[Mesa-dev] [PATCH 1/2] vulkan/wsi: move image count to shared structure.
airlied at gmail.com
Tue Feb 21 19:33:17 UTC 2017
On 21 February 2017 at 23:06, Edward O'Callaghan
<funfunctor at folklore1984.net> wrote:
> wait, why is this needed at all Dave?
> The application should be querying and picking the correct GPU as you
> well know. This seems unwise to tamper with the mechanism defined by the
how do you propose we get the frames from the discrete GPU to the
integrated GPU for display then?
This doesn't actaully tamper with the querying or picking, the layer I
am hoping to write will do that.
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