[Mesa-dev] [PATCH v2] softpipe: implement clear_texture

Roland Scheidegger sroland at vmware.com
Mon Feb 20 19:31:44 UTC 2017


Am 20.02.2017 um 18:01 schrieb Lars Hamre:
> v2: rework util clear functions such that they operate on a resource
>     instead of a surface (Roland Scheidegger)
> 
> Implements the ARB_clear_texture extension for softpipe.
> Passes all corresponding piglit tests.
> 
> Signed-off-by: Lars Hamre <chemecse at gmail.com>
> 
> ---
> 
> CC: Roland Scheidegger <sroland at vmware.com>
> 
> NOTE: someone with access will need to commit this post
>       review process
> 
>  src/gallium/auxiliary/util/u_surface.c    | 339 +++++++++++++++++-------------
>  src/gallium/auxiliary/util/u_surface.h    |  17 ++
>  src/gallium/drivers/softpipe/sp_screen.c  |   3 +-
>  src/gallium/drivers/softpipe/sp_texture.c |  51 +++++
>  4 files changed, 262 insertions(+), 148 deletions(-)
> 
> diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
> index a9ed006..1ec168f 100644
> --- a/src/gallium/auxiliary/util/u_surface.c
> +++ b/src/gallium/auxiliary/util/u_surface.c
> @@ -388,7 +388,66 @@ no_src_map:
>     ;
>  }
>  
> +static void
> +util_clear_texture_helper(struct pipe_transfer *dst_trans,
> +                          ubyte *dst_map,
> +                          enum pipe_format format,
> +                          const union pipe_color_union *color,
> +                          unsigned width, unsigned height, unsigned depth)
> +{
> +   union util_color uc;
> +
> +   assert(dst_trans->stride > 0);
> +
> +   if (util_format_is_pure_integer(format)) {
> +      /*
> +       * We expect int/uint clear values here, though some APIs
> +       * might disagree (but in any case util_pack_color()
> +       * couldn't handle it)...
> +       */
> +      if (util_format_is_pure_sint(format)) {
> +         util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
> +      } else {
> +         assert(util_format_is_pure_uint(format));
> +         util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
> +      }
> +   } else {
> +      util_pack_color(color->f, format, &uc);
> +   }
> +
> +   util_fill_box(dst_map, format,
> +                 dst_trans->stride, dst_trans->layer_stride,
> +                 0, 0, 0, width, height, depth, &uc);
> +}
> +
> +void
> +util_clear_texture(struct pipe_context *pipe,
> +                   struct pipe_resource *texture,
> +                   const union pipe_color_union *color,
> +                   unsigned level,
> +                   unsigned dstx, unsigned dsty, unsigned dstz,
> +                   unsigned width, unsigned height, unsigned depth)
> +{
> +   struct pipe_transfer *dst_trans;
> +   ubyte *dst_map;
> +   enum pipe_format format = texture->format;
>  
> +   dst_map = pipe_transfer_map_3d(pipe,
> +                                  texture,
> +                                  level,
> +                                  PIPE_TRANSFER_WRITE,
> +                                  dstx, dsty, dstz,
> +                                  width, height, depth,
> +                                  &dst_trans);
> +   if (!dst_map)
> +      return;
> +
> +   if (dst_trans->stride > 0) {
> +      util_clear_texture_helper(dst_trans, dst_map, format, color,
> +                                width, height, depth);
> +   }
> +   pipe->transfer_unmap(pipe, dst_trans);
> +}
>  
>  #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
>  
> @@ -410,8 +469,6 @@ util_clear_render_target(struct pipe_context *pipe,
>  {
>     struct pipe_transfer *dst_trans;
>     ubyte *dst_map;
> -   union util_color uc;
> -   unsigned max_layer;
>  
>     assert(dst->texture);
>     if (!dst->texture)
> @@ -426,54 +483,150 @@ util_clear_render_target(struct pipe_context *pipe,
>        unsigned pixstride = util_format_get_blocksize(dst->format);
>        dx = (dst->u.buf.first_element + dstx) * pixstride;
>        w = width * pixstride;
> -      max_layer = 0;
>        dst_map = pipe_transfer_map(pipe,
>                                    dst->texture,
>                                    0, 0,
>                                    PIPE_TRANSFER_WRITE,
>                                    dx, 0, w, 1,
>                                    &dst_trans);
> +      if (dst_map) {
> +         util_clear_texture_helper(dst_trans, dst_map, dst->format, color,
> +                                   width, height, 1);
> +         pipe->transfer_unmap(pipe, dst_trans);
> +      }
>     }
>     else {
> -      max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
> -      dst_map = pipe_transfer_map_3d(pipe,
> -                                     dst->texture,
> -                                     dst->u.tex.level,
> -                                     PIPE_TRANSFER_WRITE,
> -                                     dstx, dsty, dst->u.tex.first_layer,
> -                                     width, height, max_layer + 1, &dst_trans);
> +      unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1;
> +      util_clear_texture(pipe, dst->texture, color, dst->u.tex.level,
> +                         dstx, dsty, dst->u.tex.first_layer,
> +                         width, height, depth);
>     }
> +}
>  
> +void
> +util_clear_depth_stencil_texture(struct pipe_context *pipe,
> +                                 struct pipe_resource *texture,
> +                                 enum pipe_format format,
> +                                 unsigned clear_flags,
> +                                 uint64_t zstencil, unsigned level,
> +                                 unsigned dstx, unsigned dsty, unsigned dstz,
> +                                 unsigned width, unsigned height, unsigned depth)
> +{
> +   struct pipe_transfer *dst_trans;
> +   ubyte *dst_map;
> +   boolean need_rmw = FALSE;
> +   unsigned dst_stride;
> +   ubyte *dst_layer;
> +   unsigned i, j, layer;
> +
> +   if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
> +       ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
> +       util_format_is_depth_and_stencil(format))
> +      need_rmw = TRUE;
> +
> +   dst_map = pipe_transfer_map_3d(pipe,
> +                                  texture,
> +                                  level,
> +                                  (need_rmw ? PIPE_TRANSFER_READ_WRITE :
> +                                              PIPE_TRANSFER_WRITE),
> +                                  dstx, dsty, dstz,
> +                                  width, height, depth, &dst_trans);
>     assert(dst_map);
> +   if (!dst_map)
> +      return;
> +
> +   dst_stride = dst_trans->stride;
> +   dst_layer = dst_map;
> +   assert(dst_trans->stride > 0);
> +
> +   for (layer = 0; layer < depth; layer++) {
> +      dst_map = dst_layer;
>  
> -   if (dst_map) {
> -      enum pipe_format format = dst->format;
> -      assert(dst_trans->stride > 0);
> -
> -      if (util_format_is_pure_integer(format)) {
> -         /*
> -          * We expect int/uint clear values here, though some APIs
> -          * might disagree (but in any case util_pack_color()
> -          * couldn't handle it)...
> -          */
> -         if (util_format_is_pure_sint(format)) {
> -            util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
> +      switch (util_format_get_blocksize(format)) {
> +      case 1:
> +         assert(format == PIPE_FORMAT_S8_UINT);
> +         if(dst_stride == width)
> +            memset(dst_map, (uint8_t) zstencil, height * width);
> +         else {
> +            for (i = 0; i < height; i++) {
> +               memset(dst_map, (uint8_t) zstencil, width);
> +               dst_map += dst_stride;
> +            }
> +         }
> +         break;
> +      case 2:
> +         assert(format == PIPE_FORMAT_Z16_UNORM);
> +         for (i = 0; i < height; i++) {
> +            uint16_t *row = (uint16_t *)dst_map;
> +            for (j = 0; j < width; j++)
> +               *row++ = (uint16_t) zstencil;
> +            dst_map += dst_stride;
> +            }
> +         break;
> +      case 4:
> +         if (!need_rmw) {
> +            for (i = 0; i < height; i++) {
> +               uint32_t *row = (uint32_t *)dst_map;
> +               for (j = 0; j < width; j++)
> +                  *row++ = (uint32_t) zstencil;
> +               dst_map += dst_stride;
> +            }
>           }
>           else {
> -            assert(util_format_is_pure_uint(format));
> -            util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
> +            uint32_t dst_mask;
> +            if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
> +               dst_mask = 0x00ffffff;
> +            else {
> +               assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
> +               dst_mask = 0xffffff00;
> +            }
> +            if (clear_flags & PIPE_CLEAR_DEPTH)
> +               dst_mask = ~dst_mask;
> +            for (i = 0; i < height; i++) {
> +               uint32_t *row = (uint32_t *)dst_map;
> +               for (j = 0; j < width; j++) {
> +                  uint32_t tmp = *row & dst_mask;
> +                  *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
> +               }
> +               dst_map += dst_stride;
> +            }
>           }
> -      }
> -      else {
> -         util_pack_color(color->f, format, &uc);
> -      }
> +         break;
> +      case 8:
> +         if (!need_rmw) {
> +            for (i = 0; i < height; i++) {
> +               uint64_t *row = (uint64_t *)dst_map;
> +               for (j = 0; j < width; j++)
> +                  *row++ = zstencil;
> +               dst_map += dst_stride;
> +            }
> +         }
> +         else {
> +            uint64_t src_mask;
>  
> -      util_fill_box(dst_map, dst->format,
> -                    dst_trans->stride, dst_trans->layer_stride,
> -                    0, 0, 0, width, height, max_layer + 1, &uc);
> +            if (clear_flags & PIPE_CLEAR_DEPTH)
> +               src_mask = 0x00000000ffffffffull;
> +            else
> +               src_mask = 0x000000ff00000000ull;
>  
> -      pipe->transfer_unmap(pipe, dst_trans);
> +            for (i = 0; i < height; i++) {
> +               uint64_t *row = (uint64_t *)dst_map;
> +               for (j = 0; j < width; j++) {
> +                  uint64_t tmp = *row & ~src_mask;
> +                  *row++ = tmp | (zstencil & src_mask);
> +               }
> +               dst_map += dst_stride;
> +            }
> +         }
> +         break;
> +      default:
> +         assert(0);
> +         break;
> +      }
> +      dst_layer += dst_trans->layer_stride;
>     }
> +
> +   pipe->transfer_unmap(pipe, dst_trans);
>  }
>  
>  /**
> @@ -492,127 +645,19 @@ util_clear_depth_stencil(struct pipe_context *pipe,
>                           unsigned dstx, unsigned dsty,
>                           unsigned width, unsigned height)
>  {
> -   enum pipe_format format = dst->format;
> -   struct pipe_transfer *dst_trans;
> -   ubyte *dst_map;
> -   boolean need_rmw = FALSE;
> -   unsigned max_layer, layer;
> -
> -   if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
> -       ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
> -       util_format_is_depth_and_stencil(format))
> -      need_rmw = TRUE;
> +   uint64_t zstencil;
> +   unsigned max_layer;
>  
>     assert(dst->texture);
>     if (!dst->texture)
>        return;
>  
> +   zstencil = util_pack64_z_stencil(dst->format, depth, stencil);
>     max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
> -   dst_map = pipe_transfer_map_3d(pipe,
> -                                  dst->texture,
> -                                  dst->u.tex.level,
> -                                  (need_rmw ? PIPE_TRANSFER_READ_WRITE :
> -                                              PIPE_TRANSFER_WRITE),
> -                                  dstx, dsty, dst->u.tex.first_layer,
> -                                  width, height, max_layer + 1, &dst_trans);
> -   assert(dst_map);
> -
> -   if (dst_map) {
> -      unsigned dst_stride = dst_trans->stride;
> -      uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
> -      ubyte *dst_layer = dst_map;
> -      unsigned i, j;
> -      assert(dst_trans->stride > 0);
> -
> -      for (layer = 0; layer <= max_layer; layer++) {
> -         dst_map = dst_layer;
> -
> -         switch (util_format_get_blocksize(format)) {
> -         case 1:
> -            assert(format == PIPE_FORMAT_S8_UINT);
> -            if(dst_stride == width)
> -               memset(dst_map, (uint8_t) zstencil, height * width);
> -            else {
> -               for (i = 0; i < height; i++) {
> -                  memset(dst_map, (uint8_t) zstencil, width);
> -                  dst_map += dst_stride;
> -               }
> -            }
> -            break;
> -         case 2:
> -            assert(format == PIPE_FORMAT_Z16_UNORM);
> -            for (i = 0; i < height; i++) {
> -               uint16_t *row = (uint16_t *)dst_map;
> -               for (j = 0; j < width; j++)
> -                  *row++ = (uint16_t) zstencil;
> -               dst_map += dst_stride;
> -               }
> -            break;
> -         case 4:
> -            if (!need_rmw) {
> -               for (i = 0; i < height; i++) {
> -                  uint32_t *row = (uint32_t *)dst_map;
> -                  for (j = 0; j < width; j++)
> -                     *row++ = (uint32_t) zstencil;
> -                  dst_map += dst_stride;
> -               }
> -            }
> -            else {
> -               uint32_t dst_mask;
> -               if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
> -                  dst_mask = 0x00ffffff;
> -               else {
> -                  assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
> -                  dst_mask = 0xffffff00;
> -               }
> -               if (clear_flags & PIPE_CLEAR_DEPTH)
> -                  dst_mask = ~dst_mask;
> -               for (i = 0; i < height; i++) {
> -                  uint32_t *row = (uint32_t *)dst_map;
> -                  for (j = 0; j < width; j++) {
> -                     uint32_t tmp = *row & dst_mask;
> -                     *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
> -                  }
> -                  dst_map += dst_stride;
> -               }
> -            }
> -            break;
> -         case 8:
> -            if (!need_rmw) {
> -               for (i = 0; i < height; i++) {
> -                  uint64_t *row = (uint64_t *)dst_map;
> -                  for (j = 0; j < width; j++)
> -                     *row++ = zstencil;
> -                  dst_map += dst_stride;
> -               }
> -            }
> -            else {
> -               uint64_t src_mask;
> -
> -               if (clear_flags & PIPE_CLEAR_DEPTH)
> -                  src_mask = 0x00000000ffffffffull;
> -               else
> -                  src_mask = 0x000000ff00000000ull;
> -
> -               for (i = 0; i < height; i++) {
> -                  uint64_t *row = (uint64_t *)dst_map;
> -                  for (j = 0; j < width; j++) {
> -                     uint64_t tmp = *row & ~src_mask;
> -                     *row++ = tmp | (zstencil & src_mask);
> -                  }
> -                  dst_map += dst_stride;
> -               }
> -            }
> -            break;
> -         default:
> -            assert(0);
> -            break;
> -         }
> -         dst_layer += dst_trans->layer_stride;
> -      }
> -
> -      pipe->transfer_unmap(pipe, dst_trans);
> -   }
> +   util_clear_depth_stencil_texture(pipe, dst->texture, dst->format,
> +                                    clear_flags, zstencil, dst->u.tex.level,
> +                                    dstx, dsty, dst->u.tex.first_layer,
> +                                    width, height, max_layer + 1);
>  }
>  
>  
> diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
> index 64a685b..110c1cc 100644
> --- a/src/gallium/auxiliary/util/u_surface.h
> +++ b/src/gallium/auxiliary/util/u_surface.h
> @@ -83,6 +83,14 @@ util_resource_copy_region(struct pipe_context *pipe,
>                            const struct pipe_box *src_box);
>  
>  extern void
> +util_clear_texture(struct pipe_context *pipe,
> +                   struct pipe_resource *texture,
> +                   const union pipe_color_union *color,
> +                   unsigned level,
> +                   unsigned dstx, unsigned dsty, unsigned dstz,
> +                   unsigned width, unsigned height, unsigned depth);
> +
> +extern void
>  util_clear_render_target(struct pipe_context *pipe,
>                           struct pipe_surface *dst,
>                           const union pipe_color_union *color,
> @@ -90,6 +98,15 @@ util_clear_render_target(struct pipe_context *pipe,
>                           unsigned width, unsigned height);
>  
>  extern void
> +util_clear_depth_stencil_texture(struct pipe_context *pipe,
> +                                 struct pipe_resource *texture,
> +                                 enum pipe_format format,
> +                                 unsigned clear_flags,
> +                                 uint64_t zstencil, unsigned level,
> +                                 unsigned dstx, unsigned dsty, unsigned dstz,
> +                                 unsigned width, unsigned height, unsigned depth);
> +
> +extern void
>  util_clear_depth_stencil(struct pipe_context *pipe,
>                           struct pipe_surface *dst,
>                           unsigned clear_flags,
> diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
> index 02eff91..aa061d7 100644
> --- a/src/gallium/drivers/softpipe/sp_screen.c
> +++ b/src/gallium/drivers/softpipe/sp_screen.c
> @@ -260,6 +260,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>     case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
>     case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
>        return 1;
> +   case PIPE_CAP_CLEAR_TEXTURE:
> +      return 1;
>     case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
>     case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
>     case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
> @@ -268,7 +270,6 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>     case PIPE_CAP_TGSI_TXQS:
>     case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
>     case PIPE_CAP_SHAREABLE_SHADERS:
> -   case PIPE_CAP_CLEAR_TEXTURE:
>     case PIPE_CAP_DRAW_PARAMETERS:
>     case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
>     case PIPE_CAP_MULTI_DRAW_INDIRECT:
> diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
> index 8dca158..eacd750 100644
> --- a/src/gallium/drivers/softpipe/sp_texture.c
> +++ b/src/gallium/drivers/softpipe/sp_texture.c
> @@ -37,6 +37,7 @@
>  #include "util/u_math.h"
>  #include "util/u_memory.h"
>  #include "util/u_transfer.h"
> +#include "util/u_surface.h"
>  
>  #include "sp_context.h"
>  #include "sp_flush.h"
> @@ -341,6 +342,55 @@ softpipe_surface_destroy(struct pipe_context *pipe,
>  }
>  
>  
> +static void
> +softpipe_clear_texture(struct pipe_context *pipe,
> +                       struct pipe_resource *tex,
> +                       unsigned level,
> +                       const struct pipe_box *box,
> +                       const void *data)
> +{
> +   const struct util_format_description *desc =
> +          util_format_description(tex->format);
> +
> +   if (level > tex->last_level)
> +      return;

Wouldn't it be nicer if all the following logic would be part of
util_clear_texture()?
Basically I'm thinking only have one new util_clear_texture() function,
which then does that stuff below and calls into either
util_clear_color_texture or util_clear_ds_texture.
That is, the util function basically mirrors the pipe function.
(Though this version is definitely cleaner than the first.)

Roland

> +   if (util_format_is_depth_or_stencil(tex->format)) {
> +      unsigned clear = 0;
> +      float depth = 0.0f;
> +      uint8_t stencil = 0;
> +      uint64_t zstencil;
> +
> +      if (util_format_has_depth(desc)) {
> +         clear |= PIPE_CLEAR_DEPTH;
> +         desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
> +      }
> +
> +      if (util_format_has_stencil(desc)) {
> +         clear |= PIPE_CLEAR_STENCIL;
> +         desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
> +      }
> +
> +      zstencil = util_pack64_z_stencil(tex->format, depth, stencil);
> +
> +      util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, zstencil,
> +                                       level, box->x, box->y, box->z,
> +                                       box->width, box->height, box->depth);
> +   } else {
> +      union pipe_color_union color;
> +      if (util_format_is_pure_uint(tex->format))
> +         desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
> +      else if (util_format_is_pure_sint(tex->format))
> +         desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
> +      else
> +         desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
> +
> +      util_clear_texture(pipe, tex, &color, level, box->x, box->y, box->z,
> +                         box->width, box->height, box->depth);
> +   }
> +}
> +
> +
>  /**
>   * Geta pipe_transfer object which is used for moving data in/out of
>   * a resource object.
> @@ -520,6 +570,7 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
>  
>     pipe->create_surface = softpipe_create_surface;
>     pipe->surface_destroy = softpipe_surface_destroy;
> +   pipe->clear_texture = softpipe_clear_texture;
>  }
>  
>  
> 



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