + if (util_format_is_pure_uint(tex->format))
>> + desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
>> + else if (util_format_is_pure_sint(tex->format))
>> + desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
>> + else
>> + desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
>> +
>> + util_clear_render_target(pipe, sf, &color, box->x, box->y,
>> + box->width, box->height);
>> + }
>> + pipe_surface_reference(&sf, NULL);
>> +}
>> +
>> +
>> /**
>> * Geta pipe_transfer object which is used for moving data in/out of
>> * a resource object.
>> @@ -520,6 +579,7 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
>>
>> pipe->create_surface = softpipe_create_surface;
>> pipe->surface_destroy = softpipe_surface_destroy;
>> + pipe->clear_texture = softpipe_clear_texture;
>> }
>>
>>
>> --
>> 2.7.4
>>
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>>
>
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