[Mesa-dev] [PATCH v2] softpipe: implement clear_texture

Roland Scheidegger sroland at vmware.com
Tue Feb 21 15:55:57 UTC 2017


Am 21.02.2017 um 16:44 schrieb Lars Hamre:
> That does seem nicer, then pipe->clear_texture could just be set to
> util_clear_texture.
> Tangentially, do you see anything preventing this solution being
> utilized by llvmpipe?
No, that should work just fine. llvmpipe doesn't do anything special
for clear_rt and clear_ds neither.

Roland


> On Mon, Feb 20, 2017 at 2:31 PM, Roland Scheidegger <sroland at vmware.com> wrote:
>> Am 20.02.2017 um 18:01 schrieb Lars Hamre:
>>> v2: rework util clear functions such that they operate on a resource
>>>     instead of a surface (Roland Scheidegger)
>>>
>>> Implements the ARB_clear_texture extension for softpipe.
>>> Passes all corresponding piglit tests.
>>>
>>> Signed-off-by: Lars Hamre <chemecse at gmail.com>
>>>
>>> ---
>>>
>>> CC: Roland Scheidegger <sroland at vmware.com>
>>>
>>> NOTE: someone with access will need to commit this post
>>>       review process
>>>
>>>  src/gallium/auxiliary/util/u_surface.c    | 339 +++++++++++++++++-------------
>>>  src/gallium/auxiliary/util/u_surface.h    |  17 ++
>>>  src/gallium/drivers/softpipe/sp_screen.c  |   3 +-
>>>  src/gallium/drivers/softpipe/sp_texture.c |  51 +++++
>>>  4 files changed, 262 insertions(+), 148 deletions(-)
>>>
>>> diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
>>> index a9ed006..1ec168f 100644
>>> --- a/src/gallium/auxiliary/util/u_surface.c
>>> +++ b/src/gallium/auxiliary/util/u_surface.c
>>> @@ -388,7 +388,66 @@ no_src_map:
>>>     ;
>>>  }
>>>
>>> +static void
>>> +util_clear_texture_helper(struct pipe_transfer *dst_trans,
>>> +                          ubyte *dst_map,
>>> +                          enum pipe_format format,
>>> +                          const union pipe_color_union *color,
>>> +                          unsigned width, unsigned height, unsigned depth)
>>> +{
>>> +   union util_color uc;
>>> +
>>> +   assert(dst_trans->stride > 0);
>>> +
>>> +   if (util_format_is_pure_integer(format)) {
>>> +      /*
>>> +       * We expect int/uint clear values here, though some APIs
>>> +       * might disagree (but in any case util_pack_color()
>>> +       * couldn't handle it)...
>>> +       */
>>> +      if (util_format_is_pure_sint(format)) {
>>> +         util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
>>> +      } else {
>>> +         assert(util_format_is_pure_uint(format));
>>> +         util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
>>> +      }
>>> +   } else {
>>> +      util_pack_color(color->f, format, &uc);
>>> +   }
>>> +
>>> +   util_fill_box(dst_map, format,
>>> +                 dst_trans->stride, dst_trans->layer_stride,
>>> +                 0, 0, 0, width, height, depth, &uc);
>>> +}
>>> +
>>> +void
>>> +util_clear_texture(struct pipe_context *pipe,
>>> +                   struct pipe_resource *texture,
>>> +                   const union pipe_color_union *color,
>>> +                   unsigned level,
>>> +                   unsigned dstx, unsigned dsty, unsigned dstz,
>>> +                   unsigned width, unsigned height, unsigned depth)
>>> +{
>>> +   struct pipe_transfer *dst_trans;
>>> +   ubyte *dst_map;
>>> +   enum pipe_format format = texture->format;
>>>
>>> +   dst_map = pipe_transfer_map_3d(pipe,
>>> +                                  texture,
>>> +                                  level,
>>> +                                  PIPE_TRANSFER_WRITE,
>>> +                                  dstx, dsty, dstz,
>>> +                                  width, height, depth,
>>> +                                  &dst_trans);
>>> +   if (!dst_map)
>>> +      return;
>>> +
>>> +   if (dst_trans->stride > 0) {
>>> +      util_clear_texture_helper(dst_trans, dst_map, format, color,
>>> +                                width, height, depth);
>>> +   }
>>> +   pipe->transfer_unmap(pipe, dst_trans);
>>> +}
>>>
>>>  #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
>>>
>>> @@ -410,8 +469,6 @@ util_clear_render_target(struct pipe_context *pipe,
>>>  {
>>>     struct pipe_transfer *dst_trans;
>>>     ubyte *dst_map;
>>> -   union util_color uc;
>>> -   unsigned max_layer;
>>>
>>>     assert(dst->texture);
>>>     if (!dst->texture)
>>> @@ -426,54 +483,150 @@ util_clear_render_target(struct pipe_context *pipe,
>>>        unsigned pixstride = util_format_get_blocksize(dst->format);
>>>        dx = (dst->u.buf.first_element + dstx) * pixstride;
>>>        w = width * pixstride;
>>> -      max_layer = 0;
>>>        dst_map = pipe_transfer_map(pipe,
>>>                                    dst->texture,
>>>                                    0, 0,
>>>                                    PIPE_TRANSFER_WRITE,
>>>                                    dx, 0, w, 1,
>>>                                    &dst_trans);
>>> +      if (dst_map) {
>>> +         util_clear_texture_helper(dst_trans, dst_map, dst->format, color,
>>> +                                   width, height, 1);
>>> +         pipe->transfer_unmap(pipe, dst_trans);
>>> +      }
>>>     }
>>>     else {
>>> -      max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
>>> -      dst_map = pipe_transfer_map_3d(pipe,
>>> -                                     dst->texture,
>>> -                                     dst->u.tex.level,
>>> -                                     PIPE_TRANSFER_WRITE,
>>> -                                     dstx, dsty, dst->u.tex.first_layer,
>>> -                                     width, height, max_layer + 1, &dst_trans);
>>> +      unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1;
>>> +      util_clear_texture(pipe, dst->texture, color, dst->u.tex.level,
>>> +                         dstx, dsty, dst->u.tex.first_layer,
>>> +                         width, height, depth);
>>>     }
>>> +}
>>>
>>> +void
>>> +util_clear_depth_stencil_texture(struct pipe_context *pipe,
>>> +                                 struct pipe_resource *texture,
>>> +                                 enum pipe_format format,
>>> +                                 unsigned clear_flags,
>>> +                                 uint64_t zstencil, unsigned level,
>>> +                                 unsigned dstx, unsigned dsty, unsigned dstz,
>>> +                                 unsigned width, unsigned height, unsigned depth)
>>> +{
>>> +   struct pipe_transfer *dst_trans;
>>> +   ubyte *dst_map;
>>> +   boolean need_rmw = FALSE;
>>> +   unsigned dst_stride;
>>> +   ubyte *dst_layer;
>>> +   unsigned i, j, layer;
>>> +
>>> +   if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
>>> +       ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
>>> +       util_format_is_depth_and_stencil(format))
>>> +      need_rmw = TRUE;
>>> +
>>> +   dst_map = pipe_transfer_map_3d(pipe,
>>> +                                  texture,
>>> +                                  level,
>>> +                                  (need_rmw ? PIPE_TRANSFER_READ_WRITE :
>>> +                                              PIPE_TRANSFER_WRITE),
>>> +                                  dstx, dsty, dstz,
>>> +                                  width, height, depth, &dst_trans);
>>>     assert(dst_map);
>>> +   if (!dst_map)
>>> +      return;
>>> +
>>> +   dst_stride = dst_trans->stride;
>>> +   dst_layer = dst_map;
>>> +   assert(dst_trans->stride > 0);
>>> +
>>> +   for (layer = 0; layer < depth; layer++) {
>>> +      dst_map = dst_layer;
>>>
>>> -   if (dst_map) {
>>> -      enum pipe_format format = dst->format;
>>> -      assert(dst_trans->stride > 0);
>>> -
>>> -      if (util_format_is_pure_integer(format)) {
>>> -         /*
>>> -          * We expect int/uint clear values here, though some APIs
>>> -          * might disagree (but in any case util_pack_color()
>>> -          * couldn't handle it)...
>>> -          */
>>> -         if (util_format_is_pure_sint(format)) {
>>> -            util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
>>> +      switch (util_format_get_blocksize(format)) {
>>> +      case 1:
>>> +         assert(format == PIPE_FORMAT_S8_UINT);
>>> +         if(dst_stride == width)
>>> +            memset(dst_map, (uint8_t) zstencil, height * width);
>>> +         else {
>>> +            for (i = 0; i < height; i++) {
>>> +               memset(dst_map, (uint8_t) zstencil, width);
>>> +               dst_map += dst_stride;
>>> +            }
>>> +         }
>>> +         break;
>>> +      case 2:
>>> +         assert(format == PIPE_FORMAT_Z16_UNORM);
>>> +         for (i = 0; i < height; i++) {
>>> +            uint16_t *row = (uint16_t *)dst_map;
>>> +            for (j = 0; j < width; j++)
>>> +               *row++ = (uint16_t) zstencil;
>>> +            dst_map += dst_stride;
>>> +            }
>>> +         break;
>>> +      case 4:
>>> +         if (!need_rmw) {
>>> +            for (i = 0; i < height; i++) {
>>> +               uint32_t *row = (uint32_t *)dst_map;
>>> +               for (j = 0; j < width; j++)
>>> +                  *row++ = (uint32_t) zstencil;
>>> +               dst_map += dst_stride;
>>> +            }
>>>           }
>>>           else {
>>> -            assert(util_format_is_pure_uint(format));
>>> -            util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
>>> +            uint32_t dst_mask;
>>> +            if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
>>> +               dst_mask = 0x00ffffff;
>>> +            else {
>>> +               assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
>>> +               dst_mask = 0xffffff00;
>>> +            }
>>> +            if (clear_flags & PIPE_CLEAR_DEPTH)
>>> +               dst_mask = ~dst_mask;
>>> +            for (i = 0; i < height; i++) {
>>> +               uint32_t *row = (uint32_t *)dst_map;
>>> +               for (j = 0; j < width; j++) {
>>> +                  uint32_t tmp = *row & dst_mask;
>>> +                  *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
>>> +               }
>>> +               dst_map += dst_stride;
>>> +            }
>>>           }
>>> -      }
>>> -      else {
>>> -         util_pack_color(color->f, format, &uc);
>>> -      }
>>> +         break;
>>> +      case 8:
>>> +         if (!need_rmw) {
>>> +            for (i = 0; i < height; i++) {
>>> +               uint64_t *row = (uint64_t *)dst_map;
>>> +               for (j = 0; j < width; j++)
>>> +                  *row++ = zstencil;
>>> +               dst_map += dst_stride;
>>> +            }
>>> +         }
>>> +         else {
>>> +            uint64_t src_mask;
>>>
>>> -      util_fill_box(dst_map, dst->format,
>>> -                    dst_trans->stride, dst_trans->layer_stride,
>>> -                    0, 0, 0, width, height, max_layer + 1, &uc);
>>> +            if (clear_flags & PIPE_CLEAR_DEPTH)
>>> +               src_mask = 0x00000000ffffffffull;
>>> +            else
>>> +               src_mask = 0x000000ff00000000ull;
>>>
>>> -      pipe->transfer_unmap(pipe, dst_trans);
>>> +            for (i = 0; i < height; i++) {
>>> +               uint64_t *row = (uint64_t *)dst_map;
>>> +               for (j = 0; j < width; j++) {
>>> +                  uint64_t tmp = *row & ~src_mask;
>>> +                  *row++ = tmp | (zstencil & src_mask);
>>> +               }
>>> +               dst_map += dst_stride;
>>> +            }
>>> +         }
>>> +         break;
>>> +      default:
>>> +         assert(0);
>>> +         break;
>>> +      }
>>> +      dst_layer += dst_trans->layer_stride;
>>>     }
>>> +
>>> +   pipe->transfer_unmap(pipe, dst_trans);
>>>  }
>>>
>>>  /**
>>> @@ -492,127 +645,19 @@ util_clear_depth_stencil(struct pipe_context *pipe,
>>>                           unsigned dstx, unsigned dsty,
>>>                           unsigned width, unsigned height)
>>>  {
>>> -   enum pipe_format format = dst->format;
>>> -   struct pipe_transfer *dst_trans;
>>> -   ubyte *dst_map;
>>> -   boolean need_rmw = FALSE;
>>> -   unsigned max_layer, layer;
>>> -
>>> -   if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
>>> -       ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
>>> -       util_format_is_depth_and_stencil(format))
>>> -      need_rmw = TRUE;
>>> +   uint64_t zstencil;
>>> +   unsigned max_layer;
>>>
>>>     assert(dst->texture);
>>>     if (!dst->texture)
>>>        return;
>>>
>>> +   zstencil = util_pack64_z_stencil(dst->format, depth, stencil);
>>>     max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
>>> -   dst_map = pipe_transfer_map_3d(pipe,
>>> -                                  dst->texture,
>>> -                                  dst->u.tex.level,
>>> -                                  (need_rmw ? PIPE_TRANSFER_READ_WRITE :
>>> -                                              PIPE_TRANSFER_WRITE),
>>> -                                  dstx, dsty, dst->u.tex.first_layer,
>>> -                                  width, height, max_layer + 1, &dst_trans);
>>> -   assert(dst_map);
>>> -
>>> -   if (dst_map) {
>>> -      unsigned dst_stride = dst_trans->stride;
>>> -      uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
>>> -      ubyte *dst_layer = dst_map;
>>> -      unsigned i, j;
>>> -      assert(dst_trans->stride > 0);
>>> -
>>> -      for (layer = 0; layer <= max_layer; layer++) {
>>> -         dst_map = dst_layer;
>>> -
>>> -         switch (util_format_get_blocksize(format)) {
>>> -         case 1:
>>> -            assert(format == PIPE_FORMAT_S8_UINT);
>>> -            if(dst_stride == width)
>>> -               memset(dst_map, (uint8_t) zstencil, height * width);
>>> -            else {
>>> -               for (i = 0; i < height; i++) {
>>> -                  memset(dst_map, (uint8_t) zstencil, width);
>>> -                  dst_map += dst_stride;
>>> -               }
>>> -            }
>>> -            break;
>>> -         case 2:
>>> -            assert(format == PIPE_FORMAT_Z16_UNORM);
>>> -            for (i = 0; i < height; i++) {
>>> -               uint16_t *row = (uint16_t *)dst_map;
>>> -               for (j = 0; j < width; j++)
>>> -                  *row++ = (uint16_t) zstencil;
>>> -               dst_map += dst_stride;
>>> -               }
>>> -            break;
>>> -         case 4:
>>> -            if (!need_rmw) {
>>> -               for (i = 0; i < height; i++) {
>>> -                  uint32_t *row = (uint32_t *)dst_map;
>>> -                  for (j = 0; j < width; j++)
>>> -                     *row++ = (uint32_t) zstencil;
>>> -                  dst_map += dst_stride;
>>> -               }
>>> -            }
>>> -            else {
>>> -               uint32_t dst_mask;
>>> -               if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
>>> -                  dst_mask = 0x00ffffff;
>>> -               else {
>>> -                  assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
>>> -                  dst_mask = 0xffffff00;
>>> -               }
>>> -               if (clear_flags & PIPE_CLEAR_DEPTH)
>>> -                  dst_mask = ~dst_mask;
>>> -               for (i = 0; i < height; i++) {
>>> -                  uint32_t *row = (uint32_t *)dst_map;
>>> -                  for (j = 0; j < width; j++) {
>>> -                     uint32_t tmp = *row & dst_mask;
>>> -                     *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
>>> -                  }
>>> -                  dst_map += dst_stride;
>>> -               }
>>> -            }
>>> -            break;
>>> -         case 8:
>>> -            if (!need_rmw) {
>>> -               for (i = 0; i < height; i++) {
>>> -                  uint64_t *row = (uint64_t *)dst_map;
>>> -                  for (j = 0; j < width; j++)
>>> -                     *row++ = zstencil;
>>> -                  dst_map += dst_stride;
>>> -               }
>>> -            }
>>> -            else {
>>> -               uint64_t src_mask;
>>> -
>>> -               if (clear_flags & PIPE_CLEAR_DEPTH)
>>> -                  src_mask = 0x00000000ffffffffull;
>>> -               else
>>> -                  src_mask = 0x000000ff00000000ull;
>>> -
>>> -               for (i = 0; i < height; i++) {
>>> -                  uint64_t *row = (uint64_t *)dst_map;
>>> -                  for (j = 0; j < width; j++) {
>>> -                     uint64_t tmp = *row & ~src_mask;
>>> -                     *row++ = tmp | (zstencil & src_mask);
>>> -                  }
>>> -                  dst_map += dst_stride;
>>> -               }
>>> -            }
>>> -            break;
>>> -         default:
>>> -            assert(0);
>>> -            break;
>>> -         }
>>> -         dst_layer += dst_trans->layer_stride;
>>> -      }
>>> -
>>> -      pipe->transfer_unmap(pipe, dst_trans);
>>> -   }
>>> +   util_clear_depth_stencil_texture(pipe, dst->texture, dst->format,
>>> +                                    clear_flags, zstencil, dst->u.tex.level,
>>> +                                    dstx, dsty, dst->u.tex.first_layer,
>>> +                                    width, height, max_layer + 1);
>>>  }
>>>
>>>
>>> diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
>>> index 64a685b..110c1cc 100644
>>> --- a/src/gallium/auxiliary/util/u_surface.h
>>> +++ b/src/gallium/auxiliary/util/u_surface.h
>>> @@ -83,6 +83,14 @@ util_resource_copy_region(struct pipe_context *pipe,
>>>                            const struct pipe_box *src_box);
>>>
>>>  extern void
>>> +util_clear_texture(struct pipe_context *pipe,
>>> +                   struct pipe_resource *texture,
>>> +                   const union pipe_color_union *color,
>>> +                   unsigned level,
>>> +                   unsigned dstx, unsigned dsty, unsigned dstz,
>>> +                   unsigned width, unsigned height, unsigned depth);
>>> +
>>> +extern void
>>>  util_clear_render_target(struct pipe_context *pipe,
>>>                           struct pipe_surface *dst,
>>>                           const union pipe_color_union *color,
>>> @@ -90,6 +98,15 @@ util_clear_render_target(struct pipe_context *pipe,
>>>                           unsigned width, unsigned height);
>>>
>>>  extern void
>>> +util_clear_depth_stencil_texture(struct pipe_context *pipe,
>>> +                                 struct pipe_resource *texture,
>>> +                                 enum pipe_format format,
>>> +                                 unsigned clear_flags,
>>> +                                 uint64_t zstencil, unsigned level,
>>> +                                 unsigned dstx, unsigned dsty, unsigned dstz,
>>> +                                 unsigned width, unsigned height, unsigned depth);
>>> +
>>> +extern void
>>>  util_clear_depth_stencil(struct pipe_context *pipe,
>>>                           struct pipe_surface *dst,
>>>                           unsigned clear_flags,
>>> diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
>>> index 02eff91..aa061d7 100644
>>> --- a/src/gallium/drivers/softpipe/sp_screen.c
>>> +++ b/src/gallium/drivers/softpipe/sp_screen.c
>>> @@ -260,6 +260,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>>>     case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
>>>     case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
>>>        return 1;
>>> +   case PIPE_CAP_CLEAR_TEXTURE:
>>> +      return 1;
>>>     case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
>>>     case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
>>>     case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
>>> @@ -268,7 +270,6 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
>>>     case PIPE_CAP_TGSI_TXQS:
>>>     case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
>>>     case PIPE_CAP_SHAREABLE_SHADERS:
>>> -   case PIPE_CAP_CLEAR_TEXTURE:
>>>     case PIPE_CAP_DRAW_PARAMETERS:
>>>     case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
>>>     case PIPE_CAP_MULTI_DRAW_INDIRECT:
>>> diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
>>> index 8dca158..eacd750 100644
>>> --- a/src/gallium/drivers/softpipe/sp_texture.c
>>> +++ b/src/gallium/drivers/softpipe/sp_texture.c
>>> @@ -37,6 +37,7 @@
>>>  #include "util/u_math.h"
>>>  #include "util/u_memory.h"
>>>  #include "util/u_transfer.h"
>>> +#include "util/u_surface.h"
>>>
>>>  #include "sp_context.h"
>>>  #include "sp_flush.h"
>>> @@ -341,6 +342,55 @@ softpipe_surface_destroy(struct pipe_context *pipe,
>>>  }
>>>
>>>
>>> +static void
>>> +softpipe_clear_texture(struct pipe_context *pipe,
>>> +                       struct pipe_resource *tex,
>>> +                       unsigned level,
>>> +                       const struct pipe_box *box,
>>> +                       const void *data)
>>> +{
>>> +   const struct util_format_description *desc =
>>> +          util_format_description(tex->format);
>>> +
>>> +   if (level > tex->last_level)
>>> +      return;
>>
>> Wouldn't it be nicer if all the following logic would be part of
>> util_clear_texture()?
>> Basically I'm thinking only have one new util_clear_texture() function,
>> which then does that stuff below and calls into either
>> util_clear_color_texture or util_clear_ds_texture.
>> That is, the util function basically mirrors the pipe function.
>> (Though this version is definitely cleaner than the first.)
>>
>> Roland
>>
>>> +   if (util_format_is_depth_or_stencil(tex->format)) {
>>> +      unsigned clear = 0;
>>> +      float depth = 0.0f;
>>> +      uint8_t stencil = 0;
>>> +      uint64_t zstencil;
>>> +
>>> +      if (util_format_has_depth(desc)) {
>>> +         clear |= PIPE_CLEAR_DEPTH;
>>> +         desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
>>> +      }
>>> +
>>> +      if (util_format_has_stencil(desc)) {
>>> +         clear |= PIPE_CLEAR_STENCIL;
>>> +         desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
>>> +      }
>>> +
>>> +      zstencil = util_pack64_z_stencil(tex->format, depth, stencil);
>>> +
>>> +      util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, zstencil,
>>> +                                       level, box->x, box->y, box->z,
>>> +                                       box->width, box->height, box->depth);
>>> +   } else {
>>> +      union pipe_color_union color;
>>> +      if (util_format_is_pure_uint(tex->format))
>>> +         desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
>>> +      else if (util_format_is_pure_sint(tex->format))
>>> +         desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
>>> +      else
>>> +         desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
>>> +
>>> +      util_clear_texture(pipe, tex, &color, level, box->x, box->y, box->z,
>>> +                         box->width, box->height, box->depth);
>>> +   }
>>> +}
>>> +
>>> +
>>>  /**
>>>   * Geta pipe_transfer object which is used for moving data in/out of
>>>   * a resource object.
>>> @@ -520,6 +570,7 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
>>>
>>>     pipe->create_surface = softpipe_create_surface;
>>>     pipe->surface_destroy = softpipe_surface_destroy;
>>> +   pipe->clear_texture = softpipe_clear_texture;
>>>  }
>>>
>>>
>>>
>>



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