[Mesa-dev] [PATCH 1/2] vulkan/wsi: move image count to shared structure.

Dave Airlie airlied at gmail.com
Tue Feb 21 19:33:17 UTC 2017

On 21 February 2017 at 23:06, Edward O'Callaghan
<funfunctor at folklore1984.net> wrote:
> wait, why is this needed at all Dave?
> The application should be querying and picking the correct GPU as you
> well know. This seems unwise to tamper with the mechanism defined by the
> specification.

how do you propose we get the frames from the discrete GPU to the
integrated GPU for display then?

This doesn't actaully tamper with the querying or picking, the layer I
am hoping to write will do that.


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