[Mesa-dev] [PATCH 4/5] st/mesa: assume all drivers support user index buffers

Marek Olšák maraeo at gmail.com
Fri Feb 17 10:27:33 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 src/mesa/state_tracker/st_context.c |  2 --
 src/mesa/state_tracker/st_context.h |  1 -
 src/mesa/state_tracker/st_draw.c    | 50 ++++++++++---------------------------
 3 files changed, 13 insertions(+), 40 deletions(-)

diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index f4ad6d8..4cc4dab 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -331,22 +331,20 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
    st->pipe = pipe;
 
    /* XXX: this is one-off, per-screen init: */
    st_debug_init();
    
    /* state tracker needs the VBO module */
    _vbo_CreateContext(ctx);
 
    st->dirty = ST_ALL_STATES_MASK;
 
-   st->has_user_indexbuf =
-      screen->get_param(screen, PIPE_CAP_USER_INDEX_BUFFERS);
    st->has_user_constbuf =
       screen->get_param(screen, PIPE_CAP_USER_CONSTANT_BUFFERS);
 
    /* Drivers still have to upload zero-stride vertex attribs manually
     * with the GL core profile, but they don't have to deal with any complex
     * user vertex buffer uploads.
     */
    unsigned vbuf_flags =
       ctx->API == API_OPENGL_CORE ? U_VBUF_FLAG_NO_USER_VBOS : 0;
    st->cso_context = cso_create_context(pipe, vbuf_flags);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 942fdd7..bb00384 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -78,21 +78,20 @@ struct st_context
    boolean has_time_elapsed;
    boolean has_shader_model3;
    boolean has_etc1;
    boolean has_etc2;
    boolean prefer_blit_based_texture_transfer;
    boolean force_persample_in_shader;
    boolean has_shareable_shaders;
    boolean has_half_float_packing;
    boolean has_multi_draw_indirect;
    boolean has_user_constbuf;
-   boolean has_user_indexbuf;
 
    /**
     * If a shader can be created when we get its source.
     * This means it has only 1 variant, not counting glBitmap and
     * glDrawPixels.
     */
    boolean shader_has_one_variant[MESA_SHADER_STAGES];
 
    boolean needs_texcoord_semantic;
    boolean apply_texture_swizzle_to_border_color;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 8d54732..f04b6c2 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -81,55 +81,45 @@ all_varyings_in_vbos(const struct gl_vertex_array *arrays[])
           !_mesa_is_bufferobj(arrays[i]->BufferObj))
 	 return GL_FALSE;
 
    return GL_TRUE;
 }
 
 
 /**
  * Basically, translate Mesa's index buffer information into
  * a pipe_index_buffer object.
- * \return TRUE or FALSE for success/failure
  */
-static boolean
+static void
 setup_index_buffer(struct st_context *st,
-                   const struct _mesa_index_buffer *ib,
-                   struct pipe_index_buffer *ibuffer)
+                   const struct _mesa_index_buffer *ib)
 {
+   struct pipe_index_buffer ibuffer;
    struct gl_buffer_object *bufobj = ib->obj;
 
-   ibuffer->index_size = vbo_sizeof_ib_type(ib->type);
+   ibuffer.index_size = vbo_sizeof_ib_type(ib->type);
 
    /* get/create the index buffer object */
    if (_mesa_is_bufferobj(bufobj)) {
       /* indices are in a real VBO */
-      ibuffer->buffer = st_buffer_object(bufobj)->buffer;
-      ibuffer->offset = pointer_to_offset(ib->ptr);
-   }
-   else if (!st->has_user_indexbuf) {
-      /* upload indexes from user memory into a real buffer */
-      u_upload_data(st->pipe->stream_uploader, 0,
-                    ib->count * ibuffer->index_size, 4, ib->ptr,
-                    &ibuffer->offset, &ibuffer->buffer);
-      if (!ibuffer->buffer) {
-         /* out of memory */
-         return FALSE;
-      }
-      u_upload_unmap(st->pipe->stream_uploader);
+      ibuffer.buffer = st_buffer_object(bufobj)->buffer;
+      ibuffer.offset = pointer_to_offset(ib->ptr);
+      ibuffer.user_buffer = NULL;
    }
    else {
       /* indices are in user space memory */
-      ibuffer->user_buffer = ib->ptr;
+      ibuffer.buffer = NULL;
+      ibuffer.offset = 0;
+      ibuffer.user_buffer = ib->ptr;
    }
 
-   cso_set_index_buffer(st->cso_context, ibuffer);
-   return TRUE;
+   cso_set_index_buffer(st->cso_context, &ibuffer);
 }
 
 
 /**
  * Set the restart index.
  */
 static void
 setup_primitive_restart(struct gl_context *ctx,
                         const struct _mesa_index_buffer *ib,
                         struct pipe_draw_info *info)
@@ -178,21 +168,20 @@ st_draw_vbo(struct gl_context *ctx,
             GLuint nr_prims,
             const struct _mesa_index_buffer *ib,
 	    GLboolean index_bounds_valid,
             GLuint min_index,
             GLuint max_index,
             struct gl_transform_feedback_object *tfb_vertcount,
             unsigned stream,
             struct gl_buffer_object *indirect)
 {
    struct st_context *st = st_context(ctx);
-   struct pipe_index_buffer ibuffer = {0};
    struct pipe_draw_info info;
    const struct gl_vertex_array **arrays = ctx->Array._DrawArrays;
    unsigned i;
 
    /* Mesa core state should have been validated already */
    assert(ctx->NewState == 0x0);
 
    st_flush_bitmap_cache(st);
    st_invalidate_readpix_cache(st);
 
@@ -208,24 +197,21 @@ st_draw_vbo(struct gl_context *ctx,
 
    util_draw_init_info(&info);
 
    if (ib) {
       /* Get index bounds for user buffers. */
       if (!index_bounds_valid)
          if (!all_varyings_in_vbos(arrays))
             vbo_get_minmax_indices(ctx, prims, ib, &min_index, &max_index,
                                    nr_prims);
 
-      if (!setup_index_buffer(st, ib, &ibuffer)) {
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBegin/DrawElements/DrawArray");
-         return;
-      }
+      setup_index_buffer(st, ib);
 
       info.indexed = TRUE;
       if (min_index != ~0U && max_index != ~0U) {
          info.min_index = min_index;
          info.max_index = max_index;
       }
 
       /* The VBO module handles restart for the non-indexed GLDrawArrays
        * so we only set these fields for indexed drawing:
        */
@@ -269,64 +255,54 @@ st_draw_vbo(struct gl_context *ctx,
          cso_draw_vbo(st->cso_context, &info);
       }
       else if (info.primitive_restart) {
          /* don't trim, restarts might be inside index list */
          cso_draw_vbo(st->cso_context, &info);
       }
       else if (u_trim_pipe_prim(prims[i].mode, &info.count)) {
          cso_draw_vbo(st->cso_context, &info);
       }
    }
-
-   if (ib && !st->has_user_indexbuf && !_mesa_is_bufferobj(ib->obj)) {
-      pipe_resource_reference(&ibuffer.buffer, NULL);
-   }
 }
 
 static void
 st_indirect_draw_vbo(struct gl_context *ctx,
                      GLuint mode,
                      struct gl_buffer_object *indirect_data,
                      GLsizeiptr indirect_offset,
                      unsigned draw_count,
                      unsigned stride,
                      struct gl_buffer_object *indirect_params,
                      GLsizeiptr indirect_params_offset,
                      const struct _mesa_index_buffer *ib)
 {
    struct st_context *st = st_context(ctx);
-   struct pipe_index_buffer ibuffer = {0};
    struct pipe_draw_info info;
 
    /* Mesa core state should have been validated already */
    assert(ctx->NewState == 0x0);
    assert(stride);
 
    /* Validate state. */
    if ((st->dirty | ctx->NewDriverState) & ST_PIPELINE_RENDER_STATE_MASK ||
        st->gfx_shaders_may_be_dirty) {
       st_validate_state(st, ST_PIPELINE_RENDER);
    }
 
    if (st->vertex_array_out_of_memory) {
       return;
    }
 
    util_draw_init_info(&info);
 
    if (ib) {
-      if (!setup_index_buffer(st, ib, &ibuffer)) {
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDrawElementsIndirect%s",
-                     (draw_count > 1) ? "Multi" : "",
-                     indirect_params ? "CountARB" : "");
-         return;
-      }
+      setup_index_buffer(st, ib);
 
       info.indexed = TRUE;
 
       /* Primitive restart is not handled by the VBO module in this case. */
       setup_primitive_restart(ctx, ib, &info);
    }
 
    info.mode = translate_prim(ctx, mode);
    info.vertices_per_patch = ctx->TessCtrlProgram.patch_vertices;
    info.indirect = st_buffer_object(indirect_data)->buffer;
-- 
2.7.4



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