[Mesa-dev] [PATCH 12/18] radeonsi: use a clever alignment for descriptor uploads
Nicolai Hähnle
nhaehnle at gmail.com
Thu Feb 16 15:17:18 UTC 2017
On 16.02.2017 13:53, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> Non-VBO descriptors won't be smaller than the cache line, so simply use
> the cache line size.
What about SSBOs? Those are just 16 bytes.
Also, shader images are just 32 bytes (though we may have to bump this
to 64 bytes for multisample image support -- except that it's unclear
how to write to a multisample shader image while keeping the FMASK).
Thanks,
Nicolai
> ---
> src/gallium/drivers/radeonsi/si_descriptors.c | 11 +++++++----
> 1 file changed, 7 insertions(+), 4 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
> index 72b33f3..4f2dbbb 100644
> --- a/src/gallium/drivers/radeonsi/si_descriptors.c
> +++ b/src/gallium/drivers/radeonsi/si_descriptors.c
> @@ -227,23 +227,24 @@ static bool si_upload_descriptors(struct si_context *sctx,
> radeon_emit(sctx->ce_ib, desc->ce_offset + begin * 4);
> radeon_emit_array(sctx->ce_ib, list + begin, count);
> }
>
> if (!si_ce_upload(sctx, desc->ce_offset, list_size,
> &desc->buffer_offset, &desc->buffer))
> return false;
> } else {
> void *ptr;
>
> - u_upload_alloc(sctx->b.b.stream_uploader, 0, list_size, 256,
> - &desc->buffer_offset,
> - (struct pipe_resource**)&desc->buffer, &ptr);
> + u_upload_alloc(sctx->b.b.stream_uploader, 0, list_size,
> + sctx->screen->b.info.tcc_cache_line_size,
> + &desc->buffer_offset,
> + (struct pipe_resource**)&desc->buffer, &ptr);
> if (!desc->buffer)
> return false; /* skip the draw call */
>
> util_memcpy_cpu_to_le32(ptr, desc->list, list_size);
> desc->gpu_list = ptr;
>
> radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
> RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
> }
> desc->dirty_mask = 0;
> @@ -941,34 +942,36 @@ static void si_vertex_buffers_begin_new_cs(struct si_context *sctx)
> radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
> desc->buffer, RADEON_USAGE_READ,
> RADEON_PRIO_DESCRIPTORS);
> }
>
> bool si_upload_vertex_buffer_descriptors(struct si_context *sctx)
> {
> struct si_vertex_element *velems = sctx->vertex_elements;
> struct si_descriptors *desc = &sctx->vertex_buffers;
> unsigned i, count = velems->count;
> + unsigned desc_list_byte_size = velems->desc_list_byte_size;
> uint64_t va;
> uint32_t *ptr;
>
> if (!sctx->vertex_buffers_dirty || !count || !velems)
> return true;
>
> unsigned first_vb_use_mask = velems->first_vb_use_mask;
>
> /* Vertex buffer descriptors are the only ones which are uploaded
> * directly through a staging buffer and don't go through
> * the fine-grained upload path.
> */
> u_upload_alloc(sctx->b.b.stream_uploader, 0,
> - velems->desc_list_byte_size, 256,
> + desc_list_byte_size,
> + si_optimal_tcc_alignment(sctx, desc_list_byte_size),
> &desc->buffer_offset,
> (struct pipe_resource**)&desc->buffer, (void**)&ptr);
> if (!desc->buffer)
> return false;
>
> radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
> desc->buffer, RADEON_USAGE_READ,
> RADEON_PRIO_DESCRIPTORS);
>
> assert(count <= SI_MAX_ATTRIBS);
>
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